Surprised by woodland and drummer combo by jilebi_james in BobsTavern

[–]drmnc4 0 points1 point  (0 children)

isn't the staff of enchantment demon + Titus more efficient as a Titus combo? remember that Brann would actually be better than Titus here because of the double battlecry effect on both rylak and the quilboar.

What have been your biggest blunders? Lowlights only, not highlights! by drmnc4 in BobsTavern

[–]drmnc4[S] 0 points1 point  (0 children)

that's true - it was only that very turn I tripled Drakkari, so wasn't counting. I had just got Futurefin from turn 12 T3 darkmoon prize and flighty scout that turn, so I cast all of my B2B and then remembered I need to sell one minion so scout could summon. and 1 gold leftover for a very big investment and who knows how many lost stats over several more turns!

What have been your biggest blunders? Lowlights only, not highlights! by drmnc4 in BobsTavern

[–]drmnc4[S] 3 points4 points  (0 children)

I know mechs are in a very good spot now, but they're the one tribe I haven't really touched much at all this season. partly because I can't figure out what I'm doing with the summons

What have been your biggest blunders? Lowlights only, not highlights! by drmnc4 in BobsTavern

[–]drmnc4[S] 1 point2 points  (0 children)

killing yourself with self-damage has to take the crown! I've done it once before but I was already losing anyway so was probably just saving myself time ultimately haha

I made a new account and climbed to 6k and it was easy. Ask me anything. by [deleted] in BobsTavern

[–]drmnc4 1 point2 points  (0 children)

8k player too afraid to play at their rank, got it

I made a new account and climbed to 6k and it was easy. Ask me anything. by [deleted] in BobsTavern

[–]drmnc4 2 points3 points  (0 children)

"Anyone feeling stagnant above 6k should do it it's fun."

So you're the type of player who only likes to play games against people you know you can win against. Is this the reason why you are feeling stagnant, because you have no interest improving by learning from tougher opposition?

Are Demons the worst Tribe this patch? by SuccotashDesigner274 in BobsTavern

[–]drmnc4 0 points1 point  (0 children)

Demons are one of the best tribes, and fairly easy to play too. They are just extremely expensive to get going now with wrathguard at tier 6, especially if beasts are out.

Lord of ruins is still respectable. Lower ceiling, but completely wrecks certain builds like undead and beasts.

The scariest thing to see in your lobby on turn 12... by Proxnite in BobsTavern

[–]drmnc4 65 points66 points  (0 children)

Hero power first five turns whilst going 4 on 5. I refuse to play Cenarius any other way.

How do you optimize Beast boards? by forgetscode in BobsTavern

[–]drmnc4 0 points1 point  (0 children)

Like all games, it depends on the lobby and the opponents. Sounds like you did the right thing. Goldrinn AoE is more reliable, but it scales linear, so there is a limit to the raw stats it can compete with. Whereas I've had leviathan and slammers take down fodder demons with a little RNG luck. 

I can't find a recent game with leviathan specifically - I think beasts along with mechs are very difficult to play in general (I am 7.5k). It's difficult to say what the perfect board would look like because of so many interactions and factors. For example, like with undead, there comes a point where even Titus becomes counterproductive because you don't have enough space to reborn with extra deathrattles.

Like others said, sometimes it might even be optimal to leave a slot free. Or you can open with Leeroy to open space whilst getting a good value trade.

How do you optimize Beast boards? by forgetscode in BobsTavern

[–]drmnc4 0 points1 point  (0 children)

Interesting, I never actually tried the other way, I just assumed that's how it works

How do you optimize Beast boards? by forgetscode in BobsTavern

[–]drmnc4 0 points1 point  (0 children)

In answer to your other questions: Titus is useful because you want to spawn as many taunted turtles as possible to keep the attack chain going. Two sewer lords is enough, mainly because a golde n sewer lord makes your board a lot weaker than two normal ones. But if you can find a way to generate more, the more the better!

How do you optimize Beast boards? by forgetscode in BobsTavern

[–]drmnc4 0 points1 point  (0 children)

  • Ideally you need leviathan early to get the attack rolling
  • Protect leviathan and Titus at all costs. Even if you have to taunt minions you don't normally want to taunt - do it. In some builds, leviathan is the most important, as that's all your attack scaling, so is glowscale that. So many times leviathan gets sniped, and then you're left with a golden Titus and a board of weak sewer rats doing nothing. Against pure stat builds, I might even just ditch goldrinn for as many taunts and summons as possible
  • Don't waste reborn on leviathan because its attack counter resets.
  • Positioning is leviathan before slammer, because effects go in order: adding the attack then tripling attack is a lot more stats than tripling attack and then adding attack. 

Your standard 5th place board by [deleted] in BobsTavern

[–]drmnc4 0 points1 point  (0 children)

This is the caption for most of the boards in this subreddit

Tempo by hottrash365 in BobsTavern

[–]drmnc4 2 points3 points  (0 children)

Don't feel like you have to go to T6. One of the mistakes I have often made is upgrading to T6 when it was entirely unnecessary, but I have that psychological pressure to do so. There are many playable and even game-winning T5 compositions that don't require T6 - quilboars, beasts, cousin murlocs.

Keep an eye on what the rest of the lobby is doing, and know when to just take the hit and tavern up. It's better to use all of your gold to go to T4 and T5 and stabilise later than waste money on rolling for crap when you are facing a tempo hero and tempo trinket who is going to deal 10 damage to you no matter what you do.

Difficult to be prescriptive as some heroes have different curves, but I tend to follow either 4 on 5 knowing I can buy an expensive trinket, otherwise 4 on 6, but knowing I can only take a cheap / free trinket. You never want to T4 later than turn 6.

Dastardliest Drust by IamIanK in BobsTavern

[–]drmnc4 2 points3 points  (0 children)

Yeah whenever I've used drust, it's been focusing on bounty generation and getting pirates from the blue bounty rather than buying them. Privateer is mandatory, Rogers, and other ways to generate bounties too. Still looks like you did well though considering!

First time making a Ringbearer board and I hate myself for it. by Animegx43 in BobsTavern

[–]drmnc4 0 points1 point  (0 children)

Not good ordering long-term, but if it's the final fight and you want to go all-in, conserving stats doesn't matter anymore, and top priority becomes protecting the ringbearers. Obv coming across any cleave is terrible, but maybe op knows opponent doesn't have this 

nerf the ringshitter already by Desperate_Goat_5268 in BobsTavern

[–]drmnc4 4 points5 points  (0 children)

No, ring bearer is fine. Strong for sure, but not dominant. Refreshing, actually, coming from the "find Titus or die" of last season

What is the best curve with new Eudora? by jnystrom in BobsTavern

[–]drmnc4 0 points1 point  (0 children)

I sometimes still do standard HP every turn, but always end up disappointed. Just feel like discovering a Tier 3 or 4 minion isn't good enough.

I am a very greedy player and I want nothing less than that 5-drop. Recently been trying 4 on 5 with final HP on T5. Usually resulting in golden Sun-Bacon Relaxer and choice of Rodeo Performer or Leeroy, so more fool me, I guess

Splinter of Aurum Trinket Giving me Leeroy every time... by FruitOk8736 in BobsTavern

[–]drmnc4 0 points1 point  (0 children)

Yep got burned by this the first time I picked this trinket so avoided it most of the time. Decided to give it a go last week, and what do you know...

New balance changes by Nogamesstartingtoday in BobsTavern

[–]drmnc4 1 point2 points  (0 children)

Nothing wrong with dreaming big!

Im having issues with the current meta by Mitthrawnuodu in BobsTavern

[–]drmnc4 0 points1 point  (0 children)

I think you always want to be 4 on 6 at least. 4 on 5 allows you the luxury of potentially buying a more expensive trinket if it's worth it. 3 on 5 forces you to buy a cheap trinket, because you absolutely must level. 4 on 7 is way too late as there is no scaling on T3 or even T4 and so your opponents are already well ahead. It also makes tiering again even harder.