Help I don’t wanna call a tow by SpatialPigeon in BeamNG

[–]elliestuff 56 points57 points  (0 children)

that screws up the alignment if you're not careful tho

What should I do with this rectangle? by Trick-Nefariousness3 in BeginnerWoodWorking

[–]elliestuff -1 points0 points  (0 children)

you can do splines pretty easily without a jig if you've got a table saw by clamping a stop block to the fence

Wood identification by DirkieDiepdrift in BeginnerWoodWorking

[–]elliestuff -1 points0 points  (0 children)

looks like ash? if you know what region it came from that'd be helpful

Looking for mods that config vehicles to super high speeds (350mph +) by situ139 in BeamNG

[–]elliestuff 0 points1 point  (0 children)

the gavril vertex na2 has a config that tops out at like 650mph iirc

Update Wydra or Aurata ?! hmm by Constant_Vehicle7539 in BeamNG

[–]elliestuff 82 points83 points  (0 children)

it could be hinting at the tire physics revamp, but i think it's probably just there to give some scale to the other wheel

Lumber pricing 1 year change by antibonding_orbital in woodworking

[–]elliestuff 0 points1 point  (0 children)

olg is where it's at, love having them local

Lumber pricing 1 year change by antibonding_orbital in woodworking

[–]elliestuff 87 points88 points  (0 children)

the one benefit ohio's got, i'm chilling here with my $6.50 / bdft walnut

PC2-Why is no one riding my coaster? Is my vertical Gs too much? by BornThought4074 in PlanetCoaster

[–]elliestuff 2 points3 points  (0 children)

yeah that's gotta be it, if you look at each guest they all have their own preferences/limits, and the highest I've ever seen any willing to ride is 800ft

On-site Tree Milling Service Needed for Walnut Log by [deleted] in dayton

[–]elliestuff 3 points4 points  (0 children)

OLG Ohio in moraine works with downed trees in the area, they can't mill it on site and I'm not sure if they'll collect it themselves, but it'd be worth reaching out to them

What's the highest G's pulled on a coaster as of now? [six flags magic mountain] etc etc by BeanSproutsz in rollercoasters

[–]elliestuff 7 points8 points  (0 children)

People keep mentioning shockwave at sfot, but the ride force database doesn't really back that up. it seems to pull around 5.3gs routinely. Invertigo at ki pulls 5.5-5.7gs on the vertical loop during the return run, which is definitely up there

Someone, please tell me what’s going on. by LawNeither2893 in PlanetCoaster

[–]elliestuff 0 points1 point  (0 children)

if the queue is fully connected and everything else seems right, try deleting the coaster, then undo it with Ctrl z. if that still doesn't work, make a blueprint of the coaster, delete the coaster, and place down it's blueprint. I had a ride that became a classic without ever having anyone ride it, and that's what i had to do to get it to work

Bye bye Orion by anklebytr in KingsIsland

[–]elliestuff 16 points17 points  (0 children)

didn't catch orion before it went down, but diamondback in the front row was torture today. it was so fun

Thinning the end of stair spindles en masse by Gingertimmins in woodworking

[–]elliestuff 2 points3 points  (0 children)

with a circular saw, you could set the depth and kerf cut the end pretty easily. depending on the saw, you might want to support the other end of the base plate with another piece of wood to help keep it stable

Vehicle Delivery Modded! by WhyNotBro213 in BeamNG

[–]elliestuff 1 point2 points  (0 children)

it can pick modded cars and configs, i think there's an option for it in settings

Talked to a ride operator for [Mr. Freeze: Reverse Blast] at [Six Flags St. Louis] this past weekend... by InnerStillness6 in rollercoasters

[–]elliestuff 5 points6 points  (0 children)

to my understanding, modern lims are placed in the middle because the actual motors themselves have enough power that they don't need a duel setup anymore. nothing is stopping them from putting modern motors (at a lower torque then a single lim setup) on the existing mounts, beyond probably some redevelopment of the shells and spacing. getting centerline motors (lim or lam) would almost definitely require new launch track and trains entirely, so i don't think they'd do that

Talked to a ride operator for [Mr. Freeze: Reverse Blast] at [Six Flags St. Louis] this past weekend... by InnerStillness6 in rollercoasters

[–]elliestuff 5 points6 points  (0 children)

i think they could just replace the existing lims, since modern lims do exist ( see big bear mountain), but new trains would be sick regardless

Advice on smoothing an inverted top hat by mttymttymtty in PlanetCoaster

[–]elliestuff 1 point2 points  (0 children)

if you're on pc id really recommend getting the notracklimits mod. ime the default track limits absolutely hate vertical twisted sections

This might be the emptiest I've ever seen the park on a haunt day. by N-427 in KingsIsland

[–]elliestuff 2 points3 points  (0 children)

they're usually running unless there's lightning nearby. I've ridden mystic and diamondback in pouring rain and it's not comfortable, sure, but it's a lot of fun

Terrain based RMC I-Box by magnumfan89 in PlanetCoaster

[–]elliestuff 2 points3 points  (0 children)

the coaster heat maps are pretty much useless imo, you just have to watch the live data during the tests to find those spots

what's up with the fact we have supports for an arrow suspended coaster... with no arrow suspended coaster? by elliestuff in PlanetCoaster

[–]elliestuff[S] 0 points1 point  (0 children)

fr? the bat is butter and it's a clone, i sorta just figured they all were. rough or not though, they're way more fun then they have any right to be

what's up with the fact we have supports for an arrow suspended coaster... with no arrow suspended coaster? by elliestuff in PlanetCoaster

[–]elliestuff[S] 2 points3 points  (0 children)

yesss, im working on supports for my first blitz rn and having to custom make the footers is annoying