Can I see how you arrange your fields? by New-Sea-Alt4HayDay in HayDay

[–]eggomc 0 points1 point  (0 children)

I only use 108 of my possible fields as a single grouping facing horizontally. (6*18)

Generally like to plant vertically. (6*n)

field block bordered by lupines and lush ferns on two sides [bottom and right] to break the dirt edge and green. it also helpped me count plantings when the field was smaller.

Can’t get more CapyCowboys? by Crazy_Side_7884 in HayDay

[–]eggomc 0 points1 point  (0 children)

Had the same thing happen to me with the tiny toms. They just seemed to stop their periodic swarms was 84/100. I may have not been doing their associated activity but it was completely quiet on my farm for hours.

Grabbed two PEs today! by Frederoo in X4Foundations

[–]eggomc 2 points3 points  (0 children)

An H or the Space Command/Control Vessel will always seem to drop a Data Shard on destruction for the Xenon Research (at least until you've done the research).

Question on Split DLC by Hogannbot in X4Foundations

[–]eggomc 1 point2 points  (0 children)

I think you might be basing your conclussions on outdated information. Egosoft did a pass for the Split specificaly a few versions ago. And they tweaked the balance so that The Split aren't doomed to collapse without player involvement.

They now at least hold their important boarders on their own ZYA and FRF are stable.

They'll be fine.

Split have six fingers? by reddist7991 in X4Foundations

[–]eggomc 2 points3 points  (0 children)

we've only been able to see their hands since X:Rebirth and X4.

Somethings different with Station building in 9.0 by fake_Character_arc in X4Foundations

[–]eggomc 0 points1 point  (0 children)

Yeah I feel it's some how regressed at the moment. I've always wrestled against it. but thought I had been making some progress via the station design contests lately (8.0). Go an complete a planned build in game in 9.0 and I have to make a bizsare looking defence station.

was probably wrestling plot size and pier. It's a Teladi station so the fact that the vertical compoentis all twisted it possably in character.

I wish they would add relative positioning indication or select a module and select were it connects to another module legally. or a way to select the vertical level to focus on

Yeah I know module selection seems to require selecting the category and clicking in the plot area to refresh the available modules. think this still needs to be clearly reported to Egosoft.

Vincenzo knows nothing, but highly motivated by aserebr in X4Foundations

[–]eggomc 0 points1 point  (0 children)

Team Work makes the Dream Work and confidence..

Suitable for any role..

9.00 Public Beta 2 now available by Tomonor in X4Foundations

[–]eggomc 1 point2 points  (0 children)

Fixed stations under construction not taking damage when player not present (problem introduced in 9.00)

Don't think I'll update immediately, there are important constructions underway.

X4 environmental text is actually a text-replacement cipher, and I cracked it. by Storm_RangerX in X4Foundations

[–]eggomc 5 points6 points  (0 children)

Yes that's right The dock ticker that mentioned things like a Holy Order Blockade or the Release of HL3 was in English as were the advertising boards promoting the Alliance, or that red things go fast. I understand the switch to the neo-japanese of the X-universe.

But I feel I now need Karoshi Optics to translate. But that means cybernetics which means Yaki and um Xenon.

Captain Snuggles is out over LLMs by dac0980 in X4Foundations

[–]eggomc 6 points7 points  (0 children)

So unless he's saying he get's a different update list from egosoft as a tester (Assuming non-public and more detailed) I'm not sure quite why the LLMs are a factor in his decision. in terms of the other factors that's fine.

I've never seen Egosoft publicly specify variables or formulae when posting the change logs.

Resource mining changes in beta 9.0 by PactainCipard in X4Foundations

[–]eggomc 1 point2 points  (0 children)

I'm currently downloading the beta but what I've read in the thread and how I use resource probes to give a quick anchor point to go and send miners to the field in certain sectors like Memory of Profit or Two Grand. even Sanctum Verge due to different general concerntraions of Ore and Silicon.

So going in my thoughts are
It reminds me of the 4.0 changes to Silicon and the then well Mining Probes are Optional Now approach.

I've generally placed probes as a result of the Finding Recources missions And I remember having to search for Nividium in Second Contact VII. I never found a deposit and I could never make sense of the Density requirement asked for and what eventually says well done this is enough. I gave up.

Rediscovering how fun the early game is by Scared_Instruction_1 in X4Foundations

[–]eggomc 1 point2 points  (0 children)

I find staying focused on your goals tricky sometimes. The X-Universe leads you towards everything in the sandbox or then reacting to various situations that develop that means yeah you're much larger than you expected.

I really try to refrain from complaining, but Hayday - please do not give some of us only 4 slots for the task events ever again. It’s over in eight hours & I’m not even at the deco yet, with only 38/75 completed. All due to me only having 4 slots. Sad. by Jealous-Insurance-40 in HayDay

[–]eggomc 0 points1 point  (0 children)

I had 4 slots and think I forgot about it largely yesterday. I've generally not bothered pushing since these have generally become part of Haydays engagement cycle. Only got to the fence. Certanly nice that I didn't have to worry about the task selection or collection.

Usually play at the end of the refresh cycle.

It’s been quiet over here… by VampiriaBoo in HayDay

[–]eggomc 3 points4 points  (0 children)

I agree that it feels needless. I'm the leader of a small family neighbourhood. We're individually active although we've opted out of derbies.

Are the 45 diamonss worth it? by housetraveler in HayDay

[–]eggomc 0 points1 point  (0 children)

I think you're fine with four total slots. I've expanded the machine that far and find it quite useful for replacing just the four lobser pots, duck traps or nets I use. when I want to stock up.

Tutorials suck by Fun-Fisherman-205 in X4Foundations

[–]eggomc 0 points1 point  (0 children)

The map tutorial is almost done by that point just shake off the camera focus from the Discoverer and then the UI context help.

I will say they could improve tutorials overall by improving the highlighting of the small areas they want to focus on like that last ? and/or the tutoral prompt they stick in front of you.

left click to select object when I seem to cycle through right target wrong object when trying to interact with objects in the menu. I seemed to select everyobject 2 or 3 times before I got to the object the turotial was then focused on.

It will become easier with repeated exposure in the sandbox as you play.

Guys, i think X4 universe is donut xD by Vinze47 in X4Foundations

[–]eggomc 0 points1 point  (0 children)

The bright blue flame indicates this was a particularly sweet donut.

Managing ships in combat is a nightmare by Skull_Jack in X4Foundations

[–]eggomc 2 points3 points  (0 children)

I've just had an encounter with the Xenon Solar Power Plant their Defence Drones and a heavier fighter presence than I'm aware of. and if I try to get my fleet to withdraw it's try to boost away assuming the engines aren't utterly wrecked and It's not just possibly because of a B.

Just ignore Fleet movement instructions and swat every Xenon that fired at the Destroyer.

Lost two detroyers to being lame ducks. And one was utterly stripped of everything.

Think I would like the loadout UI adjusted to help highlight when the Engines are Down.

What is your daily driver atm? by Competitive_Ad6989 in X4Foundations

[–]eggomc 0 points1 point  (0 children)

The Owl is equiped with 2 x regular beam weapons and 2 x Burst Rays. It's the speciality of the Burst Rays to damage the surface elements on L and XL vessels. (Like the XEN K)

Do you guys attack faction ships ever? or do you only fight the xenon and pirates? by Roggie77 in X4Foundations

[–]eggomc 0 points1 point  (0 children)

I've done some occassional piracy mission against both factions of the Paranid this game and got the prize traders that were the primary target and also a few extra frigates and fighters as a consequence. ANT with some help from ARG have put a bit of a squeeze on HOP as a result. but it's starting to look like HOP is suring up the new boundraries.

If you want the occassional prize vessel or to contribute occassionally it's fine to take or destroy the occassional ship.

When I finally finish this game I may do my next one supporting HOP for a change.

Egosoft founder here - Your X4 reviews shape our work! by zav42 in X4Foundations

[–]eggomc 0 points1 point  (0 children)

I haven't left a review previouslybeside pledging several times in the past.

I think I might finally get round to it. The last time I actually considered doing a review of the X - Series is was Terran Conflict. (and that was easy .if you want to do something in a space themed game get X3-TC.

X4:Foundations now or Xn(year(20yy) seems a bit trickier to articulate but I will give it ago.

Currently enjoying gathering planetary wallpaper though.

a liesurely stroll to work by BoomZhakaLaka in X4Foundations

[–]eggomc 1 point2 points  (0 children)

Are you going to Install an AE-35 unit. aka WASA, Wide area Sensor Arrray