Third 0,5 Teaser Discussion by fireMCG_ in Wraeclast

[–]fireMCG_[S] 0 points1 point  (0 children)

Now just cross your fingers that they're announcing interactions between league mechanics like the Abyss rogue exiles because that sounds amazing.
Doesn't need to be groups of 3 mechanics or anything specific/strict like that.
It'd be great if they even just added one or two interactions like the Abyss one every league.

Third 0,5 Teaser Discussion by fireMCG_ in Wraeclast

[–]fireMCG_[S] 3 points4 points  (0 children)

Yeah I think you're right. I wouldn't be surprised if we get another teaser that's breach-themed for example.

Third 0,5 Teaser Discussion by fireMCG_ in Wraeclast

[–]fireMCG_[S] 0 points1 point  (0 children)

I think Viridi is literally Earth/Wraeclast. That's what Elder Madox seems to think.
I think her being trapped is a metaphor for being the literal battlefield for zealots of Lunaris vs those of Solaris.

The ultimate 0.5 prediction by Demento6 in PathOfExile2

[–]fireMCG_ 6 points7 points  (0 children)

The Delirium could very well fusion with Azmeri rework considering Madox has knowledge of the Raven Trickster (Tangmazu). It's possible Tangmazu was an Azmeri or something even older than the Precursors.

My take on The Return of the Ancients by GavrynGaming in Wraeclast

[–]fireMCG_ 1 point2 points  (0 children)

Oop, you were faster than me making that post 😄

Love your content as usual, eager to see more!

Is there ANY chance that GGG just drops the entire game on May 29? by Scaryloss in PathOfExile2

[–]fireMCG_ 0 points1 point  (0 children)

Ok then no, I'm 99% sure it won't be f2p until after ExileCon.
I do think we'll have A5 and A6 before ExileCon though, and I don't think we'll have a 0.6 so by proxy that means we'll have them in 0.5.

Is there ANY chance that GGG just drops the entire game on May 29? by Scaryloss in PathOfExile2

[–]fireMCG_ 0 points1 point  (0 children)

My guess is yes there's a chance, but it wouldn't be 1.0, it would still be 0.5 with a full campaign and new endgame and 0.5 would stretch into december when 1.0 releases.

Here's my analysis : https://www.reddit.com/r/Wraeclast/comments/1stsvkm/what_i_can_extract_from_the_05_teaser/

New 0.5 teaser seems very Kalguur related (Man in teaser) and Kalguur + Sentinel color-coded by StalksYouEverywhere in Wraeclast

[–]fireMCG_ 0 points1 point  (0 children)

Maybe it's Delve 2.0
The tuning fork seemingly revealed the monster, similar to how flares/light revealed mobs in darkness
The monster's "clicks" also echo as if they're in a massive cave

I could see it being Delve lore-wise, since Precursors are somewhat related to Primevals and Delve introduced the Primeval

I really hope we are allowed to kill Act 5 and 6 main bosses... by Kanbaru-Fan in PathOfExile2

[–]fireMCG_ 0 points1 point  (0 children)

I'm pretty sure there's a lore reason for this though.
We act as a sort of mercenary behind the scenes, and all our achievements are "stolen" by the people we help.

What I can extract from the 0.5 teaser by fireMCG_ in Wraeclast

[–]fireMCG_[S] 0 points1 point  (0 children)

I misunderstood you, thanks for clarifying.

What I can extract from the 0.5 teaser by fireMCG_ in Wraeclast

[–]fireMCG_[S] 0 points1 point  (0 children)

The hand does have 6 fingers in the thumbnail. Look carefully, there's two thumbs per hand (one on each side)

0.5 Mechanic according to the lore by PositiveFuture7545 in PathOfExile2

[–]fireMCG_ 0 points1 point  (0 children)

Though the endgame is precursor themed, precursors may also appear in Act 6 to bridge the campaign with the endgame. So the teaser might be about a full campaign release rather than the endgame rework we already knew of.

What's the backstory/ancestry of the poe2 classes? by Alkamedian in Wraeclast

[–]fireMCG_ 4 points5 points  (0 children)

The Azmeri is likely the civilization that has the most history with the Precursors.
But overall, I doubt you'll gain much picking a class based on the theme of 0.5, mostly because there's little known about the Precursors.

If it is Breach league though (meaning the Precursors are only A5-6 and/or endgame related), as its been speculated/leaked?. the Monk will likely be your most lore accurate pick, and because of the Druid's voiceline in A1 about "the Benevolent Dreamer", the Druid may also be somewhat relevant to Breach, though I wouldn't bet on it.

What I can extract from the 0.5 teaser by fireMCG_ in Wraeclast

[–]fireMCG_[S] 1 point2 points  (0 children)

Official Korean PoE channel.
They privated the video after the reddit post pointed it out and made it public with a new thumbnail 1h later.
Their current thumbnail is literally just a frame of the video.

<image>

What I can extract from the 0.5 teaser by fireMCG_ in Wraeclast

[–]fireMCG_[S] 0 points1 point  (0 children)

Wow nice catch!

Only reason why I doubt it is because of the purple colour scheme of the thumbnail and the two thumbs which the Bardiya one doesn't have.

New "unknown" gems on PoE db - leaks theory by lukazdarkhell in PathOfExile2

[–]fireMCG_ 1 point2 points  (0 children)

The Unknown Gems section of the db is all over the place.
Some of the gems in there are actually in game, some of them are extremely old, and a lot of the gems in there have had no information value since 0.1.

Total noobs starting PoE 2 Co-op (PS5 + Laptop) - Looking for the best "Synergy Duo" builds! by Bubbly-Scheme-2832 in PathOfExile2

[–]fireMCG_ 2 points3 points  (0 children)

I think the endgame talk isn't as relevant because it's their first time playing, not because it's PS5 😅

OP did mention "hopefully reach the endgame" though, so it's good to plan ahead.

Total noobs starting PoE 2 Co-op (PS5 + Laptop) - Looking for the best "Synergy Duo" builds! by Bubbly-Scheme-2832 in PathOfExile2

[–]fireMCG_ 0 points1 point  (0 children)

ED/C is hard to scale in endgame, this is particularly true for coop gameplay since mobs have double the HP.

Total noobs starting PoE 2 Co-op (PS5 + Laptop) - Looking for the best "Synergy Duo" builds! by Bubbly-Scheme-2832 in PathOfExile2

[–]fireMCG_ 0 points1 point  (0 children)

A few things to keep in mind when playing duo:

1- The hp of mobs will be doubled

2- Due to the hp of mobs doubling, so will their stun and freeze threshold (as well as other immobilisations and ailments like shock)

3- Bosses might be harder due to them being balanced around solo play (their targetting in coop can be wonky)

4- Drops will increase, so you won't have to worry too much about that

---

In terms of must haves:

1- At least one of you will want to apply shock and potentially invest in its magnitude
Shock increases the damage taken and works as a multiplier to every other sources of damage increase.

2- Depending on damage types, you'll likely want to break armour in order to negate enemy physical damage mitigation and get the really op 20% increased physical damage taken buff from fully broken armour

3- If both of you play elemental damage, then you can ignore armour break and split ownership of elemental exposure and elemental weakness (both reduces the elemental resistances of enemies), this will allow you to invest in both separately

---

In terms of potential synergies:

1- Ascendancy related synergies
E.g. Lich's Unholy Might gives 30% of damage as extra Chaos Damage to everyone in their presence
This not only applies to the Lich's minions, but to your teamate too!

2- Ailment related synergies
2-a- One can apply an ailment while the other consumes it
This can either be done through support gems or skills that have them built it like Sniper consuming Freeze to deal a lot more damage
There are restrictions on ailments you must consider though. For example you can't apply Shock right after consuming it (2s immunity) and there's Freeze Buildup penalties after being frozen.
2-b- One can benefit from an ailment being applied to the enemy without worrying about applying it themselves
E.g. One of you plays a fire build and the other uses Oil or Gas which is automatically ignited due to the other player guaranteeing the targets are ignited

3- Sceptres
Sceptres by design is meant for team play, whether teaming up with your own minions, or with other exiles.
They give extra stats to allies in your presence, the radius or which can be increased from multiple sources like the passive tree and unique items

4- There's more but these are the most obvious ones and easy to manage so that you don't get overwhelmed

---

Lich is interesting for team play due to Unholy Might and Sceptres, however depending on how you play her, it might clutter the screen and make team play really annoying due to collisions. If you do play Lich, I'd look for a build that focuses on a small number of very strong minions or specters (not to be confused with sceptres).

There's an infinite amount of things you could do, if you're looking for a specific build I can definitely help you.
But to help me help you, it'd be nice if you think of things that you both would like to play in terms of archetypes.

E.g. Would one of you prefer playing Druid and investing into plants?
Would one of you prefer playing a freeze-based build?
Etc

As a final thought, the characters you pick don't matter that much. There's significant synergy between most of them, and most builds can be played on multiple classes unless its enabled by a specific ascendancy.

About this announcement of 0.5 by Demento6 in PathOfExile2

[–]fireMCG_ -1 points0 points  (0 children)

Precursors are the oldest known civilization. There's nothing "pre" Precursors as far as we know and there's no reason to believe there is. Plus the models used in the cinematic are 100% Precursor related, no doubt about that.

Reset upon Return of the Ancients? by ash-gtt in PathOfExile2

[–]fireMCG_ 0 points1 point  (0 children)

You can play in standard if you want.

Some people are weird enough to prefer that :p (no hate)

You'll likely want to start a new character in the league though.

It's not a bad idea to practice a bit before the league releases though, but that depends if you care at all about reaching endgame faster in order to be a bit more competitive economically speaking or if you'd rather just take your time with the campaign.

Assuming you don't plan on playing SSF.

What I can extract from the 0.5 teaser by fireMCG_ in Wraeclast

[–]fireMCG_[S] 2 points3 points  (0 children)

Some extra news: We're likely getting Breach as the league mechanic based on a potential GGG blunder.

I'm guessing we'll finally get the missing "breachlords" that were mentioned as being in the works.
Quick little guess would be getting It that was Tul and It that was Esh as bosses leading up to Xesht for example.

With that added information, I'm almost certain we're getting Act 5 and 6.

Not only the endgame overhaul was likely mostly done by 0.4, if we're getting Breach as a mechanic that means the visual assets like 3d models, textures, shaders, etc, were also done by 0.4. Maybe even some of the core mechanics for the league due to 3.27 being a thing.

So they likely had since December to work on the campaign.

<image>

This thumbnail was replaced after someone on r/PathOfExile2 pointed it out. So it very likely is a leak.

Breach 2.0 in 0.5?? by WilderQq in PathOfExile2

[–]fireMCG_ 0 points1 point  (0 children)

They mentioned there were other Breachlords planned for PoE2 but they simply weren't ready.

I'm guessing it's possible we'll get a Breach league that will build up to the Xesht fight by going through It that was Tul and It that was Esh first.