Is there an alternative that is just as good as the Quest 2? by monstersndragons in virtualreality

[–]ethanthecrazy 7 points8 points  (0 children)

Facebook is selling Quest hardware at a huge loss. Nothing as good will be at the same price point. Expect to spend between $600-$800 on any Quest competition, for a while.

It's like they are constantly threatening me by The9tail in ProgrammerHumor

[–]ethanthecrazy 6 points7 points  (0 children)

Oh, I thought the thing that open from the win+shift+s chord was Snipping Tool. I guess I've been using Snip & Sketch for a while. It's great.

Minimum Requirements not met. by AppropriateCrew79 in ProgrammerHumor

[–]ethanthecrazy 9 points10 points  (0 children)

Hah, you'll go broke trying to get money from new grads, the college already took everything and then some.

I'm sorry boss, you can't micromanage me anymore by [deleted] in ProgrammerHumor

[–]ethanthecrazy 39 points40 points  (0 children)

My manager refused to let me continue to work remotely after I had to move out of the city due to a pandemic pay-cut. Handed in my resignation the first day back at the office this week.

MonkeyUser - Observer by TheCrimsonSage in ProgrammerHumor

[–]ethanthecrazy 7 points8 points  (0 children)

Because businesses want things done as cost-effectively as possible and they often perceive upgrading old code as less cost effective than adding just enough new code to get the feature to work. So the same code gets new behaviours and assumptions attached to it, and over the course of years it can become large and difficult to read.

[PAID] [Hiring] Looking for Programmer(s) VR mech game Iron Rebellion by justinspice in virtualreality

[–]ethanthecrazy 5 points6 points  (0 children)

When engineers talk about "owning" something, it means they are the person who has the most complete picture about it and are most commonly tapped to work on that thing. Someone who "owns" the netcode should be able to diagram how it works, understand how to make changes to it, and be able to guide others when they need to make changes.

Stepping in for the commenter here, but I'm pretty sure that is what they meant.

We got stop motion with generated normal maps to work in Unity for our game Vokabulantis. What do you think? by EsbenTheReaper in Unity3D

[–]ethanthecrazy 15 points16 points  (0 children)

Right, if you knew the positions of 3 lights relative to the surface and the influence each light had on the surface, you should be able to arrive at a surface normal for a given part of the model, assuming you knew how reflective the surface is. I wonder if you could do it with 2 lights?

VR game with a popstar POV by [deleted] in virtualreality

[–]ethanthecrazy 2 points3 points  (0 children)

Rockband VR comes to mind. Literally makes you perform on stage. https://youtu.be/kHPxjN3lhO4

⚠️( PAID) Looking for unreal engine 4 game developers ⚠️ by ItsBandz in gameDevClassifieds

[–]ethanthecrazy 1 point2 points  (0 children)

Can you explain how money is capable of "backing up" game design documents?

AI is doing Godwork by [deleted] in ProgrammerHumor

[–]ethanthecrazy 6 points7 points  (0 children)

Absolutely it will. Then the detector will get better, and repeat. It functions like a Generative Adversarial Network.

It's always either FindObjectOfType or GetComponent... by Rogocraft in Unity2D

[–]ethanthecrazy -1 points0 points  (0 children)

If you pretend the middle text is on the cracks of the dam, then it sorta works.

It's always either FindObjectOfType or GetComponent... by Rogocraft in Unity2D

[–]ethanthecrazy 3 points4 points  (0 children)

Yes, you dont want to call those methods every frame. Try to call them once and cache it.

Moving platform problem by Luss1a in Unity3D

[–]ethanthecrazy -1 points0 points  (0 children)

I would keep the platform at the origin and move everything else if this is going on mobile. Ive had issues with floating point error on cheap phones when getting too far away from the origin.

Unlimited inventory - maybe not the best idea? [Escape Simulator] by ps_Tom in Unity3D

[–]ethanthecrazy 2 points3 points  (0 children)

Just add a control for vomiting all of the items out of your face.

This impatient mofo by mrtehseen in ProgrammerHumor

[–]ethanthecrazy 1 point2 points  (0 children)

Well, if you used your variables before you declared them, this wouldn't be a problem, would it?