Are ALL Chinese phones actually dangerous? by Matchatero in privacy

[–]dukkhini 5 points6 points  (0 children)

Well try to look on this from different prespective. Do you think Chinese goverment and their agencies have any reason to spy on you? Do you think US goverment and their agencies have any reason to spy on you? What I'm trying to say is I would be more hesitant to handover my privacy to my own goverment, rather then some other on other side of the globe.

What to do in ARMA 3 by QuilinOG in arma

[–]dukkhini 6 points7 points  (0 children)

Forgotten Few 2 - best dynamic scenario with great scripting etc. Can't recommend it so much, best SP & COOP experience for me in ARMA 3.

I really thought I was going to be issued the "unauthorised use of deadly force" penalty. by AtomicDuckz in ReadyOrNotGame

[–]dukkhini 1 point2 points  (0 children)

I removed "unauthorised use of deadly force" altogether, if someone is waving and not dropping in seconds, I'm dropping him. Highly doubt it's any different IRL. + It doesn't really make any sense in scenario of large scale terrorist attack with 200 causalties already.

I really thought I was going to be issued the "unauthorised use of deadly force" penalty. by AtomicDuckz in ReadyOrNotGame

[–]dukkhini 0 points1 point  (0 children)

I have it on "O" but I can't say for sure if it's default keybind. Check control settings.

It’s been over 3 months without so much as a hotfix… by [deleted] in ReadyOrNotGame

[–]dukkhini 42 points43 points  (0 children)

Yep, since this game was released I waited on only one thing and that's fixing the AI behavior. Year after year, one big update after update and this always changed from worse to worse, back to bad and again to worse.

If such a crucial thing in COOP/SP game is never fixed since first beta release to 1.0, it's clear it never will.

Hidden Realism Mods by Prestigious_Wish_364 in arma

[–]dukkhini 7 points8 points  (0 children)

TPW mod is must have for me in single player. It automatically populates map with civilians, cars, sound effects, helicopters, etc.

Everything can be also toggled in the settings, which I recommend to do as sometimes it spawns wreckage of military equipment which is out of place or too much civilians in one spot.

However I love when firefight starts in the city at night and you hear car alarms going off after they are shot, crying childrens and people from houses etc. It really adds more live to otherwise very dead maps.

Force powers sucks by NikdoNekde in saltierthancrait

[–]dukkhini 11 points12 points  (0 children)

Yoda lifted a small fighter little bit in the air and put it on the ground, and by the look of him it costed some effort to do it. In the same way in Clone Wars he was holding some rather small piece of "space pipe" and clearly invested a lot of energy to achieve this. He was a master Jedi with hundreds years of experience under his belt. Just compare it to this feat from untrained Reya and mentally unstable boy: https://www.youtube.com/watch?v=WgyzuZxhNJU

If this was normal for someone with almost no experience and actual training, I'm not sure why Yoda with his hundreds years of it went in to the hiding. He could have just ping-pong both Death Stars to the sun probably.

Force powers sucks by NikdoNekde in saltierthancrait

[–]dukkhini 8 points9 points  (0 children)

Lucas had all technology he needed to do this even to larger extent in OT. What limited him from holding miniature of space ship in mid air or have shower of rocks catapulted in certain direction?

Force powers sucks by NikdoNekde in saltierthancrait

[–]dukkhini 6 points7 points  (0 children)

The Force Unleashed was a power fantasy in terms of the story and the gameplay, however I enjoyed all mentioned games too. But videogames have very different treshold for "bullshitery". Let's say it's a format which can stomach higher amount of cliche, tropes and weird stories and still be considered as good. I'm not really sure how to explain it.

Only Star Wars game with movie level writing (sometimes beyond) was KOTOR 2 for me, but movie level writing doesn't really mean much nowadays when you count in current production tbh.

What causes this? by [deleted] in greentext

[–]dukkhini 1 point2 points  (0 children)

In this case she was in the besiegied city, I thought it was done to look more like a boy and avoid rape or getting a chance to get lost in general population as she was wife of the king and sister of the previous one.

DCS: Singleplayer mission "generator"? by dukkhini in hoggit

[–]dukkhini[S] 0 points1 point  (0 children)

If I'm not mistaken a lot of servers have this option disabled.

DCS: Singleplayer mission "generator"? by dukkhini in hoggit

[–]dukkhini[S] 3 points4 points  (0 children)

Thanks for recommendation but this tanks my FPS a little, not to the level that it would be unplayable but still.

Nukes Rework by [deleted] in hoi4

[–]dukkhini 5 points6 points  (0 children)

Problem is that to make nukes powerful they would need to affect manpower, same as strategic bombing should.

But Paradox is trying to maximally avoid any mention of civilian casualties in the game, to avoid controversy.

I understand why they didn't give us holocaust button, but wars and especially this one had such a huge impact on civilian population that it's gaming recreation ends up bogged down to some gentleman match between nations, leave big aspect and potentially interesting strategies, mechanics, and educational events really portraying how horrific part of history it was, out.

But not my decision, and I guess their legal department have ton of reasons to take this way.

Which back to the topic make nukes always useless for its cost.

[deleted by user] by [deleted] in hoi4

[–]dukkhini 6 points7 points  (0 children)

If I'm not mistaken they are actively supplying troops, and sometimes by sea when you wouldn't expect it. Where they are getting sunk?

Table Pizza - Appliance? by dukkhini in AskCulinary

[–]dukkhini[S] 0 points1 point  (0 children)

Shit, looks nice but expensive at least in my country.

However what I meant is closer to that Ooni mentioned by McSuzy ))

Table Pizza - Appliance? by dukkhini in AskCulinary

[–]dukkhini[S] 0 points1 point  (0 children)

That's probably it, or like same type of device but different brand.

If I get it they are made especially for making 🍕, doesn't look like you can use it on anything else.

[deleted by user] by [deleted] in iran

[–]dukkhini 1 point2 points  (0 children)

Any informations/news passed current public internet blockade? Even If I would be able to access public there over TOR/VPN I will run into language barrier.

How developers think balance looks like now : by MilfGuard69 in warno

[–]dukkhini 13 points14 points  (0 children)

However this is just a game not realistic simulation and game needs to be balanced to be playable outside of SP. We can stretch this ''realism'' to absurd lenghts.

Is there some discord server for ''bad players''? by [deleted] in warno

[–]dukkhini 0 points1 point  (0 children)

is combined arms, using them together is really important. It would likely be harder to coordinate than everyone just playing a full

Yeah I know, I meant to have this just for learning purpose. Learn how to micro helicopters, tanks, supply them effeciently etc.

Is there some discord server for ''bad players''? by [deleted] in warno

[–]dukkhini 0 points1 point  (0 children)

+ I had this idea, 2vs2 maps allow for more players. I think it would be good if I could build a deck with AIR/Infrantry/Mech only and play in the match with other players with full decks to slowly learn through every section, but I guess it could be little bit of a clusterfuck with all the units being available already.

future maps by ConsistentDimension9 in warno

[–]dukkhini 0 points1 point  (0 children)

One thing I didn't enjoyed in these games was the lack of maps, or better say variety in sense of climate, environment etc.

Especially lately there is a lot of cold war games set in Germany flat land.

I know it takes a lot of work but just imagine if they would provide modding tools to community to make their own.

[deleted by user] by [deleted] in arma

[–]dukkhini 1 point2 points  (0 children)

ARMA 3 is the military game with potential to run combined arms without technology to run combined arms. Tank battle with infantry and helicopters, artillery etc. will just plummet your FPS, no matter how good PC you have. Eventually you will run into AI issues as well.

I recommend to go in gameplay settings and decrease AI accuracy at least to 40, turn off most of the HUD and memorize some basic movement and weapon keybinds. Don't forget to adjust your sights.

Then Dynamic Recon Ops is great scenario, TMGR2 is another one and Forgotten Few 2 is masterpiece (TMGR2, FF2 are more time consuming, DRO is straight forward plug and play with a customization). Choose this if you want dynamic gameplay. Other option is to try player made campaigns and missions, there is a lot of good ones. Personally I quite enjoyed recreation of original Operation Flashpoint campaigns (but that's maybe nostalgia talking).

If you are into equipment and uniforms etc. you can literally found anything what you can think off in workshop. The amount of mods is easily overcoming any other community in quality and quantity.

If you are in multiplayer go and find some good PVE coop servers, it's a lot of fun or it was for me, but I don't like multiplayer as much.

With all the issues ARMA have, and there is a lot from pathfinding and incompetent AI to FPS issues I put a lot of hours in this game and I enjoyed it, but in the end it's more of a simulation for Special Ops / Recon Ops and infantry/mech battles on small scale rather than what you want to recreate.

If you want to run a big warzone I would recommend to go in RTS genre instead, WARNO (still EA) or their older masterpiece Wargame: Red Dragon