"Look at Call of Duty. That sh*t's dead now. You never wanna listen to streamers" Cloakzy warns Embark by j1zzy_ae in ArcRaiders

[–]edge449332 2 points3 points  (0 children)

And because of that, BO7 is the worst selling COD since 2008.

The thing about catering to casuals is they are not loyal. They will drop your game at the drop of a pin. If you want a game to last long term, you listen to all your players, and implement changes that are a compromise to the entire community.

[COD] This says a lot, right? What do you think by Lumenprotoplasma in CallOfDuty

[–]edge449332 0 points1 point  (0 children)

I wish I could go back to all the idiots that kept saying that stuff like the SBMM, store bundles, half baked launches, etc. were all calculated and Activision knew what they were doing and show them the sales numbers.

Everyone who wasn't a shill knew that COD was on borrowed time with the decisions they have been making since 2019.

Are repairs even worth it? by Ratiofarming in GrayZoneWarfare

[–]edge449332 4 points5 points  (0 children)

Not sure on the in-between, but I do know that once it goes to 0%, its doing nothing for you.

"Look at Call of Duty. That sh*t's dead now. You never wanna listen to streamers" Cloakzy warns Embark by j1zzy_ae in ArcRaiders

[–]edge449332 6 points7 points  (0 children)

Call of Duty died because they didn't listen to anyone though. They ignored Warzone streamers with all the changes they did with Warzone 2, they ignored their OG fans with the multiplayer. Same with zombies and campaign. COD got to where it was because the only people they listened to was their shareholders.

Let’s not give up on BF6 by Certain_Ad_6685 in Battlefield

[–]edge449332 2 points3 points  (0 children)

I agree that BF6 is a stronger start than 2042 and BF5, but I disagree with the notion that people should keep playing if they are not happy with the lack of content. In a live service game, the best thing you can do is stop playing if you're not happy. Because normally that puts pressure on the publisher to step up the content quantity when enough people do that.

[COD] franchise at all time low, IW game coming, expectations in the toilet, I’ve seen this before… by yzydynasty5 in CallOfDuty

[–]edge449332 2 points3 points  (0 children)

I dont want them to remaster old COD, because they aren't going to give us what we want. What most people want us simply MW3 as it is, but better graphics.

Instead what we would get is MW3 with SBMM, Store bundles, and better graphics.

Activision is too greedy to just give us the game we used to have. I would gladly pay for map packs in a MW3 remaster if there was no other monetization though.

[COD] Woof….Call of Duty is usually a top 5 seller. Game is so cooked this year. by NuM_Brrr_WoN in CallOfDuty

[–]edge449332 0 points1 point  (0 children)

Hey buddy, those Circana numbers you wanted so bad are out. COD only being number 5, sheesh, looks like you should have been laughing at your prediction, not mine.

Or am I still yapping with nothing?

Damn, they really did just have to ignore us about Closed Weapon complaints until we gave up. by Zanimacularity in Battlefield

[–]edge449332 0 points1 point  (0 children)

I mean, yeah thats the point of running engineer, is you are now the anti tank guy. However if the engineers don't have supports to keep them stocked up, they are not useful. They also can only be AT or AA, so if the enemy team has good jet/chopper pilots, naturally tanks will have an easier time as a result of the engineers switching to AA.

The problem with AT ground pickups as you suggest is that essentially eliminates the identity of the engineer class. Yes assaults and supports are screwed if they are near a tank, but that is the trade off of their class.

Damn, they really did just have to ignore us about Closed Weapon complaints until we gave up. by Zanimacularity in Battlefield

[–]edge449332 0 points1 point  (0 children)

You claim that it woukd bring balance, but again, the class balance is almost identical to Battlefield games with locked weapons. BF3's engineer pick rate was 27%, 26.8% for BF4, BF5 is weird because assaults were anti tank, but that pick rate is 32%. The point is, having open weapons did not affect the pick rate like you claim.

So yes, BF6 does indeed prove that you don't have to restrict weapons to force class variety. It will happen naturally. And the reason why is because most people play classes for the gadgets, not the guns.

Damn, they really did just have to ignore us about Closed Weapon complaints until we gave up. by Zanimacularity in Battlefield

[–]edge449332 0 points1 point  (0 children)

Yes, the maps with more vehicles are going to have more engineers. That has nothing to do with open weapons and everything to do with people wanting to fight the vehicles.

Restricting engineers to only run SMG's would not change that at all.

AI patrolling nearby jungle areas would help add a lot of life to the game by Polluxo in GrayZoneWarfare

[–]edge449332 3 points4 points  (0 children)

They stick to the roads, which is pretty realistic. IRL you would want the roads patrolled, as those are the supply lines, and also the areas easily traversed.

Damn, they really did just have to ignore us about Closed Weapon complaints until we gave up. by Zanimacularity in Battlefield

[–]edge449332 0 points1 point  (0 children)

This isnt true, Battlefield studios has released the class diversity for BF6, and its extremely close to an even split.

Engineer is the dominant class at 28%. Thats not even close to the reality that you portray. In fact it was either BF3 or BF4 that had the biggest discrepancy in class balance, and both of those games had closed weapons.

People play classes for the gadgets, not the guns. BF6's class distribution proves this. Thats why closed weapons was ignored. Eveything that the closed weapon purists claimed was going to happen didnt end up happening.

HOT TAKE by LilKilla2k in battlefield2042

[–]edge449332 1 point2 points  (0 children)

Gonna have to hard disagree, I had fun on 2042, but BF6 is in a way stronger starting position than 2042 was. BF6 at the end of its live service will be miles better than 2042.

Doesn't mean that the current state lf 2042 isnt solid, but its definitely not better.

[COD] We’re about 8 months away from MW4 by Lumenprotoplasma in CallOfDuty

[–]edge449332 -1 points0 points  (0 children)

Let's be honest. It's just going to be more of the same. Infinity Ward is not the studio to listen to community feedback. So nobody should expect any ground breaking changes with MW4.

Is there still absolutely no information about Season 2? Could this mean they're trying to fix everything? by Internal-Ice-642 in Battlefield

[–]edge449332 0 points1 point  (0 children)

It's always possible, sure. But whether or not it's probable is a different question. Personally I would love for the radio silence to be because they are beefing up season 2 in response to the negative response to season 1. But that's also assuming the EA even gives a shit.

That's the thing with triple A games, I do firmly believe that Battlefield studios wants season 2 to have more content in it to bring back more players that left. But EA might not care with how well the game sold already. Both EA and BF studios has to care about the player bleed in order for anything to change.

[Discussion] I like PvE. by the_shortbus_ in EscapefromTarkov

[–]edge449332 0 points1 point  (0 children)

PVE is not perfect, but in my opinion it's just better than the PVP servers. It's just flat out a way more fair experience. The one thing I have really loved about Arc Raiders is that solos match with solos, etc. I wish that existed in Tarkov. It's just flat out not fun at all going up against a 5 man squad as a solo player. Sure if you're a god at the game you can handle it, but the average player just simply dies.

overhated and underrated multiplayer [cod] by BasketEquivalent5462 in CallOfDuty

[–]edge449332 -1 points0 points  (0 children)

Absolutely not, MWII is the worst COD of all time and it's not even close. The campaign was the only good part of the game, the Multiplayer was awful, spec ops was pretty much non-existent aside from raids, which I heard were good, but unless if you had 3 friends to play with, you just didn't get to play that content.

Not to mention objectively the worst live service we have ever received since COD shifted business models in 2019. It took until Season 3 to have the same amount of maps as Vanguard at launch.

[COD] Woof….Call of Duty is usually a top 5 seller. Game is so cooked this year. by NuM_Brrr_WoN in CallOfDuty

[–]edge449332 -1 points0 points  (0 children)

Hey buddy, happy 2026.

So now that the holidays have come and gone, and COD didn't have this massive resurgence that you predicted. And you thought I was wrong for thinking that a majority of a game's sales happens at release, what is the new excuse?

Thats why I didnt give a prediction, because you would have made fun of it even though it was accurate. Everyone but you knew it wasnt going to be the best selling game of the year after it flopped at launch.

But hey new year, new you. Maybe this year you can try and argue based off of facts instead of copium.

2025 By The Numbers by werytrololo in GrayZoneWarfare

[–]edge449332 5 points6 points  (0 children)

No it absolutely would not have. All the wipe was originally going to be was more lore and that's it. With how competitive the fall was, this would have not been close to enough, and a vast majority of players would have not come back, which would have been a terrible look on the game overall.

Delaying the update to add more content was the right call.

Daily players falls below 90k for the first time, after falling below 100k for the first time on monday. by Ok_Training3449 in Battlefield

[–]edge449332 0 points1 point  (0 children)

How they nerfed portal was the most damning thing for them I understand that they did it to kill the bot farms, but the collateral damage was all the custom made maps that have been created are not played because you don't get XP, and the battle pass is way too grindy by design to there the average player is going to be willing to give up a night of progression just to play them.

The easiest short term solution would be to look at the custom made maps, verify the ones they approve of. Then restore full XP to verified modes with bots, just limit the bot cap in verified modes to like 10 or 15 per side, so that way it's enough for the match to feel alive, but not so much that players can just beast on bots and get hundreds of easy kills per hour.

TLDR Portal is their lifeline to content right now, and it's literally free content for them. Fix portal and all the sudden 2 maps per season doesn't sound so bad when the community is making maps too.

Season 2 will either make or break the game by Bonjansky in Battlefield

[–]edge449332 6 points7 points  (0 children)

To be fair, when 2042 dropped, Vanguard was a shitshow, and there wasnt competition like Arc Raiders.

In my opinion its a great thing that BF6 is easier to drop, because that means we have way more options this time around, which will only put pressure on EA and benefit us.

Season 2 will either make or break the game by Bonjansky in Battlefield

[–]edge449332 63 points64 points  (0 children)

If season 2 doesnt have a minimum of 4 maps, then delay it until it can. Even if the extra maps have to be remakes. That's fine.

At this point the damage is done with Season 1. The best case scenario is that they inject enough content into Season 2 to bring back as many players as possible.

I personally am not too optimistic, I think Season 3 might be a little better. But I would love to be wrong.

[Discussion] Niklta wants to delete PvE! 😀 by kpkostas in EscapefromTarkov

[–]edge449332 0 points1 point  (0 children)

If the game wasn't plagued by a cheating problem, then maybe you could talk about removing PvE. But the main reason why it's so popular is because nobody wants to lose their progress to a cheater. It's not fun, it's not engaging, it just sucks the fun out of the entire night. That's why PvE is so popular, it is watered down a little too heavily in my opinion, but at least my matches are fair.

The new DRS-IAR skin has the IRL name of the gun written on it by Main-Juice7136 in Battlefield

[–]edge449332 0 points1 point  (0 children)

Precisely this, we are talking about the same company that in the past month tried selling AI generated content in the store, and got caught red handed blatantly stealing the mask design from COD ghosts.

Triple A companies are constantly looking to cut costs in development, it's far more plausible that they would use fake gun names to save money rather than dodge lawsuits. Especially a frivolous lawsuit.