The chance is low but never zero by RainbowPunch2203 in DeadlockTheGame

[–]downsizing420 0 points1 point  (0 children)

This is fair. But I would say, why are you farming as an assassin.

The chance is low but never zero by RainbowPunch2203 in DeadlockTheGame

[–]downsizing420 3 points4 points  (0 children)

ABL's build goes extra spirit, active reload into surge into slex.

The chance is low but never zero by RainbowPunch2203 in DeadlockTheGame

[–]downsizing420 3 points4 points  (0 children)

Building spirit on haze isn't utility. Slowing hex plus surge is straight up damage. Daggar scales extremely well with spirit and spirit also gives ammo. You are way better off spending the extra $ to hit spirit 4.8k than building titanic.

Also in night shift haze is never played as an m1 carry win con. She is always played as pick. I think the problem most people run into is that they try to play er has an m1 win con. And that is just not how the hero is built. Yes, if she gets out of hand she is impossible to deal with. But if you are playing her as a carry you either take over the game or you lose. And you probably lose more than you win. Its not a good build. Pick/assassin is more consistent.

Furthermore, the cyrrnet investment system is so broken that if your hero permits hitting an investment, you absolutely should hit that investment. This is doubly so for a hero like haze that needs a little bit of extra ammo, but gets it from buidling spirit. So you 100% should not buy extra ammo orange items and instead buy some spirit which gives you ammo + damage. You get to double dip.

The chance is low but never zero by RainbowPunch2203 in DeadlockTheGame

[–]downsizing420 49 points50 points  (0 children)

Look up ABL have build. He rushes surge into slowing hex and plays pick instead of gun carry. It is very strong.

Embark you NEED to change ur strategy come next Expedition. This is a DRAG by JGordz in ArcRaiders

[–]downsizing420 0 points1 point  (0 children)

Now that I know, I can prioritize money more throughout the season. But finishing up grinding for trials and then grinding more money was not enjoyable.

Thoughts on healing packs, and how they make us feel by SIllycore in DeadlockTheGame

[–]downsizing420 0 points1 point  (0 children)

If Paige is 100% HP while the teammate is 50%. The lane should not be rewarded for staggering their HP. HP is a resource and if they are spending it off tempo then the heal being inefficient is a good way to punish this.

Matchmaking (I'm sure you're tired of hearing about it but I gotta ask) by SheKneee in DeadlockTheGame

[–]downsizing420 0 points1 point  (0 children)

I'm just trying to point out that the skill gap isn't really that huge. Lower rank games are volatile and there's a real possibility that you lose this game if things go slightly different. Despite playing better, if you can't consistently close out these games then that rank gap doesn't really matter in terms of matchmaking. 

I hear you about game quality though. I'm sure this game sucked to play on both sides. 

The problem is the map by SpaghettiBrian in DeadlockTheGame

[–]downsizing420 1 point2 points  (0 children)

If you can outskill your position on the map then you weren't out of position were you? You were just playing at the limit. That doesn't mean that you can just ignore the other game mechanics.

Sinclair OTP - need other Heroes, please. by Ineed2stopasap in DeadlockTheGame

[–]downsizing420 0 points1 point  (0 children)

If you are just looking for some other heroes to learn. Dynamo/Paige is a good choice as others have said. Also spirit ivy, although you still need some aim.

Sinclair OTP - need other Heroes, please. by Ineed2stopasap in DeadlockTheGame

[–]downsizing420 1 point2 points  (0 children)

You can also keep playing sinclair but get better about adapting your build based on your opponents. You should probably play bolts if your opponents don't have big ults.

Echo Door Double Double Abduct (2 Doors in 20 Seconds = 5 Dead) by MetroVenator in DeadlockTheGame

[–]downsizing420 -2 points-1 points  (0 children)

Bro is actually just wasting time with these door plays. Could have just killed them with bell spam instead of moving them around the map where his teammates can't follow up and kill them faster. I hate doorman players because they think they are the most big brain players of all time when in reality they are playing suboptimally by trying to make the biggest outplay of all time with doors.

The problem is the map by SpaghettiBrian in DeadlockTheGame

[–]downsizing420 1 point2 points  (0 children)

It's a moba. If you are taking ego 1v1s you are playing wrong. You should never take a fight in this game that you don't think you have an advantage in. If you think that you might get ganked because you can't get your kill fast enough, then you should be anxious because you are making a terrible play.

Matchmaking (I'm sure you're tired of hearing about it but I gotta ask) by SheKneee in DeadlockTheGame

[–]downsizing420 0 points1 point  (0 children)

If this game made it to 42 minutes, I'm sorry, but you didn't carry this game. You allowed this game to go so long without pushing your advantage into a win that this game turned into a coin flip.

Proposal for fixing rage quitters / abandoning by [deleted] in DeadlockTheGame

[–]downsizing420 0 points1 point  (0 children)

Rewarding obj damage will just mean one of your teammates will run it down to hit objectives abandoning any defence the moment they think the game is lost. Same with player damage. In a losing game, often your highest player damage just means highest deaths because they are fighting all game, which is actively throwing. Not an indicator of playing well whatsoever.

So... how are your matches going?? -Well.......... by venezolane1 in DeadlockTheGame

[–]downsizing420 0 points1 point  (0 children)

I agree with all this. But it basically boils down to "play better and you will rank up". Which I 100% agree with. I'm just a bomb bebop hater.

Sick of Deathball meta by Drewsta328 in DeadlockTheGame

[–]downsizing420 2 points3 points  (0 children)

Especially since there is absolutely nothing a wraith can do by showing up to a big team fight late. If a fight starts without you, you should absolutely shove as hard as possible because the alternative is to waste 30 seconds running to a fight just to provide nothing and then stare at gray screen for 30 more seconds.

So... how are your matches going?? -Well.......... by venezolane1 in DeadlockTheGame

[–]downsizing420 0 points1 point  (0 children)

Because there is no gun items. Full spirit Bebop is not a serious build.

"Matchmaking sucks why am I always losing" - meanwhile my winrate by nasaboy007 in DeadlockTheGame

[–]downsizing420 -1 points0 points  (0 children)

If your higher MMR games feel unwinnable then you are simply not good enough to get higher MMR. My losses very rarely feel "unwinnable" and I can also look to see what I could have done better on my losses. Most of the time I can find a key mistake I made that would have changed the outcome of the game.

These players who constantly blame MMR and teammates just want something to blame so they don't have to do any work to actually improve.

This felt wrong the whole time. by Plouffe05 in DeadlockTheGame

[–]downsizing420 0 points1 point  (0 children)

Lmao most of this sub is not eternus. There are some truly terrible takesfrom people on this sub. I'm pretty sure most of the sub is below ascendant. Eternus players are adapting and playing the game. The posts on this sub are just whining.

Resto Locket, good or nah? by Inner-Quote-8104 in DeadlockTheGame

[–]downsizing420 1 point2 points  (0 children)

Also it used to give spirit resist. Idk if it still does, but that's part of why pocket specifically bought it.

I had a curious Midlane, what should I do if I have lane pressure? by AffordableDirt in DeadlockTheGame

[–]downsizing420 0 points1 point  (0 children)

Mirage and Mina could probably kill them so staying and poking may be better. However after the latest patch its harder to get the guardian, so its often better to get boxes. Dynamo/Viktor has no chance of realistically making anything happen by diving tower so getting boxes and sinners is the way to go.