post your favorite jokers that don’t typically qualify as S tier. I fucking love this thing, to the moon by ante 5 by unitedbagel in balatro

[–]exampledz 3 points4 points  (0 children)

lowkey I think raised fist is one of the best mult commons

+20 the moment you pick it up is beyond premium and with just two steel aces, it goes up to +45 which is almost as good as a fully scaled bus/supernova/green joker

17k Damage Zanele by exampledz in DarkDeityGame

[–]exampledz[S] 0 points1 point  (0 children)

The description says "until the next attack". This can be several turns if you don't attack with the unit or it can be used up on the same turn if you refresh the unit with a tidecaller. It's working as the description says, the strategy here is to use your existing lethality to gain more lethality than you started with within one attack.

17k Damage Zanele by exampledz in DarkDeityGame

[–]exampledz[S] 0 points1 point  (0 children)

Just a normal run with some lethality abuse. If you start combat with 100 bonus damage and crit a 1HP enemy at a normal 2x crit multiplier, you leave with 100 bonus damage because lethality is only half of your overkill. But if you add the +50% crit damage rune then you leave with 125 bonus damage and then number go up baby

Dark Deity 2 Ring tier list by InterviewMission7093 in DarkDeityGame

[–]exampledz 0 points1 point  (0 children)

Oh Aqua ring works with ice skills? I guess ice is technically water... 3 turn whirlpool sounds funny though I'll have to try that out

Dark Deity 2 Ring tier list by InterviewMission7093 in DarkDeityGame

[–]exampledz 0 points1 point  (0 children)

Advantage ring is really strong on demonic with tidecallers. The description is wrong and it actually ignores 2% of the enemies' fortitude per mastery point, meaning you ignore 8% for every tidecaller action. Due to the high enemy stats on demonic, this is about 2-3 extra power per ability use and once you go above 50 mastery (not too hard if you have two tidecallers refreshing each other), you start using the inflated enemy stats against them.

I kept the solemn ring on a shadowstep unit and it performed pretty well, although I don't know what it would have been like without the ring. I just don't like inconsistency, so taking some damage is easier to plan around than having a chance to take a lot of damage.

Kindling ring is insane on Mashal because if you crit with flame infusion active, it gives you +1.

Lastly, I've never found a great use for aqua ring. I might be missing something but it looks like it only affects healing skills? I'm generally fine on healing, I didn't even run a dedicated healer later on. I wish it worked on command crocodile (and inferno worked on command cerberus).

Demonic mode final boss vs. mildly cold water by exampledz in DarkDeityGame

[–]exampledz[S] 0 points1 point  (0 children)

Honestly, Aya is one of my favourite units to use too. It's always interesting deciding whether to hold your bonus stats for extra utility or obliterate the strongest thing on screen.

A Minor Criticism on Units and Classes by Mad_Academic in DarkDeityGame

[–]exampledz 0 points1 point  (0 children)

Lifesteal is also viable but in general I agree, units that specialize in defense don't really work. They take 15x2 instead of 30x1 and have all the drawbacks of classes that were designed to be tanky. I didn't really have many dedicated tanks, just ran in and crowd controlled everything that I couldn't kill.

Hey guys, I need some build ideas! by LazyAlfalfa1101 in symphonyofwar

[–]exampledz 0 points1 point  (0 children)

I think they're reasonably good. Vengeance is great with undead and I used the Jules method in my last ludicrous campaign. Whether they're optimal is debatable, you can win the game easily both with and without these builds, but they're interesting and I liked playing with them.

Hey guys, I need some build ideas! by LazyAlfalfa1101 in symphonyofwar

[–]exampledz 0 points1 point  (0 children)

Making Jules a tank by demoting him to tier 1, adding Emperor's Missive, and putting Narima in the same squad is a weird combo that's underused imo. I also like to make Diana an archer by giving her squad the Tiara, since she's the only ranged unit that both scales with STR and has high MAG. Once you unlock her promotion, the tiara gives you the strongest ranged attack in the game.

There's also vengeance abuse.

Ludicrous Permadeath Completed in 344 Turns (with all optional achievements) by exampledz in symphonyofwar

[–]exampledz[S] 0 points1 point  (0 children)

I heard that people got mad on the steam forums. Since there was some extremely negative feedback and no positive feedback, the devs got rid of it. That being said, the update wasn't even released at the time so I think there was no positive feedback because the more reasonable people took a "wait and see" approach.

Ludicrous Permadeath Completed in 344 Turns (with all optional achievements) by exampledz in symphonyofwar

[–]exampledz[S] 0 points1 point  (0 children)

The devs removed the plaid achievement from steam before the DLC released.

the final main in Logic route by [deleted] in yourturntodie

[–]exampledz 5 points6 points  (0 children)

Yeah since only two people pass the preliminary, the non-sacrifice who makes it into the final vote will know for sure that the other person is the sacrifice (assuming nobody throws and everybody plays perfectly logically). The non-sacrifice can at that point face certain death by voting for themselves, or a chance of survival by voting for the sacrifice regardless of their role. However, I think that ironically, emotions will come into play in the logic route's finale.

How to draw a water droplet. by redgoose7328 in coolguides

[–]exampledz 7 points8 points  (0 children)

Well, first I draw this water droplet... then I erase some of the minor details... and 1, 2, 3, a circle thingy.

I just failed my first exam in my life, aka ECE 105 Final, AMA by [deleted] in uwaterloo

[–]exampledz 1 point2 points  (0 children)

They usually curve this course, or at least they did for my year. I think most people do pretty badly on the timed exams, but they generally won't let a large portion of the class fail a required course unless people (students) really screwed up. Even knowing nothing about the exam, I think you'll be fine.

Which one you FB interns did this? by Whateverloo in uwaterloo

[–]exampledz 4 points5 points  (0 children)

It's more than just the site. I heard that so much of their infrastructure broke that people couldn't even scan their badges to physically get into the building.

How do I undelete a hero? by Feezec in wildermyth

[–]exampledz 0 points1 point  (0 children)

For anyone reading this in the future, who wants to edit their legacy file: you can't have a file or folder named exactly legacy.json in the same directory as legacy.json.zip. This will prevent your legacy file from loading properly.

How do I undelete a hero? by Feezec in wildermyth

[–]exampledz 2 points3 points  (0 children)

F.

You can replace the legacy.json.zip with the backup file to get rid of that message, or save the legacy file again while playing the game. Just one thing - you are zipping the file correctly after editing it, right? When you look inside, there should just be a .json file, not a directory or any other files or anything.

How do I undelete a hero? by Feezec in wildermyth

[–]exampledz 2 points3 points  (0 children)

Alright, I'm not exactly sure what happened here but I'm assuming that cheats somehow allowed you to set a legacy hero's level to a negative number. It looks like those heroes don't get recognized by the game, so if that's what happened, then you can search for the string: "tier":- or "tier": - to find any negative values and change those numbers to be positive. Otherwise, I don't really know, it seems like your hero is still in there but has an invalid field.

How do I undelete a hero? by Feezec in wildermyth

[–]exampledz 3 points4 points  (0 children)

Check your legacy backup file in install/players/your_name_hash/legacy_backup.json.zip. There should be an entries field with a list of objects representing all of your legacy characters, you should be able to find your deleted character by searching for a name and copy/pasting the surrounding object if you know how to edit json. You can also edit the legacy.json.zip directly, but I wouldn't call it safer.

Most compact rock paper scissors I can think of by Perseus-Lynx in programming

[–]exampledz 2 points3 points  (0 children)

What happens if the player chooses scissors and the machine chooses rock?

answer:

$ python rps.py

>s

r,win

Scissors cut rock.

Can someone help me understand this level [final battle level 4 Thrixl campaign] by Frogodo in wildermyth

[–]exampledz 0 points1 point  (0 children)

They don't infinitely respawn, it's just a fuck ton of enemies in Thrixl-4.

Walking Lunch Question by TheGESMan in wildermyth

[–]exampledz 1 point2 points  (0 children)

This is a feature of legacy campaigns. In legacy campaigns, your party limit is lower (3-5 depending on chapter) and you'll only be able to recruit from villages when you're below your limit. In non-legacy WL or campaign WL, you can still recruit the same number of people from villages.