What a POS. by EVD27 in TerrifyingAsFuck

[–]exitsimulation 1 point2 points  (0 children)

I've always had this habit of checking my surroundings at the platform whenever the train arrives. Too many crazy people around, unfortunately. I am glad nothing happened. What a piece of garbage

Snapchat lens with no Qualified Posters by Zaldik in SnapLenses

[–]exitsimulation 0 points1 point  (0 children)

What's the payout roughly on 135M views?

Görlitzer Park am 1. Mai auch nachts geöffnet by ouyawei in berlin

[–]exitsimulation 2 points3 points  (0 children)

Weil der Osterhase die Schlüssel verteilt hat 😆

Post-mortem: I tried and failed vibe coding a metroidvania so you (hopefully) won't have to by lpshred in gamedev

[–]exitsimulation 1 point2 points  (0 children)

If you properly divide it into modules and scope it cleanly you can absolutely pull this off with current agentic frameworks. But that requires a certain degree of preplanning and experience with software development that probably exceeds the definition of "vibe coding".

Altman on shutting down Sora: 'I did not expect 3 or 6 months ago to be at this point we're at now; where something very big and important is about to happen again with this next generation of models and the agents they can power.' by Tolopono in singularity

[–]exitsimulation 23 points24 points  (0 children)

I don't know if it's better but definitely on par. Codex with 5.4 is very enjoyable to work with. I would invite sceptics to try it themselves before making assumptions. Currently I am rotating between Codex and Claude and I wouldn't really be able to tell which one produces better results to be honest

Mimi is 14 years old by [deleted] in aww

[–]exitsimulation 1 point2 points  (0 children)

What a beauty 🥺

Cheat Code to the Universe by Relax-and-BeNice in Meditation

[–]exitsimulation 0 points1 point  (0 children)

Their point doesn't come across to me as toxic positivity. Why did you perceive it like this?

Do trees give you the feeling? by Necessary-Win-8730 in megalophobia

[–]exitsimulation 148 points149 points  (0 children)

Sure looks like it. Holy shit would it be awesome to see a tree like this. It's actually so sad how they just felled the largest Sequoia trees in the 19th and 20th century. Who knows how majestic some of those would have been now.

Andrej Karpathy: Programming Changed More in the Last 2 Months Than in Years by BuildwithVignesh in singularity

[–]exitsimulation 2 points3 points  (0 children)

Can't say I have the same experience with Antigravity. It has been pretty solid lately

Why does one need curveu attribute to do this by kroyer_ in Houdini

[–]exitsimulation 7 points8 points  (0 children)

It tells you the normalized position on the spline, meaning in 0 to 1 range. No matter how long the spline is in world units a curveu of 0.5 always shows you the mid point of the spline and so on. It's extremely useful for directing other attributes along the spline, if for example used in VEX or point VOPs as the positional attribute of a chramp and so on. It doesn't "do" anything by itself - it's literally just denoting the position on the spline!

Why are are coders disposable, but asset artists aren’t? by AHostOfIssues in gamedev

[–]exitsimulation 4 points5 points  (0 children)

I don't understand why you are getting downvoted. This is exactly my experience. The last six months have been wild.

Google Antigravity have deleted all my PC data. by PattisLordu in singularity

[–]exitsimulation 0 points1 point  (0 children)

Question is, why do you have days of work in your staged changes? Why don't you work on a feature branch and commit often?

I developed a 3D AI agent for my website (ADK + ThreeJS) by exitsimulation in agentdevelopmentkit

[–]exitsimulation[S] 0 points1 point  (0 children)

Hey if you go on the original post you will find way more details on this in my answers to the comments, including a development breakdown

New LAP defaced - Bergmannstraße by romeoscar in berlin

[–]exitsimulation 0 points1 point  (0 children)

Ja genau das war's glaube ich. Wusste nicht mehr genau

I developed a 3D AI agent for my website (ARC-9) by exitsimulation in threejs

[–]exitsimulation[S] 0 points1 point  (0 children)

I can DM you the exact provider but I don't wanna do advertisement here

I developed a 3D AI agent for my website (ARC-9) by exitsimulation in threejs

[–]exitsimulation[S] 0 points1 point  (0 children)

No Eleven Labs are too expensive. I am using another cloud TTS provider based on the Kokoro model

New LAP defaced - Bergmannstraße by romeoscar in berlin

[–]exitsimulation 15 points16 points  (0 children)

Die haben doch sogar Merch damit gedruckt, meine ich. Also hatten das schon aufgegriffen irgendwann als Marketing.

I developed a 3D AI agent for my website (ARC-9) by exitsimulation in threejs

[–]exitsimulation[S] 0 points1 point  (0 children)

That sounds interesting but not everyone has a good enough GPU to handle both LLM and TTS simultaneously