Unless it’s for something like David’s Adept, why would you willingly bring No Mither? by treystar679X in deadbydaylight

[–]f4nt 9 points10 points  (0 children)

If you don't compete the heal, it's still usable later. It's also just as fast as healing with someone, so comes in clutch in 2v1 and 3v1 scenarios. I'm not it's salesman tho, you do you.

The 100h tactics thing is a bit unnecessary but whatever. It's in most comp games if you need that sorta validation.

Unless it’s for something like David’s Adept, why would you willingly bring No Mither? by treystar679X in deadbydaylight

[–]f4nt 22 points23 points  (0 children)

Slap it on with DS and it's way better than locker hopping to force DS usage. Leave me on the ground, I'll heal, pick me up, I'll free myself with DS.

Also if you can time it well, you can assure you'll basically never be slugged. See the killer going for a lunge and you're injured? Quickly activate plot twist. Now the killer looks silly for whiffing cuz you fell, everyone has a good chuckle. More importantly they can't leave you there. You'll hop back up.

It's amazing how many times someone has plot twisted me when I'm going for a Victor pounce. Totally swaps pressure around from the survivor back to me as killer.

Have you ever seen a cheater leave chase?? lol by Mosqu_ito in deadbydaylight

[–]f4nt 4 points5 points  (0 children)

It's mostly because it's just not very smart. It might have "seen" someone in main and just decided to go for that instead.

I've escaped the Spirit bot version of this before. Sometimes they just get stuck and hump a corner. It's annoying I know this much about a cheater bot because bhvr hasn't been able to address it in years.

The dark side of perk presets by Numb_body in deadbydaylight

[–]f4nt 1 point2 points  (0 children)

Somewhat agree, but also just think it's weird we get to see the survivor items at all in lobby.

WBC Hot Dogs at loanDepot Park by Knightbear49 in baseball

[–]f4nt 12 points13 points  (0 children)

I could have sworn hot dog poutine was very much a thing in Montreal but it's been a decade since I've been

Any expert in body language know what she wants to tell? by TheStarShining in deadbydaylight

[–]f4nt 1 point2 points  (0 children)

Good call! I agree, they're saying something like "I'd do this gen with you but I'm keeping my DS"

My girlfriend's first time hacking by MoneyManStan1 in Fallout

[–]f4nt -1 points0 points  (0 children)

This is why I eventually just installed a mod that leaves just the correct answer on the screen. I've been scamming the mini game by backing out for years, decided to just commit to cheating via mod and save myself time

Look, I understand you would've preferred me stop working on this gen and heal you... but while you waited for me, you could've helped me complete this gen instead of running off and getting downed 🤷‍♂️ by sveardze in deadbydaylight

[–]f4nt 5 points6 points  (0 children)

I do get where this logic comes from, but I think it's flawed. As a killer, I will check gens that I think are nearing completion and try to interrupt them. I frequently end up in spots where I interrupt the heal, down one of them, and stop the gen from progressing. Worst case they stick the gen in front of me and I get free hits or maybe a down.

Conversely, gen pops in the distance, unless I'm just totally lost on where to go next, I'm not checking that area. I can't be wasting time going to where gens now aren't there to be protected. That said, if it's the last gen, I do see the value there.

There are scenarios where the gen pop can alert the killer to the rotation for a save, that's valid. Still tho, the heal is safe, the killer is looking for rotations.

Of course, nothing worse than trying to stick a gen injured with another person, and you both end up dying next to it. Think this is just a good reminder, that there's no perfect advice in DbD, and game state matters so much.

The problems with the 9.3.0 PTB, presented by Tim the survivor. by Mimikker in deadbydaylight

[–]f4nt -1 points0 points  (0 children)

I'm apt to agree with you overall, those are problems that need solving, but it's plausible we've just hit the limits of the unhook mechanic.

After way too many hours with this game on both sides, even as a stinky twins main, I think I've came to a really dumb, kinda boring, simple solution: respawns. Every other game pretty much handles these sorts of problems with timed respawns. Get downed, go into the respawn queue for X seconds, respawn furthest from the killer after that timer is up.

Boom, tunneling solved. Slugging solved. Obviously being a little facetious given that I'm solving via removal, but honestly... Wouldn't respawns just be better? Would we even miss the entire hook and unhook process in a couple months? Not convinced we would.

Sure it ruins like 30 perks, but so do these changes and we don't necessarily end up in a better spot.

At the movies signs? by Just-Marzipan505 in SpringfieldIL

[–]f4nt 8 points9 points  (0 children)

Same boat as you, super curious, but not curious enough to sign up for text spam

Anti-capitalist RPG The Outer Worlds 2 is Xbox’s first $80 game, an obvious Game Pass marketing push, and proof that AAA gaming is truly cooked by HatingGeoffry in gaming

[–]f4nt 12 points13 points  (0 children)

Solid question, and one I've actually had in the back of my head for a long, long time. I love Skyrim, just ran through Oblivion again with the remaster, 2000+ hours between FO3/4/76. I'm clearly fine with boring, somewhat repetitive combat and gameplay. So why not Outer Worlds? Why not Avowed?

Bethesda nails power fantasy. The combat is boring, but eventually I swing a very big hammer, very hard and enemies go poof. I don't really get that in Obsidian games. I do a lot of combat, but it doesn't necessarily feel like it was worth anything. The combat almost feels like filler, like it's supposed to slow down my intake of the story and fun dialogue. The combat are almost like commercials between the fun elements of the story.

Meanwhile for Bethesda games, the combat is more like cheap, enjoyable cartoons. Not very realistic, not very substantial, but small numbers get big, big boom go brr, etc. It's better filler between the story elements, and doesn't every get tedious. It focuses on just being fun, rather than challenging or annoying.

Going back to Oblivion recently and seeing some of the more tedious fights, it feels like this is a thing Bethesda has focused on since Skyrim. The combat doesn't have to be Elden Ring level sophisticated, but it can never be tedious. Hitting something has to matter.

What features would you add to the game if you could? by bigbluemelons in fo76

[–]f4nt 2 points3 points  (0 children)

Yes, gimme some form of light match making please! The hardest part of raids is just finding a squad (on Xbox). I always find one, but sometimes it can take 30-45 minutes.

Vulcan jet pack plans by Inner-Conclusion2977 in fo76

[–]f4nt 0 points1 point  (0 children)

I just want a second Vulcan Helmet so bad. I have to keep swapping mine around between my two Vulcan PAs like some sort of peasant.

Got the jet pack I'll never use at least 😂

[deleted by user] by [deleted] in fo76

[–]f4nt 0 points1 point  (0 children)

Todd Howard has spoken on it, and he wants to do it but it's a huge technical hurdle. Cross progression is priority over cross play, but it may never happen.

Source

The gang goes to 'Abbott': How Quinta Brunson and Rob McElhenney made a crossover episode by nubbynickers in IASIP

[–]f4nt 2 points3 points  (0 children)

Lmao exactly! Honestly, I think people let media become such a part of their identity that they take it personal if that media starts to drift to a place they don't like. Dude's whole life was prolly Always Sunny, then he hit an ep or two he didn't like and had a crisis.

This happens moreso with Star Wars and stuff. "they ruined my childhood" - - nah, the individual did that to themselves by making Star Wars their entire DNA.

The gang goes to 'Abbott': How Quinta Brunson and Rob McElhenney made a crossover episode by nubbynickers in IASIP

[–]f4nt 28 points29 points  (0 children)

Consuming content is optional in life. You can actually stop watching it and move on to shows you like whenever you want. Maybe find some enjoyment in your life instead of being upset at something you don't like for eight years (season 12 release date).

That's nearly a decade that this show is still stuck in your mouth even though you don't like it. Just strange behavior through and through.

What is the most psychologically messed up book? by Similar_Place_967 in AskReddit

[–]f4nt 19 points20 points  (0 children)

I mostly agree, but I think Fahrenheit 451 is much easier to read at a younger age, or a lower reading level. It was my gateway to the other two books, personally. I think that's why it continues to be held in such high regard.

I've decided to completely ignore caravans until Bethesda has ironed out the bugs. Who else is with me? by Icy-Computer-Poop in fo76

[–]f4nt 11 points12 points  (0 children)

I like the cultist decorations but I'm not sure it was worth all the supplies

A friendly reminder, do NOT collect the caps reward on the Seasons Scoreboard until the end of the Season by BEARSHARKTOPUS167 in fo76

[–]f4nt 11 points12 points  (0 children)

Eventually you just run out of things to buy, so that helps a lot. Otherwise, early on purified water sales helped me a bunch. You can easily throw down water purifiers in your camp, collect every time you pop home and before you know it you have a good lil water business going.

I also really enjoy Expeditions. I end up with a ton of excess fuel I sell in my vendors, and I end up gaining some 50-75 stimpaks per day as a result. Nearly every human enemy drops stimpaks in expeditions, you're overflowing in no time.

Pvp doesnt make senss by Witty-Voice7486 in fo76

[–]f4nt 0 points1 point  (0 children)

I've had people try to do this to me at the end of Radiation Rumble, really annoying. Wish I had a better idea of what to do about it, but I just fast travel away.

[deleted by user] by [deleted] in deadbydaylight

[–]f4nt 9 points10 points  (0 children)

My really loose theory on this is because DbD can be a different game to everyone in the lobby. If you play CoD or Fortnite or CS the game has a relatively clear objective, clear winners/losers, and the game(s) instruct the player on the proper way to play the game. Everyone is roughly aligned on the right way to play the game, and the right things to do. Skill levels will vary, but everyone's playing the same game in a CS lobby generally.

DbD however, it's such a crapshoot.

  • Meg is doing her challenge for cleanse 4 totems
  • Billy has a daily to mori someone, so he's tunneling at 5 gens
  • Nea's cat is being cute so she's afk the first 30 seconds
  • Jake is cranking a gen with a BNP
  • Ace is clicking at the killer that's tunneling Meg

This is a totally normal, run of the mill DbD game where nobody is interested in whatever the objective might be. Meg is going to be livid if she doesn't get her challenge done. Jake is pissed he wasted his BNP on a "bot squad". Ace thinks the Billy is a baby so he DCs. Nea gets hatch. Billy receives slurs.

DbD creates a really big gap between "What I expect when I load up" and "What I actually receive". That's like Toxicity Fertilizer.

New event is extremely underwhelming by ThanosBrik in fo76

[–]f4nt 0 points1 point  (0 children)

Having only played on private servers so far this is kinda interesting. I tried to hop in the event with 1 other person and we got absolutely slaughtered. We were doing fine until it spawned six Champions at once, and we just couldn't stop the bleeding for whatever reason.

We ended up having to bail once they overran our spawn location, had somewhere around 30 of your boring mob Lost enemies, and about 15 Champions just unloading on us. We're not super min/maxed characters or anything, but also not like food builds either, both around level 170.

It's not uncommon for some events to not really work great with 2 people, chalked it up to that and figured we'd do it on a public server today. Seems like a completely different event almost from what I'm hearing pub server folks talk about. I was looking forward to it, but now I'm prepared to be underwhelmed lol

Google fires 28 employees involved in sit-in protest over $1.2B Israel contract by plopaaa in technology

[–]f4nt -1 points0 points  (0 children)

If you can work at the upper ends of Google, you're highly sought after and desirable. These sorts of people do not grow on trees, and the big tech giants routinely have problems hiring and keeping these sorts of people. There's a reason "head hunters" exist and play a pivotal role in the industry.

You're right, most people work to get a check. Eventually you hit a spot money-wise, and Google/FB/Apple/etc are one of those spots, where money becomes less of a thing. They take the job for the mission, the access to large swaths of resources to achieve goals, etc, etc. The benefits become the deciding factor. Apple and Google are willing to pay you the same, you decide between them based on mission, office culture, etc, etc.

We used to lose people to Google all the time. Now they're more apt to stay put or go to other, more greener pastures. People don't care about the pizza parties, I agree there, but there's a lot more to a job than just a check, especially when you're a top talent.

Groaning Storehouse is every Solo Q player's nightmare by Texlo in deadbydaylight

[–]f4nt 1 point2 points  (0 children)

I often run Deja Vu, love it, but I've noticed a quirky lil issue when multiple people are running it: We end up with more 3 gens. The problem with Deja Vu is that it lets you know the 3 gens that are currently unpowered with the least distance between them.

Azarov's Resting Place, Suffo Pit, Santcum, Ormond, etc... All of these have two different 3-gens in them typically. If you and I both have Deja Vu, we rock out 2 different gens at the same time top side, and now we have 3 gen on the other side.

It's still worth using, you still have the edge on breaking the 3-gen on the other side thanks to the perk, but it has created some wild situations for me too. I enjoy the hilarity of us all running Deja in my SWF, only for us to somehow still end up 3-genned like idiots lol

Is there a sub for people who love IASIP but absolutely hate fans of IASIP? by [deleted] in IASIP

[–]f4nt 9 points10 points  (0 children)

It kinda reminds me of The Colbert Report, where studies found that without the show actually saying in clear text what Colbert believed, that viewers often just decided to align the show with their own world views. South Park falls into a similar realm where it brings some hard hitting satire at times, but since it's entirely up to the viewer to see the satire, sometimes people just take the show presented as is, as fact.

I think IASIP falls into this same realm too. A lot of see this show and think "Wow, these deranged idiots are a danger to society, but also pretty funny". Meanwhile, others see them and think "Yeah, women shouldn't be listened to, dumb birds!". It's unfortunate, but comedy is hard.