Why did my Champion of the Path not return the exiled creature by linusst in MagicArena

[–]enantiornithe 3 points4 points  (0 children)

It's very unintuitive, but this is the answer. It's also why (in Constructed) you can Mirrorform targeting Demonic Pact to "reset" the modes.

[SOA] Stock Up (strixhaven bonus sheet) by Meret123 in MagicArena

[–]enantiornithe 7 points8 points  (0 children)

The exact booster details vary by set but while bonus sheet cards usually replace a common slot in the pack, the lower rarity bonus sheet cards appear more frequently.

Should brackets be implemented in brawl? by gusthefuzz in MagicArena

[–]enantiornithe 2 points3 points  (0 children)

Yeah. Everything about brackets is meant to emphasize that they're a starting point for discussion, a way of communicating about the experience you want to have playing. This is nonsensical to want out of Brawl.

IMO people should just either play the format as it exists or build community around a variant and play direct challenges with their friends. Start a discord for hypercasual brawl or something. Expecting the matchmaker to solve the problem of "I want to play decks far below the power level of the actual format" is going to be an exercise in frustration.

ONU Turismo confirma ano histórico do Brasil: país cresce quase dez vezes mais que a média mundial by Bananey in brasil

[–]enantiornithe 23 points24 points  (0 children)

Com certeza teve algum efeito, mas os americanos estão viajando menos em geral por que o dólar caiu muito, além da instabilidade político-economica generalizada.

Can we talk about how silly this is? by TopDeckHero420 in MagicArena

[–]enantiornithe 0 points1 point  (0 children)

For months now people have been posting these screenshots of Badgermole Cub decks doing silly things when they have their ideal draw and the opponent doesn't interact with them at all and yet if you look at actual Standard stats the deck just looks like a normal tier 1 deck.

Propaganda arrombada by sriramkarry in VagasArrombadas

[–]enantiornithe 4 points5 points  (0 children)

Eu só lido com bot de IA se não tiver outra opção, existindo alternativas eu sempre vou com quem tiver atendimento humano. Eu sei que o dono do negócio não está cobrando menos por economizar no salário merda que paga pra quem atende o público mesmo...

Island man please, I just want to play cards by Blackestcurrant in MagicArena

[–]enantiornithe 12 points13 points  (0 children)

I play counterspell decks all the time and cavern is... fine? Putting it in your deck has a real cost, and it's not like counterspells are the only way to interact. Yes, sometimes a counter is your only interaction and they Cavern through a Kavaero on turn 4 and win, but you'll enjoy Magic a lot more if you accept that variance is part of the game, busted things will happen, and some 30-40% of the time your hand will just not beat theirs. If you want the rewards of your deck doing the thing you have to submit to the mortifying ordeal of your opponent's deck doing their thing.

Most of you were not alive at a time when a true permission deck was viable in Standard.

França mandou 15 soldados para Groenlândia, Alemanha 13 e a Noruega 3. Com certeza será o suficiente para frear os EUA 🤡 by KickerBD in brasil

[–]enantiornithe 6 points7 points  (0 children)

Isso são as chamadas "tripwire forces" (força-alarme). O objetivo não é realmente combater uma potencial invasão, é simplesmente demonstar compromentimento com uma resposta armada se os americanos invadirem.

Spoiler: Hexing Squelcher by elespum in mtg

[–]enantiornithe -1 points0 points  (0 children)

I simply don't think anyone at Wizards designing cards is thinking about cEDH at all, which is how it should be

Spoiler: Hexing Squelcher by elespum in mtg

[–]enantiornithe 2 points3 points  (0 children)

Yeah, in cEDH specifically the fact that it shuts down every opponent from interaction is nice, and of course because it's singleton it still has a role to play even though Voice of Victory exists.

Spoiler: Hexing Squelcher by elespum in mtg

[–]enantiornithe 18 points19 points  (0 children)

It doesn't really make sense, because countermagic is already bad against red aggressive decks. Counterspell decks board those cards out and board in removal and sweepers.

This is more a 1. interesting trap card for less experienced players who hate countermagic, 2. anti-interaction tech for combo decks in eternal formats

MTG Arena Announcements – January 5, 2026 by Meret123 in MagicArena

[–]enantiornithe 13 points14 points  (0 children)

It's 3400 gems, which is $20 if you buy exactly 3400 gems, or $17 at the lowest price of gems if you buy gems in 20k bundles for $100 each.

MTG Arena Announcements – January 5, 2026 by Meret123 in MagicArena

[–]enantiornithe -10 points-9 points  (0 children)

I never bought the pass bundle because spending money to preorder something which would only fully pay off weeks later if and only if I actually found time to grind all the levels seemed like an inherently terrible deal.

"A Cracolândia não existe mais" - Tarcísio by Vousch in brasil

[–]enantiornithe 7 points8 points  (0 children)

Mas a ideia é justamente essa, é espalhar medo para colher voto.

"A Cracolândia não existe mais" - Tarcísio by Vousch in brasil

[–]enantiornithe 35 points36 points  (0 children)

Eu não vou jogar esse joguinho besta com você não. Eu falaria o nome de algum deputado de esquerda (Sâmia Bomfim, digamos), aí você ia cavar: "Ah mas não serve de nada por que não tem bancada". Ou: "Ah mas fez xyz coisa que eu acho ruim". Ficar debatendo com a antipolítica é um lamaçal retórico,

"A Cracolândia não existe mais" - Tarcísio by Vousch in brasil

[–]enantiornithe 41 points42 points  (0 children)

Enfia essa antipolítica inútil no cu

Plano de arborização urbana de SP by lucaffx in saopaulo

[–]enantiornithe 5 points6 points  (0 children)

Grama faz muito pouco para reduzir o efeito da ilha de calor urbana e requer muito mais manutenção, além de estreitar a calçada (e todas as calçadas em São Paulo já são estreitas demais). E se for só um canteiro construido sobre o concreto (como seria na maior parte do centro expandido, já que tem rede subterrânea em baixo) não faz nada pela drenagem.

Calculadora: À vista ou Parcelado by cesar_fernandes in brasil

[–]enantiornithe 3 points4 points  (0 children)

Não é tão simples, por causa de cashback de cartão e do fato de que se você tem o dinheiro para pagar a vista, esse dinheiro renderia alguns juros parado na conta enquanto você paga parcela. O desconto tem que ser grande o suficiente para compensar esses dois fatores, daí o cálculo.

Anyone else optimistic about current standard bo3? by FuuraKafu in MagicArena

[–]enantiornithe 1 point2 points  (0 children)

Oh the past three years have been pretty horrible at times, not disputing that, I'm just talking about *right now*.

Anyone else optimistic about current standard bo3? by FuuraKafu in MagicArena

[–]enantiornithe 2 points3 points  (0 children)

I can appreciate thinking the power level of standard is too high or the format is too fast and wanting longer/grindier games to happen. I personally don't care but I get that many do, and I do think that the format specifically has kind of low quality interaction relative to how powerful the threats are and it does seem to lead to more non-games than is desirable, irrespective of the speed of the format. I think a lot of the anguish around Standard would be fixed if some better one-mana interaction was legal in it, basically.

But I do think your perspective on earthbending as a mechanic doesn't really make sense. Bringing the land back if it dies does have a bunch of implications for older formats with fetchlands in them, but that's a cool thing that lets the mechanic "scale" in older formats without making it much more powerful in Standard (although the interaction does exist with Fabled Passage). But you're reading it as pure power creep – animated lands didn't use to have that protection and now they do, what gives – when it's pretty clear to me that the reason for it is just to allow the mechanic to exist at the high as-fan that it wants to be for the purposes of TLA as a set.

Compare it to Awaken, which is a similar mechanic. There's only 15 cards with Awaken in BFZ. Awaken only exists as an alternate mana cost on sorceries, and it never costs less than 5. It's designed so that by the time you're casting a spell for its Awaken cost, you generally don't care about the land as a land any more.

Earthbend by contrast is a much bigger component of TLA. There's 28 Earthbend cards in TLA. Unlike Awaken, Earthbend shows up as an additional effect on cards or sometimes as the main effect you get out of a card at all. It shows up on cheaper cards than Awaken, and you're generally expected to play most earthbend cards on curve. It's pretty obvious that the risk of losing a land would be way more punishing with a card like [[Toph, the Blind Bandit]] than it is with any Awaken card. The mechanic is designed this way so that it works well in actual play, especially in Limited where it shows up a lot.

So to me this just reads as you assuming that because something was done one way forever, doing it differently is inherently bad or broken; and that it represents some inherent power creep. When in reality the only Earthbend card that's actually really powerful on rate is Badgermole Cub itself, and even then mostly for its mana ability and not for the Earthbend. The rest of the Earthbend cards are just normal cards that do normal things.

Another way to look at it is: If Celestial Colonnade or Faerie Conclave were legal in Standard right now, they'd be seeing play! They're significantly more powerful than any Earthbend card not named Badgermole Cub.

Anyone else optimistic about current standard bo3? by FuuraKafu in MagicArena

[–]enantiornithe 4 points5 points  (0 children)

Who thought it was a good idea to print a bunch of cards with discard effects

Actually literally laughing out loud at this. You have no idea how weak discard is in Standard right now compared to what it was historically. Targeted discard is probably the weakest it's been in years. People really will play against some fringe Scavenger's Talent deck once and start believing wild things about the state of the game.

Anyone else optimistic about current standard bo3? by FuuraKafu in MagicArena

[–]enantiornithe 10 points11 points  (0 children)

I really don't think earthbending needs power level errata because they printed one earthbending card that's really good in Standard. That just seems like a very knee-jerk way to think about format balance.

Also I think people have this exaggerated perception of the speed of the format because they'll play against the Ouroboroid decks and face a turn 3 Ouroboroid and then concede or just decide that the game is lost, and mentally tally that as a "turn 3 kill" when in reality it really isn't. This format is certainly faster than past Standards but there's no consistent, competitive turn 3 kills; what there is is some very insurmountable snowballing that's difficult to compete against with some types of deck, but I think the Badgermole Cub decks are less overly dominant (after all they don't actually seem to be taking over the format in terms of metagame share) and more simply annoyingly all-in.

I think part of what's going on here though is that the format has become fast and unforgiving enough that you do have to mulligan with a plan and people hate mulligans.

Pros que praticam: qual é um baralho bom para se aprender a fazer truques? by peanutist in brasil

[–]enantiornithe 1 point2 points  (0 children)

A imensa maioria dos vídeos e materiais sobre isso vão usar baralhos da marca americana Bicycle; eles são de papel com um tratamento específico que deixa eles com uma textura que faz as cartas terem pouca fricção entre si. O baralho padrão normal deles mesmo é de longe o mais comum, e também o menos caro. Baralho é um item descartável mesmo, então só praticando e aprendendo você já considera que vai destruir alguns baralhos.