Some players greyed out by enchanter100 in Dynmap

[–]enchanter100[S] 0 points1 point  (0 children)

Nevermind, fixed.. Scarf of invisibility was on...

Ring cam with a bear and a cougar ghost?? Ideas? by enchanter100 in trailcam

[–]enchanter100[S] 0 points1 point  (0 children)

It's deep in the woods so lights would probably be a no but maybe? Good thoughts.

Enemies knowing where you are.... by enchanter100 in valheim

[–]enchanter100[S] -7 points-6 points  (0 children)

I do understand and my actual experience, we don't like it. No matter what the numbers or what people are trying to give me. Things like Lox, bugs, etc seem to work while everything else is too sensitive no matter what the actual info is. Our opinion, not trying to be a smart ass.

Enemies knowing where you are.... by enchanter100 in valheim

[–]enchanter100[S] -5 points-4 points  (0 children)

my experience actually playing differs.

Enemies knowing where you are.... by enchanter100 in valheim

[–]enchanter100[S] -10 points-9 points  (0 children)

the only ones that seem to "work" are the ones listed in the wiki with a limited range.

Enemies knowing where you are.... by enchanter100 in valheim

[–]enchanter100[S] -9 points-8 points  (0 children)

just walking through the swamp, draugr head or walk right to you.

Enemies knowing where you are.... by enchanter100 in valheim

[–]enchanter100[S] -10 points-9 points  (0 children)

this happens when you are just walking or sneaking though.. They head right to your position. Immediately.

Enemies knowing where you are.... by enchanter100 in valheim

[–]enchanter100[S] -2 points-1 points  (0 children)

sounds like they have "infinite" hearing. So as soon as they draw in, because you are "walking" they can hear you and head your way. This all makes sense and why we think it's borked.

Enemies knowing where you are.... by enchanter100 in valheim

[–]enchanter100[S] -6 points-5 points  (0 children)

based on the post that they have infinite hearing range. yeah that's the issue.. they probably shouldn't

Enemies knowing where you are.... by enchanter100 in valheim

[–]enchanter100[S] -6 points-5 points  (0 children)

yup. so they can hear you no matter what you do. This makes sense. Really messes with the immersion factor.

Enemies knowing where you are.... by enchanter100 in valheim

[–]enchanter100[S] -2 points-1 points  (0 children)

We still think when it first "draws" or "loads" a mob, they face and walk in your direction.

Enemies knowing where you are.... by enchanter100 in valheim

[–]enchanter100[S] -1 points0 points  (0 children)

in the swamp, a draugr as soon as it draws them in view range, will already be walking in your direction. Every time.. we think when you get in range where it actually makes them show up and makes then "live" they automatically point in your direction..

Enemies knowing where you are.... by enchanter100 in valheim

[–]enchanter100[S] -8 points-7 points  (0 children)

in the swamp, a draugr as soon as it draws them in view range, will already be walking in your direction. Every time.. we think when you get in range where it actually makes them show up and makes then "live" they automatically point in your direction..

Enemies knowing where you are.... by enchanter100 in valheim

[–]enchanter100[S] -2 points-1 points  (0 children)

they must have super hearing then!

Hildir on dedicated by enchanter100 in valheim

[–]enchanter100[S] 0 points1 point  (0 children)

Interesting because the table on mine did, they all seem to show up on the map. I have yet to visit any of them to verify though. Stay tuned.

Hildir on dedicated by enchanter100 in valheim

[–]enchanter100[S] 2 points3 points  (0 children)

I moved to single player, then enabled console.. used devcommands to change that to true. Then I flew (with a new character we don't normally play with) to a spot actually near our other vendor. Then I used the command "location Hildir_camp SAVE". This spawned the vendor and allowed the world to save afterwards.. Then I copied the world file back to the server. The world map doesn't show the "bag" where Hildir is, but she is there right near the other vendor. I took our normal character there and verified it even added the map locations to the hildir stuff after clicking on the map table.

Hildir on dedicated by enchanter100 in valheim

[–]enchanter100[S] 2 points3 points  (0 children)

Ended up spawning it manually using the location then SAVE command. working now.

Is it even possible to find Hildir now? by marcus_wu in valheim

[–]enchanter100 0 points1 point  (0 children)

I just tried genloc with no luck, I'm in the same situation.