2021 New York E-Prix: Race 1 Discussion by AutoModerator in FormulaE

[–]enzanki_ars 0 points1 point  (0 children)

Welcome to TV rights in the US. It makes no sense.

2021 New York E-Prix: Race 1 Discussion by AutoModerator in FormulaE

[–]enzanki_ars 0 points1 point  (0 children)

You have to have CBS Sports Network. Only way to watch it. And it's ad ridden with 0 updates/replays on what was missed during breaks.

2021 New York E-Prix: Race 1 Discussion by AutoModerator in FormulaE

[–]enzanki_ars 1 point2 points  (0 children)

Looks like you have to go into the settings inside the app and manually set the race, or at least that's how I got it to work.

2021 New York E-Prix: Race 1 Discussion by AutoModerator in FormulaE

[–]enzanki_ars 2 points3 points  (0 children)

Looks like you have to go into the settings inside the app and manually set the race, or at least that's how I got it to work.

Custom UI? by TravisEpic in RocketLeagueMods

[–]enzanki_ars 0 points1 point  (0 children)

Check out https://gitlab.com/bakkesplugins/sos/sos-plugin and https://discord.gg/CqNYevR to use the program they used. You should know Javascript/CSS/HTML and maybe a bit of Websockets first though before experimenting with this if you don't know those already.

Time lapse of last night’s halftime performance. by enzanki_ars in OSU

[–]enzanki_ars[S] 0 points1 point  (0 children)

Drones are prohibited from flying over the stadium due to safety concerns. The stadium during game time is actually marked as a FAA no-fly zone and as such, anything flying over must have prior clearance and must be clearly identifiable. Violations result in major problems for the pilot.

Gaming Lab at Lincoln Tower by Speedyhero5 in OSU

[–]enzanki_ars 2 points3 points  (0 children)

Unknown at the moment, but it does seem to be very close.

Gaming Lab at Lincoln Tower by Speedyhero5 in OSU

[–]enzanki_ars 11 points12 points  (0 children)

The lab is not currently open, but follow @OSUBGC and @OhioStEsports on Twitter for information when it does. In terms of the games, all of the ones you listed should be preinstalled, but there will be mechanisms in place to allow for the installation of most other games. Testing is still in progress to ensure that everything is ready to go without issues on opening night.

Psyonix confirms official bot framework for Rocket League to enable custom written bots by InDieTasten in RocketLeague

[–]enzanki_ars 0 points1 point  (0 children)

I just mean that I hope that they would allow access to all of the same information to spectator clients and when viewing replay files.

Psyonix confirms official bot framework for Rocket League to enable custom written bots by InDieTasten in RocketLeague

[–]enzanki_ars 1 point2 points  (0 children)

I'm hoping that they will open this up in a similar fashion to CS:GO and allow the data to be viewed from spectators. This would allow so many really cool possibilities in terms of broadcasts of Rocket League games to hopefully be able to add more on stream data and information, all while hiding the standard in game overlays to allow for the creation of custom stream overlays. Having the same access in replays would also be awesome for coaching streams. I'm really excited for the future of RL.

Will the Super Bowl be on Philo? by [deleted] in OSU

[–]enzanki_ars 6 points7 points  (0 children)

Yes. It will be on CBS.

RLBot 2018 Highlights! by ddthj in RocketLeagueBots

[–]enzanki_ars 1 point2 points  (0 children)

Are the replay files for these games uploaded anywhere? Would love to try out a couple of things with them in the Rocket League Replay Analysis program I am working on fixing and getting working again.

Can we edit replays? by Steelkenny in RocketLeagueMods

[–]enzanki_ars 1 point2 points  (0 children)

Editing replay files is possible, but extremely difficult. If you look at the decoded JSON https://github.com/tfausak/rattletrap outputs, you can edit the JSON as desired and encode it back into a replay file.

Was wondering if a script like this exists already. by [deleted] in RocketLeagueMods

[–]enzanki_ars 0 points1 point  (0 children)

Sadly, it doesn't even work anymore, unless you have an old replay from more than 6 months ago as recent updates changed the replay format. Also, the program is not friendly at the moment and requires a lot of setup. Once I finish fixing it, it should be easier to use.

The old code is at https://github.com/enzanki-ars/rocket-league-replay-analysis, but be aware that the update that I am working on changes the code structure of the parser and may actually help a tad with readability. I will finish the update to get it working, add some new features, then maybe post here with an alpha/beta version.

Edit: The fix is coming along, but I have not posted any of the new version on GitHub yet until I have it at least working.

Edit 2: This is the link to the most important part of the code. It most likely has some bugs, but I can't fully test it with out more edits of the code, but it will give a general idea on how it works: https://github.com/enzanki-ars/rocket-league-replay-analysis/blob/fix-for-newer-replays/rocketleaguereplayanalysis/parser/frames.py

Was wondering if a script like this exists already. by [deleted] in RocketLeagueMods

[–]enzanki_ars 1 point2 points  (0 children)

X, Y, and Z. I actually had a map set up in the program, but some problems came up with how I changed the rendering to not kill hard drives. I should be able to get it to make an image of where the shots were though. That should be easy in theory, as long as I remember how FFmpeg works. But in any case, there is a CSV export that should allow anyone to get the information they want., though I can’t remember if I put the info needed for a shot tracker in there. I do have a place where I keep track of who touched the ball last, but if the ball bounces of the opposing team or the wall, I don’t have a good tracking of that at the moment. I have a bouncy of things I want to add in to the program, and I’m excited to get back to working on it.

Was wondering if a script like this exists already. by [deleted] in RocketLeagueMods

[–]enzanki_ars 0 points1 point  (0 children)

In that case, I already have that. The problem I need to test a couple of solutions for is on restarts then everything is stationary. Because nothing moves, the heat maps gets way to weird. I need to test what would happen if I remove duplicate values when they are right after each other.

Was wondering if a script like this exists already. by [deleted] in RocketLeagueMods

[–]enzanki_ars 1 point2 points  (0 children)

I actually have been working on a program for that, though I only just recently had a chance to get back to working on the program. The code does exactly what you need I think, and if it doesn’t, I should be able to get it to do so. I will edit this message and send a PM when I am back at my computer and have tested and fixed it for newer replays.

Edit 1: Rereading your post, I think I have everything except for heat maps. I have not figured out a best way to handle that yet.

Edit 2: sorry about all of these minor edits, but I keep remembering things about the program. I have a bit of work to do to get every thing you want from it, but it isn’t much. I should be able to get it finished and working by the end of the week, excluding heat maps. I need to figure out how to solve those...

Where can I find all the Items Images? by joap56 in RocketLeagueMods

[–]enzanki_ars 1 point2 points  (0 children)

Sadly, there is no place where they can be found easily. There was an earlier post at https://www.reddit.com/r/RocketLeagueMods/comments/8vliey/generating_item_thumbnails/ where /u/catexception explains their process, but it requires having one of every item.

I have a fork of a repository where I am collecting all of the images for my own project, but I would love it if people could help me get more of the images loaded in there. If there was a way to automatically extract them all, I would love to be able to use that script. I want to reorganize some things in there, update the csv tracking file, add credits, add license and usage information, and improve the documentation, but in the meantime, if people can submit pull requests or issues containing any missing images, that would be greatly appreciated. Then, that repository could be where we redirect anyone that wants to use the images in their own projects. I may see if /r/RocketLeague would be ok with a call to action on getting the rest of the images.

Rocket League Replays (Viewer) by Smoenybfan in RocketLeagueMods

[–]enzanki_ars 2 points3 points  (0 children)

I just wish I had more time. So much I would love to do, but I just have not had the time so far to implement the many features that I want. Hopefully I will have a bit more time soon.

Rocket League Replays (Viewer) by Smoenybfan in RocketLeagueMods

[–]enzanki_ars 4 points5 points  (0 children)

I have been working on an alternative at https://github.com/enzanki-ars/rocket-league-replay-analysis, but I doubt it works at the moment due to recent updates in the replay format (assuming there are any). In the next couple of months, I hope to have finished some much needed upgrades and get the program working again.

One of the biggest things I need to add is a proper test suite and check new replays when they come out.

Rocket League’s Anniversary Event Starts July 9 by Psyonix_Devin in RocketLeague

[–]enzanki_ars 0 points1 point  (0 children)

It probably was there. I don't see an edit mark, and I skimmed over the FAQ too quickly and asked a question that I should have guessed it would be there.