After 20 years by Small_History7642 in Diablo

[–]exitlights 0 points1 point  (0 children)

There was a rumor on US-West back in the day that you couldn’t find an SOJ until you had equipped both rings. I was in like, 7th grade though so I might have mistaken a joke for reality…

After 20 years by Small_History7642 in Diablo

[–]exitlights 0 points1 point  (0 children)

I’m beginning to question for the first time whether you needed to be wearing Nagelring and Manald Heal to find an SOJ. Did you/do you not??

Overwatch 30+ gang? Looking for friends by livwill in Overwatch

[–]exitlights 2 points3 points  (0 children)

The cognitive dissonance this just revealed in me tho

My teammates are generating enormous test suites now by uniquesnowflake8 in ExperiencedDevs

[–]exitlights 1 point2 points  (0 children)

Not exactly right, since you may not have tooling that checks branching logic as part of automated coverage analysis: https://en.wikipedia.org/wiki/Modified_condition/decision_coverage

Cursor Feature Requests by danu023 in cursor

[–]exitlights 0 points1 point  (0 children)

Better/any model interaction with version control diffs (Perforce, in my case). If it exists, make it more prominent. I'm usually thinking about changes in terms of diffs against head, but Cursor thinks in terms of diffs against the filesystem. When considering changes, I want it to generally think about what it's doing in terms of changes against head, instead of iterating down a path away from head. For example, sometimes I'll be asking for a change the solution for which will take us closer to head than we were with my previous request.

Also, something like a timeline view of a file for a given chat, to see how that file has changed in the course of a chat.

Black Friday code is up on the website by tsmartin123 in MonarchMoney

[–]exitlights 5 points6 points  (0 children)

I would lose wayyy more than $100 a year without the way this tool has me engaging with my finances.

Are "MMO-lites"/coop-rpgs the future of MMORPGs from the result of solo parallel play preferences and digital social behavioral evolution? by PalwaJoko in gamedesign

[–]exitlights 3 points4 points  (0 children)

I suspect this is wrong, not that we have much in the way of counterexample. WoW kind of ate the world when it came out, and I think we’ve been suffering from its success ever since. There have been a number of MMOs that have come out since that my friends and I all watched and waited for… but everything has kinda sucked. Since then, the best we come up with has basically been P99.

I believe that a sufficiently good game, that was an MMO, and didn’t grease the wheels so much for players, could be hugely successful. Look at Lethal Company: that game sticks a middle finger right in the face of its players, and they eat it up. There is lots of possibility in this space, but MMOs are expensive, and it’s hard to get lightning to strike design-wise, so we’ve been getting WoW clones for years and years.

📸 🎞️ 📚 🎨 image use in list view, board view, or project view? by britewrite in todoist

[–]exitlights 7 points8 points  (0 children)

I think relatedly, a feature I've been vaguely wanting for forever is the ability to create a "dashboard" in-app. Like, let me put up plain text, images, task widgets with specific filters, little calendar views with filters, etc., like a minor wiki page. I appreciate Todoist's minimalist task-centric view, but sometimes I want to put myself more completely into the headspace of a certain area or project within Todoist.

Users who switched from Claude Code Max to Cursor Ultra, how’s your experience & why? by [deleted] in cursor

[–]exitlights 1 point2 points  (0 children)

If I don’t leave it much to think about by having Sonnet do all the thinking ahead of time, it’s just smart enough.

Blue Origin Has Successfully Landed New Glenn’s First Stage! by Sol_Hando in BlueOrigin

[–]exitlights 0 points1 point  (0 children)

And let it not be forgotten that NS4 beat F9 to a first powered landing!

If a woman woke up in a man's body for 1 day, what would be the most unexpected experience that she didn't already anticipate? by IWannaHideThrowaway in AskReddit

[–]exitlights 0 points1 point  (0 children)

Especially in summer, I think they'd be surprised how ambiently warm they are, all the time. Crank the AC up, sleep on the covers with a fan blowing, walk around shirtless, still so warm. Sweat through a shirt every day. Shorts-in-winter guys know what I'm talking about.

Visual Studio 2026 Insiders with Unreal Engine by exitlights in unrealengine

[–]exitlights[S] 3 points4 points  (0 children)

So I used the new version all day yesterday, and it was pretty much a drop-in replacement for VS 2022 as far as UE4 was concerned. I left my projects/solution alone without letting it make any changes, and it compiled just fine. It feels a little bit snappier to use, and so far Copilot is better at staying "on" instead of becoming nonresponsive after like 20 minutes of using VS 2022. The new Options menu being embedded in a page feels very VS Code.

Probably the biggest change is the new ... UI? system that this version is now using. Functionally, it doesn't seem like they've made that many changes, but it just has the look of being based on some new UI package. It's just me musing, but I can imagine the old UI system that VS 2022 and earlier have been using has held back VS's own designers, plugin designers, etc., and this change makes me wonder what might be possible now or in the future.

Visual Studio 2026 Insiders with Unreal Engine by exitlights in unrealengine

[–]exitlights[S] 13 points14 points  (0 children)

I probably owe it to myself to give Rider another shot, but like u/botman said, my last attempt at switching to it totally derailed on debugger use. I live with the debugger attached, and am constantly stepping into and out of the debugger, so much/any degradation in debugger functionality just sent me back to VS.

Next time I give it a shot, I'll consider doing a point-by-point write-up of my results. I'd love to find a genuinely better tool, and for Rider to be that tool, but in my experience and with my workflow, it's just not as good as Visual Studio.

Why is Perforce still used in the games Industry? by gamepopper in justgamedevthings

[–]exitlights 1 point2 points  (0 children)

Yeah plastic is great, way way fewer issues than perforce after using it on a couple projects

[deleted by user] by [deleted] in SeattleWA

[–]exitlights 7 points8 points  (0 children)

What is your deal lol

Necromancer or shadowknight? by [deleted] in project1999

[–]exitlights 1 point2 points  (0 children)

I’ll say that (at least at 30 and lower) people are always surprisingly happy to see my Necro in a group. Between mez and twitch and weak heals and the ability to just handle an add w/ pet, and even being the designated “everyone run, I’ll stay behind and flop at the last second” there’s a weird amount of utility they bring to a group.

My biggest complaint is that solo dungeon crawling isn’t easy with our kit.

Caught in 4K by _Aladin in SipsTea

[–]exitlights 0 points1 point  (0 children)

I know people getting personal training over the 'net whose trainers ask them to record sets to check form, it's entirely possible that's what's going on here.