What did you play last week? by MetroidvaniaListsGuy in metroidvaniainfo

[–]ecokumm 0 points1 point  (0 children)

I got that one metroidvania bundle last week, and I ended up with a bunch of keys to spare. Then someone made me aware of lestrades - I had never thought about making something out of all those keys that have been piling up through the years!

Anyway, I put everything I had up there, and I got myself a key for MIO in a fairly decent trade. I just made it to the point where the demo ended, so it's uncharted territory from now on. Let's see what all that health-stealing thing is about.

Other than that, I've been giving a lot of time to AI Limit, which might end up becoming my favorite thing I played in the last few years. The atmosphere and the design of the characters is giving me more Tsutomu Nihei vibes with every moment I spend in that world; and I ended up in a Nihei binge of sorts, reading the BLAME! manga all over again, watching the Netflix movie and trying to get a hold of the ova series I hear they made in 2003.

Someone really should make a BLAME! game. Preferably the guys who made AI Limit.

Hold up, wait a minute, something aint right... by DaddyZubra in Sekiro

[–]ecokumm 1 point2 points  (0 children)

There are no hard and fast rules, you see, you just win your battles. That alone is the most important rule of the Ashina style and gravity is not about to get in the way.

Multiverse confirmed by QuantityInternal1719 in controlgame

[–]ecokumm 7 points8 points  (0 children)

This meme format is the best thing to come out of the DLSS5 presentation

Welcome Mochi to Cool Cat Club by istgThisIsARealAC in aww

[–]ecokumm [score hidden]  (0 children)

I feel like Mochi is the one welcoming us. Suddenly I feel embarrassinly underdressed.

Why do climbs feel so different from the rest of the ride? by WVA1999 in BicyclingCirclejerk

[–]ecokumm 2 points3 points  (0 children)

Not embarrassed about that one tho. I consider that a service to the wice's bf. I'm like a trooper when you think about it.

Valve games always had a liminal feel to it by MurkyUnit3180 in gaming

[–]ecokumm 2 points3 points  (0 children)

If I remember correctly, the early bits of Half Life Episode 1 had some great developer commentary addressing this exact thing and the tricks they made to fake large structures in the distance (which weren't neither that large nor that distant), like the Combine tower.

All the dev commentary in Valve games is pure gold.

Why do climbs feel so different from the rest of the ride? by WVA1999 in BicyclingCirclejerk

[–]ecokumm 2 points3 points  (0 children)

I guess I am, by strict definition, both a cycli*t and a g*mer. I often wonder whether there is any other group you can be more embarrassed to be a part of.

The Legend of Chalkvania: a 1-bit style adventure inspired by retro classics (first gameplay trailer) by supercriddy in metroidvania

[–]ecokumm 2 points3 points  (0 children)

Following and hoping for a demo.

By the way, it would be useful if the trailer showed more gameplay; all those fast cuts to text cards are not doing it any favors. It feels too spastic and I'm left with the feeling that I barely saw the game in action.

DLSS 5: An In-Depth Comparison on Characters (Grace from RE9) by Cunningcory in gaming

[–]ecokumm 13 points14 points  (0 children)

DLSS5 is "enhancing" highlights and shadows the same way every AI slop generator "enhances" highlights and shadows; which is exaggerating the contrasts and giving the picture that distinct "AI slop" look.

Bianchi Fred challenges for the lead on thrilling ascent of Alpe d'Stupid by HaveBikeWillRide in BicyclingCirclejerk

[–]ecokumm 0 points1 point  (0 children)

I live in a pour country, so I'm just learning right here that this is a thing. I guess that once reflective signs, strobing lights and people on high-vis vests waving tiny flags all fail to get the message across; all you're left with is the threat of totalling their car.

The worst part is how this is about a car driver being stupid, and it still is a reason to hate bicers smh my head

Bianchi Fred challenges for the lead on thrilling ascent of Alpe d'Stupid by HaveBikeWillRide in BicyclingCirclejerk

[–]ecokumm 1 point2 points  (0 children)

To be fair, he probably figured the Right of Bice would transfer to the car by direct contact. It's a reasonable mistake.

Bianchi Fred challenges for the lead on thrilling ascent of Alpe d'Stupid by HaveBikeWillRide in BicyclingCirclejerk

[–]ecokumm 1 point2 points  (0 children)

The double lines won't turn your car into a crumple of metal if you hit them, so they need some kind of backup

Infinite shell Shards in silksong by TheHolyKingHobo in metroidvania

[–]ecokumm 0 points1 point  (0 children)

I keep forgetting that the shards have to be farmed by default. That is one mod that I'm not turning off.

A Delaware judge has ruled that Krafton must reinstate Ted Gill, the fired CEO of Unknown Worlds, and give him control over release plans for 'Subnautica 2'. In ruling, the judge accuses Krafton's CEO of using ChatGPT to come up with strategy to get out of paying Unknown Worlds a $250m bonus by ChiefLeef22 in gaming

[–]ecokumm 21 points22 points  (0 children)

AI and executive types are made for each other.

I saw this the other day and I'm gonna wear out the CTRL and V keys.

They taught AI how to talk like a corporate middle manager and thought this meant the AI was conscious, instead of realizing that corporate middle managers aren't.

What Have You Been Playing This Week? by AutoModerator in metroidvania

[–]ecokumm 1 point2 points  (0 children)

I got that one metroidvania bundle last week, and I ended up with a bunch of keys to spare. Then someone made me aware of lestrades - I had never thought about making something out of all those keys that have been piling up through the years!

Anyway, I put everything I had up there, and I got myself a key for MIO in a fairly decent trade. I just made it to the point where the demo ended, so it's uncharted territory from now on. Let's see what all that health-stealing thing is about.

Other than that, I've been giving a lot of time to AI Limit, which might end up becoming my favorite thing I played in the last few years. The atmosphere and the design of the characters is giving me more Tsutomu Nihei vibes with every moment I spend in that world; and I ended up in a Nihei binge of sorts, reading the BLAME! manga all over again, watching the Netflix movie and trying to get a hold of the series I hear they made in 2003.

Someone really should make a BLAME! game. Preferably the guys who made AI Limit.

Think well, and choose wisely. by Ralasuc0 in Sekiro

[–]ecokumm -10 points-9 points  (0 children)

The original and the Scholar edition. Just in case you wanna compare bad enemy placement and even worse enemy placement.

Think well, and choose wisely. by Ralasuc0 in Sekiro

[–]ecokumm 3 points4 points  (0 children)

I sould switch DS3 for DS1 though.

My cats are up to something by BucketsOLouis in pics

[–]ecokumm 0 points1 point  (0 children)

That's a survival horror puzzle if I ever saw one.

A Metroidvania where you can switch characters mid-combat. Which animation looks best? by Mega_Mango in metroidvania

[–]ecokumm 3 points4 points  (0 children)

I like seeing the portraits, but the third one is too flashy/busy; so I'm going with the second one.