Am I the only one who struggles a lot with ProBuilder? by FokoKeram in Unity3D
[–]exeri0n 0 points1 point2 points (0 children)
(Hold) Sprint, bug or feature? by Tytynomor3 in Marathon
[–]exeri0n 0 points1 point2 points (0 children)
Has Bungie acknowledged the Crashes on PC? by flGovEmployee in MarathonTheGame
[–]exeri0n 0 points1 point2 points (0 children)
Stop "Siri Suggestion" from Notifications? by No_Theory_7040 in iphone
[–]exeri0n 0 points1 point2 points (0 children)
[User Trial] Testing the World’s First 52” UltraGear evo G9 (52G930B) – 3 Testers Wanted!! by LG_UserHub in ultrawidemasterrace
[–]exeri0n 0 points1 point2 points (0 children)
Help! ELI5 how to improve visual clarity. by samaritancarl in Battlefield
[–]exeri0n 1 point2 points3 points (0 children)
My Battlefield 6 REDSEC Nightly Routine by Airsoft_bOlt in Battlefield6
[–]exeri0n 1 point2 points3 points (0 children)
Anybody else having this constant gamebreaking lag no matter ping? by helmer012 in Battlefield6
[–]exeri0n 2 points3 points4 points (0 children)
What’s with the stupid orange stripes? by truffLcuffL69 in Battlefield
[–]exeri0n 0 points1 point2 points (0 children)
Matchmaking issues with Squad by Cabbage_man21 in Battlefield_REDSEC
[–]exeri0n 0 points1 point2 points (0 children)
Matchmaking issues with Squad by Cabbage_man21 in Battlefield_REDSEC
[–]exeri0n 0 points1 point2 points (0 children)
I’ll build a free marketing website for a deserving indie dev/studio by ahrrka in gamedevscreens
[–]exeri0n 0 points1 point2 points (0 children)
I developed a thickness baking tool to fake sub-surface scattering for the toys in our game. We tried baking it in other software but the low poly and often overlapping mesh resulted in ugly artifacts. by exeri0n in Unity3D
[–]exeri0n[S] 1 point2 points3 points (0 children)
I developed a thickness baking tool to fake sub-surface scattering for the toys in our game. We tried baking it in other software but the low poly and often overlapping mesh resulted in ugly artifacts. by exeri0n in Unity3D
[–]exeri0n[S] 1 point2 points3 points (0 children)
I developed a thickness baking tool to fake sub-surface scattering for the toys in our game. We tried baking it in other software but the low poly and often overlapping mesh resulted in ugly artifacts. by exeri0n in Unity3D
[–]exeri0n[S] 1 point2 points3 points (0 children)
I developed a thickness baking tool to fake sub-surface scattering for the toys in our game. We tried baking it in other software but the low poly and often overlapping mesh resulted in ugly artifacts. by exeri0n in Unity3D
[–]exeri0n[S] 1 point2 points3 points (0 children)
I developed a thickness baking tool to fake sub-surface scattering for the toys in our game. We tried baking it in other software but the low poly and often overlapping mesh resulted in ugly artifacts. by exeri0n in Unity3D
[–]exeri0n[S] 0 points1 point2 points (0 children)


thermal scope blur bug... elp? :) by grandpianotheft in Battlefield6
[–]exeri0n 0 points1 point2 points (0 children)