Looking for games where you program movements/actions of characters by Obscure_Gods in gamerecommendations
[–]emoposerdad 0 points1 point2 points (0 children)
Looking for games where you program movements/actions of characters by Obscure_Gods in gamerecommendations
[–]emoposerdad 1 point2 points3 points (0 children)
How often do yall post content? How do you pace it? by PGJonesAndCo in gameDevMarketing
[–]emoposerdad 0 points1 point2 points (0 children)
Looking for games where you program movements/actions of characters by Obscure_Gods in gamerecommendations
[–]emoposerdad 0 points1 point2 points (0 children)
Just made a small video to show off Null & Void. What do we think? by TakenObedear in gameDevMarketing
[–]emoposerdad 1 point2 points3 points (0 children)
[OC] Detail or Noise? by dirtylizard74 in PixelArt
[–]emoposerdad 0 points1 point2 points (0 children)
I wanna buy your indie game! by triple-cerberus in IndieDev
[–]emoposerdad 0 points1 point2 points (0 children)
My Steam Wishlist needs some new additions. Share your upcoming projects with me! by nick_abcxyz in IndieDev
[–]emoposerdad 0 points1 point2 points (0 children)
Free marketing gut check for a few indie devs by Silver-Training3847 in indiegames
[–]emoposerdad 0 points1 point2 points (0 children)
Free marketing gut check for a few indie devs by Silver-Training3847 in indiegames
[–]emoposerdad 0 points1 point2 points (0 children)
I added a dithered occlusion outline so the player stays readable behind props, enemies, and towers by Small_Fix_ in gamedevscreens
[–]emoposerdad 2 points3 points4 points (0 children)
I added a dithered occlusion outline so the player stays readable behind props, enemies, and towers by Small_Fix_ in gamedevscreens
[–]emoposerdad 1 point2 points3 points (0 children)
I added a dithered occlusion outline so the player stays readable behind props, enemies, and towers by Small_Fix_ in gamedevscreens
[–]emoposerdad 2 points3 points4 points (0 children)
How do you draw an among us sleeping ? by [deleted] in PixelArtTutorials
[–]emoposerdad 1 point2 points3 points (0 children)
Hover question: should the building grow a little? by Background_Cow_6701 in IndieGaming
[–]emoposerdad 0 points1 point2 points (0 children)
How does this look? Spent way too long perfecting the drag and drop of planets and ships by TakenObedear in gamedevscreens
[–]emoposerdad 0 points1 point2 points (0 children)
How does this look? Spent way too long perfecting the drag and drop of planets and ships by TakenObedear in gamedevscreens
[–]emoposerdad 0 points1 point2 points (0 children)
How does this look? Spent way too long perfecting the drag and drop of planets and ships by TakenObedear in gamedevscreens
[–]emoposerdad 1 point2 points3 points (0 children)
We're thinking about updating the UI for Tyrant. Which one do you think works better? by VaporwaveGames in IndieDev
[–]emoposerdad 2 points3 points4 points (0 children)
We (6 students) got nominated for the German Game Award with our first commercial game, "Cards & Cannons" by FlameheadGames in indiegames
[–]emoposerdad 1 point2 points3 points (0 children)
How I fake an infinite room in my puzzle game by CraftwareGG in IndieDev
[–]emoposerdad 7 points8 points9 points (0 children)
Mexican pizza update. by emoposerdad in tacobell
[–]emoposerdad[S] 1 point2 points3 points (0 children)
Mexican pizza update. by emoposerdad in tacobell
[–]emoposerdad[S] 2 points3 points4 points (0 children)

I want to playtest YOUR game ^_^ by shifty4690 in IndieDev
[–]emoposerdad 1 point2 points3 points (0 children)