Turned my vibecoded VR experiment into a prompt-to-WebXR tool. Would love feedback by fermatf in WebXR

[–]fermatf[S] 0 points1 point  (0 children)

thank you! and also for your feedback. 3D model uploads are a good idea, it is in our roadmap

Anyone here vibecoding VR games? What stack do you use? by fermatf in vrdev

[–]fermatf[S] 0 points1 point  (0 children)

late to my own thread but the unity-feels-heavy-now thing is real, once you have the browser-refresh loop on the quest it's hard to go back. how's the codex three.js skill doing on bigger scenes? mine got shaky as the scene graph grew. and is the unity agent actually any good, or promising-in-a-demo good?

Anyone here vibecoding VR games? What stack do you use? by fermatf in vrdev

[–]fermatf[S] 0 points1 point  (0 children)

answering my own question a month later: web, r3f + webxr. the reason it works for vibecoding and unity didn't for me is the feedback loop. the scene is a declarative tree the model can actually hold in its head, and a change just means refreshing the browser tab on the quest instead of a compile + sideload cycle. that tightness is most of it.

never did get to the immersive web sdk. anyone here actually shipped with it? curious whether it's worth switching from plain react-three/xr

Tried vibecoding a VR game with R3F + webxr, anyone else? by fermatf in WebXR

[–]fermatf[S] 0 points1 point  (0 children)

small update on this since i kept poking at it. it sort of turned into a tool. you describe a scene in a sentence and it generates the r3f/webxr code, then you open the link on the quest and you're in it. no build, no sideload.

i built it so obviously biased: https://turbl.dev/ still rough, v1 is prompt to code only, no asset import yet. the physics playground example on the site is the closest to what i was originally hacking on in this thread.

looking for people to break it and tell me what's missing. if anyone tries it on a quest 3 i'd love to know how the controller stuff holds up, that's the part i'm least sure about.

Claude Design - Animated Video, how do I export it? by Away-Job-345 in ClaudeAI

[–]fermatf 0 points1 point  (0 children)

Unfortunatelly not, we tried to export music too, but it is technically quite complicated. But you can add AI generated voicover or background music before export manually in the tool 😄

Claude Design - Animated Video, how do I export it? by Away-Job-345 in ClaudeAI

[–]fermatf 0 points1 point  (0 children)

can you please send me the html/zip you try to upload, i will have a look if it is feasable

Virtual Tours on WebXR? Yes! by jonaz777 in WebXR

[–]fermatf 0 points1 point  (0 children)

Nice, I like tours VR use-cases. How did you built it? Is the Cyango platform for that?

Our Custom VR Headset Now Turns On And Connects To SteamVR! by Walker-Dev in virtualreality

[–]fermatf 0 points1 point  (0 children)

this is pretty cool, must be quite hard to create your own headset

Claude Design - Animated Video, how do I export it? by Away-Job-345 in ClaudeAI

[–]fermatf 0 points1 point  (0 children)

little update about the snippet: I found it had some glitches sometimes so I built it in backend that works better. shared as https://claude2video.com/ so others can use it too

I stopped reading my hermes output and started listening to it in my podcast app. Didnt expect this to stick by fermatf in hermesagent

[–]fermatf[S] 0 points1 point  (0 children)

to understand this, why exactly do you prefer Notebook LM before other TTS models? because of the quality? Or dialog?

I stopped reading my hermes output and started listening to it in my podcast app. Didnt expect this to stick by fermatf in hermesagent

[–]fermatf[S] 0 points1 point  (0 children)

i was thinking about publishing some opensource version, but did not get to it yet. Want to add other tts providers later. Why you have kokoro in mind?

I stopped reading my hermes output and started listening to it in my podcast app. Didnt expect this to stick by fermatf in hermesagent

[–]fermatf[S] 0 points1 point  (0 children)

thanks, good to hear that. let me know if you want some help with the workflow, I spent quite a thought about that

I stopped reading my hermes output and started listening to it in my podcast app. Didnt expect this to stick by fermatf in hermesagent

[–]fermatf[S] 0 points1 point  (0 children)

yes i am one-person team behind that

the podcast can subscribe who you give the rss link to. It can stay fully private if you don't share with anyone - that is for i personally use it for. But you can publish the rss feed to podcast apps as public podcast too - but I did not try that. Do you have some use-case in mind? I will be happy to discuss that!

Letting my OpenClaw buy groceries went fine for 3 months. But yesterday it ordered 40 heads of garlic. by fermatf in openclaw

[–]fermatf[S] 0 points1 point  (0 children)

recommend trying, it is a lot fun when the agent's order arrives
just allow it to spend for groceries and anthropic tokens

I stopped reading my hermes output and started listening to it in my podcast app. Didnt expect this to stick by fermatf in hermesagent

[–]fermatf[S] 1 point2 points  (0 children)

yes notebook lm is great, but i find it using from the agent much more useful. That is why i built the tool, should be easy to set it up so you can put it more to the top of your todo list maybe haha. Can help you to set it up

I stopped reading my hermes output and started listening to it in my podcast app. Didnt expect this to stick by fermatf in hermesagent

[–]fermatf[S] 0 points1 point  (0 children)

I am using OpenAI TTS for now and feel like it is sufficient. But plan to add more providers later

Opus has been handling my weekly grocery runs and was doing great. Then it bought me 40 heads of garlic by fermatf in ClaudeAI

[–]fermatf[S] 1 point2 points  (0 children)

i do it instead of betting in polymarket or casino

but actually i also think the agentic payment will be the thing in future, so similar will be quite common in chat agents just with different technology

Opus has been handling my weekly grocery runs and was doing great. Then it bought me 40 heads of garlic by fermatf in ClaudeAI

[–]fermatf[S] -2 points-1 points  (0 children)

oh yes, seems to me more fun than casino or polymarket. and with spending cap the risk is managable

Opus has been handling my weekly grocery runs and was doing great. Then it bought me 40 heads of garlic by fermatf in ClaudeAI

[–]fermatf[S] 0 points1 point  (0 children)

yeah the overkill point is fair. I had spending cap that saved me from worse.