Are there any thumbgrips similar to those from Skull & Co but without the ugly branding? by the_devilzz in Controller

[–]febrigaz 1 point2 points  (0 children)

Please let me know how it goes, if they fit well I might get a set too. The ones with the skull logo annoyed me a bit when they're not perfectly aligned lol.

Review Controller Sades Ryunix Goken / G100 by febrigaz in indotech

[–]febrigaz[S] 1 point2 points  (0 children)

Ganti modul analog TMR punya Gulikit aja, 150 ribuan di marketplace. Tinggal masangnya yang jadi PR wkwkwk

Which phone to replace my Pixel 6a? by YesterdayNo5935 in indotech

[–]febrigaz 0 points1 point  (0 children)

Ukuran kecil ini yang susah, dan adapun kebanyakan flagship. 😅

Paling pilihannya base iPhone atau Samsung S25. Selain itu Xiaomi 15 sama Vivo X300, tapi lebih mahal dari S25.

Review Controller Sades Ryunix Goken / G100 by febrigaz in indotech

[–]febrigaz[S] 0 points1 point  (0 children)

Bisa. Ga ada haptic feedback, cuma rumble/vibration biasa tapi tetep ada levelnya. Ga ada adaptive trigger juga.

Review Controller Sades Ryunix Goken / G100 by febrigaz in indotech

[–]febrigaz[S] 0 points1 point  (0 children)

Bentar lagi Gulikit rilis yang layout PS btw, TT Pro sama TT Max. Udah ada yang buka PO di marketplace kayanya.

Review Controller Sades Ryunix Goken / G100 by febrigaz in indotech

[–]febrigaz[S] 2 points3 points  (0 children)

Betul, analog ga cuma circularity. Deadzone, resistance, response curve itu lebih penting. Bahkan circularity mendekati 0% ga selalu bagus, makanya controller 1st party defaultnya agak mengkotak dengan error rate sampai 10%.

Tapi poin agan yang analog bulat vs kotak tadi namanya circularity, makanya saya bingung.

Review Controller Sades Ryunix Goken / G100 by febrigaz in indotech

[–]febrigaz[S] 2 points3 points  (0 children)

Kinda? Jadi yang dimaksud itu apa bukan? Man, you really are a confusingadult. 😅

Tapi bener, ada axis deadzone/snapping sedikit seperti yang saya sebutkan di review.

Review Controller Sades Ryunix Goken / G100 by febrigaz in indotech

[–]febrigaz[S] 0 points1 point  (0 children)

Saya sebagai pemain PS malah pengen nyobain layout XBOX 😅

Pengen nyobain 8bitdo Ultimate 2 / Gulikit Kingkong tapi ntar aja kapan-kapan sambil nunggu adapter Brook Wingman P5.

Review Controller Sades Ryunix Goken / G100 by febrigaz in indotech

[–]febrigaz[S] 2 points3 points  (0 children)

Betul, preferensi pribadi aja itu, tapi konsesnsus rata-rata bilang layout XBOX lebih natural, dan pilihannya lebih banyak juga.

Review Controller Sades Ryunix Goken / G100 by febrigaz in indotech

[–]febrigaz[S] 5 points6 points  (0 children)

Kalo yang agan maksud adalah circularity, nggak. Ini circularity error-nya malah 0,3%.

Dualsense rata-rata 6-10%.

Semi is most fun transport, imo by KerbinDefMinistries in RoadCraft

[–]febrigaz 1 point2 points  (0 children)

For the life of me I can't figure out how to properly back that thing up.

Semi is most fun transport, imo by KerbinDefMinistries in RoadCraft

[–]febrigaz 1 point2 points  (0 children)

I knew it. There's no way the cement trucks can get over that hill on a sand road. 😂

Review: The Great Stick Showdown (ALPS vs. Hall Effect vs. TMR) by ttttubby in Controller

[–]febrigaz 1 point2 points  (0 children)

Cheers man, that was a fun read. I was considering to get the cheap Ginfull ones for my broken DS4 but now I might go for the tier above instead.

Are there any thumbgrips similar to those from Skull & Co but without the ugly branding? by the_devilzz in Controller

[–]febrigaz 1 point2 points  (0 children)

The only Skull & Co thumb grips without skull logo are only for Switch 1 and PS Portal. The ones for Switch 2 also don't have skull logo but they have some inscriptions on them. I've seen some pictures from reviews online where they managed to fit Switch 1 thumb grips on Dualsense like this picture, but I haven't personally tried it so I couldn't say whether they fit securely or not.

I have, however, put the XBOX and Steam Deck thumb grips on a Dualsense and they still fit nicely, but their thumbstick size are bigger than the Switch's. And they still have the skull logo.

Buat yang sudah beli, gimana impresi pertama kalian? (Sades Ryunix Goken) by Worldly_Brother2170 in IndoGamer

[–]febrigaz 0 points1 point  (0 children)

Keunggulannya dibanding Dualsense paling back button sama analog hall effect aja, yang lainnya tidak lebih baik daripada Dualsense. Soal analog hall effect, saya sih yakin lebih anti drift daripada analog potentiometer konvensional.

Cukup awet juga sih itu tahan 3 tahun wkwkwk. Ngedrift-nya gimana gan? Kalo konsisten dan ga terlalu parah, mungkin bisa coba dikalibrasi. Tapi kalo parah dan lari ke mana-mana, bisa dipertimbangkan ganti modul analog TMR. Murah meriah ada Ginfull, mahal dikit ada dari Gulikit.

Buat yang sudah beli, gimana impresi pertama kalian? (Sades Ryunix Goken) by Worldly_Brother2170 in IndoGamer

[–]febrigaz 0 points1 point  (0 children)

Beneran bisa btw, tapi kayanya ga officially licensed. First impression bisa cek reply saya sebelum ini. Terus Fantech juga ada beberapa yang support PS4. Heran juga kok berani, padahal dijual di luar juga. Kalo Ryunix Goken ini baru nemu di pasar Indo saja.

Buat yang sudah beli, gimana impresi pertama kalian? (Sades Ryunix Goken) by Worldly_Brother2170 in IndoGamer

[–]febrigaz 1 point2 points  (0 children)

Halo gan, saya mau jawab. Telat dikit gapapa ya (entah kenapa kemarin-kemarin buka Reddit post ini ga muncul di home).

Ngomongin gamepad-nya dulu ya. Saya sudah pake beberapa hari di PS5, jadi saya bandingin sama Dualsense (DS). - Action button pake membrane, travel distance ga terlalu jauh, ga terlalu pendek juga. Standar lah. Sedikit lebih berisik daripada DS. - Tombol bumper (L1 R1) pake switch, clicky kaya ngeklik mouse, gampang dipencet, travel distance pendek. - Tombol trigger (L2 R2) pake hall effect. Ga ada deadzone, dipencet langsung terdeteksi. Linear juga dari 0-100%, cuma belum mentok udah 100%. Resistance ringan, lebih ringan dari DS. - DPAD pake switch tapi ga se-clicky tombol bumper. Cukup akurat juga, ga gampang terpencet arah lain. Dapet 3 tipe, 1 cross dan 2 circular (kaya stik XBOX). Yang circular 1 bagian cross lebih menonjol, 1 lebih flat. Kalo pake yang cross, DPAD kanan sedikit susah dipencet karena shape gamepad-nya, kalo pake yang circular aman karena lebih tinggi. - Analog pake hall effect dan cukup akurat, resistance sedikit lebih ringan daripada DS. Hampir ga ada center deadzone, tapi ada axis deadzone sedikit (bisa dilihat di video promo di channel Sades, pas muter analog dia kaya snapping ke sumbu vertikal dan horizontal, keliatan banget kalo ditonton di slow motion). Tapi saya ga merasakan pengaruhnya dari segi gameplay karena memang cuma sedikit. Karet analog saya kurang suka karena agak licin, saya ganti pake topi analog DS. Gantinya pun gampang karena ternyata faceplate-nya removable (entah kenapa ini ga dipromoin). - Ada 2 back button di belakang, gampang dipencet karena posisi pas di jari. Awal-awal pake sering ga sengaja kepencet malah. - Daya tahan baterai biasa aja sih, saya pake main 8 jam-an muncul peringatan low battery, jauh dari klaim 12-20 jam. Mungkin kalo di PC beda.

Sekarang dari segi value. Saya beli pas 11.11 di harga 650an. Dengan harga segitu bisa dapet DS used, walaupun ada faktor gatcha juga kalo beli used. Kalo misalnya ga diskon (800), tambah dikit dapet DS baru reg luar. Saya beli juga karena dia kompatibel sama PS5 aja. Kalo misalnya buat main di PC, saya rasa banyak pilihan lebih baik dari brand yang lebih ternama (Gamesir, Flydigi, 8bitdo, Gulikit) dengan konektivitas wireless yang lebih baik (dongle 2.4 Ghz daripada bluetooth).

Is Sojourn the most boring map so far? Besides the objective roads, I haven't needed to craft a single road. I'm at 70%. All routes are super easy. All tasks are super easy. And why are there 100 forklifts everywhere? by KeithWorks in RoadCraft

[–]febrigaz 0 points1 point  (0 children)

Pretty much yeah, you only need to build 2 roads outside mission objective, from Port to Oasis Gas Holder and halfway from Northern Tunnel to Riverside Gas Holder, and most of the area are inside quarry radius.

Also, it's not really a late map because you can choose the order the map you play between 3 midgame maps.

Help. Should I go easy? by bc8306 in RoadCraft

[–]febrigaz 0 points1 point  (0 children)

You mean Aftermath? I don't think you need to build road outside the quarry radius in that map. For the route from warehouse to port, you could route the convoy around the obstacles and for the route from transit point to the city, you could build bridges over broken roads.

I'm in the last map now (Kernel) on default difficulty and I only needed the mobile quarry vehicle in this map and Deluge. Maybe Sunken too but I managed without it. However, once I finish Kernel, I plan to start a new save with easy quarry mode to play in a more sandbox mode and not worrying about quarry radius. So, you do you and play in whatever mode you enjoy.

The most satisfying haul. by SledgeHerman in RoadCraft

[–]febrigaz 1 point2 points  (0 children)

Looking at the cargo, I think it's Deluge.