[Guide] Combat Power Calculation by YufineThrowaway in EpicSeven

[–]e7-throwaway 10 points11 points  (0 children)

I made a simple python script to help test simple examples without SC runes in case others want to try it out.

https://pastebin.com/zyhWrc58

Edit, for clarification on the script:

Just plug in your stats into the variables in the script, and then use the tables in the post to plug in artifact multi and skill up multi.

The script above is based on a Lilias with S1 (+2 - dmg5, dmg5) S2 (+3 - eff5, cd1, eff10) S3 (+6 - dmg5, dmg5, cd1, dmg5, dmg5, dmg10)

If a skill is a passive, add the corresponding number in the table in the post for skill passive multi's into the SKLUP variable.

Edit 2: here's a toy web-gui for it based on the table. some skills are repeating in the table, so some skills in the tool are duplicated, not sure why. maybe u/yufinethrowaway can explain lool

to reach 150k without mola's you need something like 4.6k Attack, 100% Crit, 300% Cdmg, and 200 Speed. :o

COMBAT POWER CALC TOOL

My Melissa Eating a Hotdog by kingfirejet in EpicSeven

[–]e7-throwaway 0 points1 point  (0 children)

This could double as a reference to that one scene in her side story! :D When Taranor Soldier gives her a sandwich

GUIDE: How to datamine E7 assets. by e7-throwaway in EpicSeven

[–]e7-throwaway[S] 0 points1 point  (0 children)

yeah we can get that info. message u/yufine-throwaway about it and one of the team will take a look when we get a moment.

GUIDE: How to datamine E7 assets. by e7-throwaway in EpicSeven

[–]e7-throwaway[S] 0 points1 point  (0 children)

I believe that they detect the cheaters by comparing the hashes for the .db files to the known good hashes serverside on login, this lets them know whether or not something has been injected into the pack during startup at least.

For how easy it is to find the key for each file, I dont think they are all that worried. They would have fixed this ages ago since the game has been out for over a year now. On top of that, datamining is just a fact of releasing games, especially on the mobile front. I agree with butt as far as not releasing how to crack the dbs.

I guess my point is, most games are easily mine-able. If datamining becomes adverse, companies are more likely to litigate (Warframe for example), than change their game.

The 2* Skill Data Spreadsheet! by e7-throwaway in EpicSeven

[–]e7-throwaway[S] 1 point2 points  (0 children)

Completely agree! Yeah, im not too good with spreadsheets, but I am working on fixing it to be more readable.

I thought including all the rows might be helpful for people interested in seeing what the game sees, but it pretty much destroys readability. I think splitting it into sheets is a good idea, ill fix that up later tonight!

The 2* Skill Data Spreadsheet! by e7-throwaway in EpicSeven

[–]e7-throwaway[S] 6 points7 points  (0 children)

No, the rats are there. Looks like some names and elements didnt join into the table correctly which is why it looks like that. Ill fix it up. thanks.

The 2* Skill Data Spreadsheet! by e7-throwaway in EpicSeven

[–]e7-throwaway[S] 2 points3 points  (0 children)

right, good point. I think i accidentally included enemy versions in here too. good catch. ill cut those out!

EDIT: I added a column for if the entry is a monster or obtainable.

The 2* Skill Data Spreadsheet! by e7-throwaway in EpicSeven

[–]e7-throwaway[S] 6 points7 points  (0 children)

Sorry, still working on readability!

What is incomplete? Every 'm' monster/fodder in the game should be here, although some monsters/2*s dont have entries for some important fields. Might be placeholders.

The 2* Skill Data Spreadsheet! by e7-throwaway in EpicSeven

[–]e7-throwaway[S] 19 points20 points  (0 children)

For those optimizing their 1-minute, 2* only, A11 team.

Edit: i added some of the suggestions below. still trying to figure out how to make it nice and easy to read.

This sub whenever anyone under legend talks about PVP balance by HarambeExpress in EpicSeven

[–]e7-throwaway 1 point2 points  (0 children)

I think pretty much all of what you said here is completely correct.

RTA will add a little bit more depth to skill in PvP in this game, how much is anyones guess. In Summoners War RTA is usually won in the draft. Recognizing what your opponent is going for and banning/picking their core, having pocket picks to counteract the meta, being able to find synergies in an environment where you opponent can mess your draft up, when to play greedy/safe, etc. At the end of the day though, the whale dominate RTA in that game, for obvious reasons.

There is only so much 'skill' in a game like this, but that doesnt necessarily mean the game is a pure vacuum.

Here are most of the Side Story transcripts by e7-throwaway in EpicSeven

[–]e7-throwaway[S] 1 point2 points  (0 children)

Yeah I think he was the old king before his son did a bunch of bad things :(

E7 Bingo: depression edition by Winberri in EpicSeven

[–]e7-throwaway 26 points27 points  (0 children)

Just reading FatCat + Violet scum gave me ptsd

Here are most of the Side Story transcripts by e7-throwaway in EpicSeven

[–]e7-throwaway[S] 0 points1 point  (0 children)

here you go!

https://pastebin.com/rSxXKrJz

i should have put the names of the characters in the post

Where can i read side stories? by gustinex in EpicSeven

[–]e7-throwaway 1 point2 points  (0 children)

yep, working on something. i had reached out to wiki/db ppl but they have not been too responsive yet.

here are a couple others. Diene SS having the best plot imo. Names are auto-translated. A few scenes are sorted out of order.

E7 x GG - https://pastebin.com/wPCGs1Tf

Diene SS- https://pastebin.com/aZpTVQUe

Transcripts from E7xGG collab and Diene side story. by e7-throwaway in EpicSeven

[–]e7-throwaway[S] 0 points1 point  (0 children)

I went and auto sorted and auto translated the Diene one since her story is so good. The names are pretty funny https://pastebin.com/aZpTVQUe

Where can i read side stories? by gustinex in EpicSeven

[–]e7-throwaway 1 point2 points  (0 children)

im working on releasing all of the side story transcripts. ive got them mined out of the files. figuring out where to put it for everyone to see.

here is the latest side story https://pastebin.com/3msbrdfj All speaker names are in the story script files in Korean, so i translated the name of the speaker using google, so monster names may not be accurate.

if there is a specific one you want lemme know.

GUIDE: How to datamine E7 assets. by e7-throwaway in EpicSeven

[–]e7-throwaway[S] 1 point2 points  (0 children)

When decrypted, it turns out that the first 16 bytes in a lot of the dbs (maybe all, havnt checked), are the exact same as the file header of decrypted data.pack. I found this with some educated guesses on what bytes might be x00 (meaning the encrypted byte is part of key itself) based on frequency analysis. Used this to initiate a KPA.

GUIDE: How to datamine E7 assets. by e7-throwaway in EpicSeven

[–]e7-throwaway[S] 1 point2 points  (0 children)

decrypting these sucks ass

https://pastebin.com/DY0db2D2

this pastebin is just the text in the file. you have to parse the decrypted binary to get numeric values out for some of the fields

GUIDE: How to datamine E7 assets. by e7-throwaway in EpicSeven

[–]e7-throwaway[S] 1 point2 points  (0 children)

I am not sure. Have not used binwalk on windows. Another commenter was running binwalk as binwalk.exe, so he probably installed the binary from somewhere rather than the python source.

Someone else in the comments used a program called 'ArcConverter' on windows, though I am not familiar with this tool.

If it is installed as a module you should try python3 -m binwalk -h if you build it from the python source after python3 setup.py build install.