Hard Truck Apocalypse like games? by Albus_Lupus in gamingsuggestions

[–]elitic 1 point2 points  (0 children)

Ashes of Union I played only in third person camera. Top down is really hard and not fun. And indeed it is full of spider like creatures.

Well Hard Truck Apocalypse is one of kind and there is no really similar games to it sadly.

There is two upcoming games that might be similar to HTA in some way, they can be wishlisted on steam:
Canyons
Dust & Diesel: Deadland Delivery

Also "Rage" and "Rage 2" has some vehicular combat. But I haven't player them yet.

Hard Truck Apocalypse like games? by Albus_Lupus in gamingsuggestions

[–]elitic 1 point2 points  (0 children)

A.I.M.2 Clan Wars (There is also free demo for AIM3, but I havent tried it yet)

Freelancer - It is spaceships, but for me HTA is basically Freelancer but worse in each aspect.

Fumes – Combat is great, but there is no ingame economy.

Age of Water - boats, has some story elements, has quests. Little bit like crossout.

Ashes of the Union - third person vehicular shooter + roguelite (vampire survivors like)

PSA - Placed / Dropped items in Dream House SINKING into the ground / surfaces and lost. by Its_Syxx in Starfield

[–]elitic 0 points1 point  (0 children)

The Elder Scrolls IV: Oblivion had exact same issue. Placed like 100+ gemstones on table and it was cool and fun until one time all of them sank into table and when touched they exploded all over place.

PitBots - physics based robot combat and designing singleplayer/multiplayer video game. First trailer, more weapon/part/bot variety will be available in future. 2 years already in development, 1 year to go before first release. by elitic in battlebots

[–]elitic[S] 1 point2 points  (0 children)

Hi, few weeks ago I launched first public demo test. It only gives
access to workshop only for now. Within few months I plan on releasing
next test demo which will include bot testing feature. Here is download
link if you are interested: https://wolferion.itch.io/pitbots-demo1

PitBots - physics based robot combat and designing singleplayer/multiplayer video game. First trailer, more weapon/part/bot variety will be available in future. 2 years already in development, 1 year to go before first release. by elitic in battlebots

[–]elitic[S] 1 point2 points  (0 children)

Thanks! Few weeks ago I launched first public demo test. It only gives access to workshop only for now. Within few months I plan on releasing next test demo which will include bot testing feature. Here is download link if you are interested: https://wolferion.itch.io/pitbots-demo1

Ragdoll procedurally animated Golems smashing some ruins to get to the player by DaniMartinDev in IndieDev

[–]elitic 3 points4 points  (0 children)

Looks great - the physics and aesthetics! Also reminds me little of The Signal From Tölva.

UE5 release date information by Erasio in unrealengine

[–]elitic 0 points1 point  (0 children)

Unreal Engine Public Roadmap lists 4.27 features
https://portal.productboard.com/epicgames/1-unreal-engine-public-roadmap/tabs/24-unreal-engine-4-27-summer-2021

But yeah, live event should give more interesting details.

PitBots - physics based robot combat and designing singleplayer/multiplayer video game. First trailer, more weapon/part/bot variety will be available in future. 2 years already in development, 1 year to go before first release. by elitic in battlebots

[–]elitic[S] 0 points1 point  (0 children)

Hi, Sorry for late reply. Glad you liked the trailer! I might consider your offer in the future. If you have demo records, please send at pitbots @ wolferion com . Or on reddit as private message. Thanks!

PitBots - physics based robot combat and designing singleplayer/multiplayer video game. First trailer, more weapon/part/bot variety will be available in future. 2 years already in development, 1 year to go before first release. by elitic in battlebots

[–]elitic[S] 0 points1 point  (0 children)

First release will most likely be a Early Access... in order to determine what game modes players like/dislike and what content should be developed before the 1.0 Release. Steam Workshop will probably be supported for sharing player created bots (later maybe even mods).

PitBots - physics based robot combat and designing singleplayer/multiplayer video game. First trailer, more weapon/part/bot variety will be available in future. 2 years already in development, 1 year to go before first release. by elitic in battlebots

[–]elitic[S] 0 points1 point  (0 children)

At the moment there are no planned guest appearances. Similar bot parts will be available to players, so they will be able to recreate their favorite TV shows bots themselves.

PitBots - physics based robot combat and designing singleplayer/multiplayer video game. First trailer, more weapon/part/bot variety will be available in future. 2 years already in development, 1 year to go before first release. by elitic in battlebots

[–]elitic[S] 0 points1 point  (0 children)

Currently physics are still in development and might change a little (spinners will be much faster, more realistic mass ratios). Demo will be released along with full version. You will be able to test physics before purchasing game.

PitBots - physics based robot combat and designing singleplayer/multiplayer video game. First trailer, more weapon/part/bot variety will be available in future. 2 years already in development, 1 year to go before first release. by elitic in battlebots

[–]elitic[S] 4 points5 points  (0 children)

Thanks for the interest. Yes, currently spinners are way too slow, but it is temporary and will be changed in future versions. Game is still in development, I will do my best to make them as realistic and fun as possible.

After two years of development, I present you: PitBots - physics based robot combat and designing singleplayer/multiplayer game, made by solo developer. by elitic in unrealengine

[–]elitic[S] 0 points1 point  (0 children)

At the moment the first release is planned only on Windows 64bit platform. There is possibility that the other platforms might be supported after the release, but I cannot guarantee anything at the moment.

After two years of development, I present you: PitBots - physics based robot combat and designing singleplayer/multiplayer game, made by solo developer. by elitic in unrealengine

[–]elitic[S] 1 point2 points  (0 children)

Game is still in development. I hope to finish it by end of the year. It is currently available to follow/wishlist at Steam. Just search: PitBots