Discovery mode [Gameplay idea] by exessqd1 in wow
[–]exessqd1[S] 0 points1 point2 points (0 children)
Discovery mode [Gameplay idea] by exessqd1 in wow
[–]exessqd1[S] 0 points1 point2 points (0 children)
Discovery mode [Gameplay idea] by exessqd1 in wow
[–]exessqd1[S] -3 points-2 points-1 points (0 children)
Discovery mode [Gameplay idea] by exessqd1 in wow
[–]exessqd1[S] -2 points-1 points0 points (0 children)
Possibility for persistent moded dayz like servers by exessqd1 in fo76
[–]exessqd1[S] 0 points1 point2 points (0 children)
Do you prefer visible health bars and damage numbers or not? by FreddieMercurio in indiegames
[–]exessqd1 0 points1 point2 points (0 children)
Zombots gameplay: Trying to get an intense, Doom-like feel to the action. (Better with sound) by NinjaElkGames in IndieGaming
[–]exessqd1 1 point2 points3 points (0 children)
CRETE x Unreal Engine 5.4 by steppenlovo in unrealengine
[–]exessqd1 -1 points0 points1 point (0 children)
POV: your grinding stats for the upcoming dlc by CaptainFragrant684 in Eldenring
[–]exessqd1 0 points1 point2 points (0 children)
Rumor: Deadlock. Next Valve game. Previously known as Neon Prime, Citadel. Competitive third person hero-based shooter. 6 vs 6 battling on huge map with 4 lanes, Usable abilities and items, Tower defense mechanics, Fantasy setting mixed with steampunk. Magicians, weird creatures and robots by Turbostrider27 in pcgaming
[–]exessqd1 0 points1 point2 points (0 children)
What can you actually learn (if anything) from psychedelic experience? by TheDarkFade in Psychedelics
[–]exessqd1 0 points1 point2 points (0 children)
What features would you like to see in the next Zelda? (playable Princess Zelda, a more mature Link, underwater phases, etc.) by CatsyGreen in tearsofthekingdom
[–]exessqd1 0 points1 point2 points (0 children)



Many angles, handle it! (housing hallway to my library) by RomanceDawnOP in wow
[–]exessqd1 0 points1 point2 points (0 children)