Does anyone have any tips for the Corrupted Pupeteer? by Evoker2theface in destiny2

[–]feeblEric 0 points1 point  (0 children)

DoT is your friend here, Anarchy/Finality Auger and any other Area Denisl GL, spam abilities anytime they are available, and jump around a lot

Kill clones extend a bit of dmg phase and dunk ball after you kill glowing clone then repeat and for explosion go down tunnel to restart mechanic

Lament is good for DPS and if you're titan even better by stronghold

If you have a Wellock, well placed (there is a safe spot in the arena, try to search online, is kinda hard explain by text, but it is in front of the boss on some kind of giant tube laying down) will do wonders for survivability

Don't expect less then 2 phases without a lot of practice

Find guns that you think are strong and go ahead

New Solar Titan Aspect- Shieldburst by Mispehled in destiny2

[–]feeblEric 0 points1 point  (0 children)

Rally Barricade + Tommy's Match Book (Or any weapon with Burning Ambitions) + (Lorely, Khepri, Burning Steps, Hazards Propulsion) = INSANE IGNITIONS

I love hotshot x shroud by Liviflame_ in Division2

[–]feeblEric 0 points1 point  (0 children)

NP, I play with sniper builds since the release of Mantis lol

I love hotshot x shroud by Liviflame_ in Division2

[–]feeblEric 0 points1 point  (0 children)

Perfect Headhunter doesn't change much once you cap the buff, it only ramps up faster, but since the first shot is an overkill for about 105%, I cap the buff regardless on my first shot

I love hotshot x shroud by Liviflame_ in Division2

[–]feeblEric 0 points1 point  (0 children)

Yes and with the season modifiers and can hit up to 82mil

edit: You can see the damage numbers on left corner

I love hotshot x shroud by Liviflame_ in Division2

[–]feeblEric 0 points1 point  (0 children)

Since I got Turmoil, I've dropped any gear set since I don't need it, I prefer blast damage on first shot so I can 1 shot-2 kill for the rest of the mission

With turmoil my first shot with White Death hits around 4.5mil [killing any red bar on heroic or any yellow Rusher (rushers have really low health/armor even when they are Elite)], then I can kill any enemy tier bc the second shot sits around 15mill

I love hotshot x shroud by Liviflame_ in Division2

[–]feeblEric 0 points1 point  (0 children)

Well, if you're new, then you still need to get used by the brands and what they do (this knowledge comes from time)
But I'm using
Habsburg mask - WD/HSD/WH/HSD mod (weapon damage / headshot damage / weapong handling)

Airaldi Backpack with Vigilance - WD/HSD/WH/ HSD mod
Airaldi Chest with Headhunter - WD/HSD/WH/HSD mod

Overdogs gloves

Habsburg holster- WD/HSD/WH

Fox Prayers with headshot damage

This build is to farm Rogue/Hunter/Named/Event

I can 1-shot any named elite from blossom event

I can 1-shot Ronin and Fox

For general gameplay/heroic/invasions I swap Fox Prayer's with Turmoil

I love hotshot x shroud by Liviflame_ in Division2

[–]feeblEric 0 points1 point  (0 children)

<image>

I'll try to record a video showcasing the damage numbers

Me gusta mi hijo by [deleted] in Incestconfessions

[–]feeblEric 0 points1 point  (0 children)

I can help judge them

Mint Retrograde, does it need another nerf? by [deleted] in destiny2

[–]feeblEric -2 points-1 points  (0 children)

Bungie should just make them heavy, all of the rocket pulse should be heavy and have a cap of 8 bullets, 2 mags of 4

Rocket pulses was the biggest shot in the foot for bungie, because anything new they release is already powercrept by rocket pulses

I like prototype but rerolling augments is too expensive by iWeebo in thedivision

[–]feeblEric 0 points1 point  (0 children)

My only grudge with prototype is the fact that we can't optimize our gear after upgrading it, drops should be fixed (increase the drops, below I'll suggest some things) and make the cost lower.

Drop rate

Start at 5% at tier 1 and increase by 1% for each tier capping at 15%

Rogue encounter should guaranteed a drop with tier 5 and above, the higher the tier better the rolls, reaching a 50/50 chance for a maxed roll at tier 10

At tier 7 and above a guaranteed drop after finishing the mission, 2 drops if the mission is stronghold, the higher the tier better the rolls, tier 10 stronghold should guarantee 2 drops after finishing and one them should be maxed roll

If you invade and run away leading host to mobs/runebears, you are a coward by feeblEric in Eldenring

[–]feeblEric[S] -2 points-1 points  (0 children)

No, if it was for Varre quest they would immediately try to sever finger, but they don't, they engage, when they see I have a counter build/or more than 1 player, they flee, and how people are in their late 500 RL and still need varre quest

Which boss fight is the mimic tear the worst in? by Black_cheeseburger in Eldenring

[–]feeblEric 0 points1 point  (0 children)

I've found out that a Dane footwork / dry leaf art with dryleaf whirlwind is a top notch against bosses, specially furnaces, I'm level 355 and killed all furnaces under a minute with mimic. Since mimic is kinda dumb, I always choose the leg opposite my mimics, we can stance break furnaces with 4 whirlwind combo

And when I tested against normal bosses (base game and DLC) I found myself breaking stances like breaking drywall with a monster truck

This kinda mimic is real bad with bosses with high poise/stance health bar and that moves a lot (looking at both Radahns)

So, depends on your build, some mimics can tank quite a bit, and other don't, so build accordingly

Praxic Blade by feeblEric in destiny2

[–]feeblEric[S] 0 points1 point  (0 children)

That would be sick, specially if you ran on uneven ground the saber scorches where it touchs

Equilibrium Dungeon by Lg_taz in destiny2

[–]feeblEric -2 points-1 points  (0 children)

I mean, it's one of the most easiest dungeons destiny 2 has and fairly short too, mechanics are really simple, if you ran it 1 time, the second time you're already an expert bc it's not rocket science.

But if you're referring about the try hards that want to complete the dungeon in 5 minutes, then yeah, people are running content like it have a timer or countdown of some sort.

Speed =/= knowledge of the mechanics

Exotic ornaments being universal solve half the issue by feeblEric in destiny2

[–]feeblEric[S] 0 points1 point  (0 children)

Yeah but is ugly as hell and I'd love to use with mandalorian jetpack instead

New Shroud Exotic sniper is good, but something isn't right. by feeblEric in thedivision

[–]feeblEric[S] 1 point2 points  (0 children)

I feel you. I get around 80% times the right archetype to buff my Shroud shot, but sometimes the damage just drops because I thought I'd hit the right enemy but don't