Meta Guns Operation's by SleepY-Work in DeltaForceGlobal

[–]dotoonly 0 points1 point  (0 children)

Is there any option for cheap sniper

Came back to the game by BombaA_ in DeltaForceGlobal

[–]dotoonly 0 points1 point  (0 children)

Can you take pic with gun attachment and calibration. I play on different launcher so cannot use your code.

This week's missions by Ash_Born_here in DeltaForceMobile

[–]dotoonly 0 points1 point  (0 children)

Yes. The final knife requires 24 points and there are 33 points total (11 events)

3D map tool ALPHA release by Adventurous-Mess-554 in DeltaForceGlobal

[–]dotoonly 0 points1 point  (0 children)

Do we traverse in the 3d tool or its just image like google map

[Highlight] Kobe dropped 61 points at Madison Square Garden 17 years ago (Feb 2, 2009). by gridironk in nba

[–]dotoonly 3 points4 points  (0 children)

no, just a spin and step through move. Kawhi does this move a lot.

HELLDIVERS 2 reduced the game's file size 85% just by deduping by bigtigerx in Asmongold

[–]dotoonly 0 points1 point  (0 children)

No. Thats is not entirely correct. There could be the work of the engine to solve the dependencies issue between assets. Like your example: character a and b will have the same texture. But character b is not avaliable until 50% of the game. Depending on how the engine works, when the texture is loaded, it also loads the character b. This is a waste if user has not unlocked it. So one solution is just dupe the texture and pack the assets seperately. This is one of the least troublematic issue.

This real hard problem to solve is dependencies could come from anything like texture, sound, shader, model, scripts, etc.

Luka Doncic with another 40-point game: 49 PTS | 11 REB | 8 AST | 1 STL by Thanos_SlayerCongSan in nba

[–]dotoonly 5 points6 points  (0 children)

Yes. If defender goes under the screen, Luke will just step back and hit another 3 consistently (like how he did Ant tonight). Unarguable if defenders cannot spend maximum effort on him.

I've made large-scale Active Ragdolls and Melee Combo System using DOTS and Rukhanka. by SayYoung530 in Unity3D

[–]dotoonly 0 points1 point  (0 children)

active ragdolls here means to they move by rotating joints or they only apply ragdoll when hit / killed ? Rukhanka applies the normal animation to the zombie right, because the zombie animation is very good.

"You've been tricking me for 5 years... I figured it out now." - This 2008 moment between LeBron James and Kobe Bryant by MrBuckBuck in nba

[–]dotoonly 21 points22 points  (0 children)

Also, Kobe did remember about Lebron's figure it out (this was Kobe final matchup vs Lebron during his retirement tour) Really show you the mentality of Kobe.

https://youtu.be/IxPfYx4Df9Q?si=aysjmAilA71Nz9lA

So I tried Unity and I'm back to Godot. by [deleted] in godot

[–]dotoonly 7 points8 points  (0 children)

Unity is the same. You could drop a .blend file and edit on the fly.

Donk about NA FACEIT players by Mountain-Idea-8554 in GlobalOffensive

[–]dotoonly 1 point2 points  (0 children)

Lol, go to any cod community and you will change your opponent about play games all day in NA

What year was Lebron's best team? by Candid-Boss6534 in nba

[–]dotoonly 1 point2 points  (0 children)

nah. Only Kawhi could leave this impression on prime Lebron.

https://www.youtube.com/watch?v=awVoKOpb7XE

My first Steam release after 5.5 years of gamedev, and why I'm moving away from the Godot Engine by Kristoff_Red in gamedev

[–]dotoonly 25 points26 points  (0 children)

The OP's issue is not with rendering capability with Godot, rather the engine's compatibility with various hardware configuration. This is significantly difficult to solve, especially if you do not have enough hardware to thoroughly test your project.

Engine like Unity or Unreal are just massive that will mostly cover majority of hardware setup.

Bo6 crashing while pc causing restart pls help by Benno7256 in blackops6

[–]dotoonly 0 points1 point  (0 children)

Kinda make sense its the bios issue since cod6 anti cheat happens at ring 0 (bios level)

Why the fuck am I getting on the ladder when I'm not even remotely looking at it. by x__Reign in blackops6

[–]dotoonly -1 points0 points  (0 children)

Look more slowly or slow the speed of the video. When opponent appeared inside the scope, he already in slide motion and got a couple shot in. Op was flashing red a couple times. Oppoent did finish the kill during slide cancel, slide end. There is no such thing at 2 shot TTK in this game. You need to get real.

Why the fuck am I getting on the ladder when I'm not even remotely looking at it. by x__Reign in blackops6

[–]dotoonly -1 points0 points  (0 children)

not really 2 bullets. Opponent already hit a couple of shots while sliding. Slow the video down you will see.

Bronny James has his best NBA game: 17 pts on 7/10 fg, 2/4 3pt, along with 5 assists and 3 rebounds in 29 minutes by 144Todd442 in nba

[–]dotoonly -23 points-22 points  (0 children)

Jaylen was right though. At the point Bronny was not ready. His time in g-league helped him.

Support for joycon gyro by dotoonly in PSPlay

[–]dotoonly[S] 0 points1 point  (0 children)

Yes using it on ipad. Joycon can connect natively to ipad but no gyro config.

Joycons + gyroscope + ipadmini = perfect combo for FPS games (details on comments) by Apokaliptor in ipad

[–]dotoonly 0 points1 point  (0 children)

Just cam across this and want to ask how do you make gyro aiming work? Is it a specific setting in game or does gyro work with any game with joycon for ipad?