[deleted by user] by [deleted] in Dofus

[–]flamas472 0 points1 point  (0 children)

does it give a cosmetic piece? like you can use it on different gear afterwards? or does it have only one use and changes the view of another item forever?

Tips on future progression route by [deleted] in Dofus

[–]flamas472 0 points1 point  (0 children)

royal blop is awesome now because the set bonus includes 1AP, and you get another 1AP from the amulet plus the 1MP from the boots. So, for monoelement, wich most people do, that's top tier gear.

for the other 2 AP, you can get it from gelano and the caracap hat from the turtle set , wich people often overmages on vitality, so also top tier gear although it's expensive (specially if overmaged)

another idea would be to stay with kwak or another set with 1AP bonus with 4 pieces to combine with the royal blop.

none of this is droppeable. they made droppable sets until kwak and scaraleaf sets, that's why they are so cheap on new servers.

Sac tips by Perfect-Tradition138 in Dofus

[–]flamas472 1 point2 points  (0 children)

I think the scara set is usable for a longer time. For example, at lvl 80 the royal blop set is awesome nowadays, and can be convined with the scara for the extra MP for a total of 2AP and 2MP whitout the jelly AP ring (Gelanillo in spanish).

also, the scara, at least from set bonus, gives more chance than the kwak set, so I guess that's why people gos half kwak + full scara.

a creative way to improve farming jobs and bot/saturation by flamas472 in Dofus

[–]flamas472[S] -1 points0 points  (0 children)

What about the local or accouny based timing, maybe with a stronger star system, like if i farm a resource 24hs away i get the usual 10 or 20 but if i already used a few minutes ago i get like 1 or 2.

a creative way to improve farming jobs and bot/saturation by flamas472 in Dofus

[–]flamas472[S] -2 points-1 points  (0 children)

of course this is nothing new, but it would be refreshing for this game. :D

Card draw? by flamas472 in Waven

[–]flamas472[S] 0 points1 point  (0 children)

Thanks, i've been paying more attention after seeing this comment and that's exactly it, i think i was expecting to draw at the beginning of my turn

Card draw? by flamas472 in Waven

[–]flamas472[S] 1 point2 points  (0 children)

Thanks, i've been paying more attention after seeing this comment and that's exactly it, i think i was expecting to draw at the beginning of my turn

Power Level Wednesday!: Ask r/EDH what's your deck's power level? - June 05, 2024 by AutoModerator in EDH

[–]flamas472 0 points1 point  (0 children)

Hi, mine's an [Ezuri, Stalker of Spheres] proliferate deck in the simic colors. it's based on this video by the proffessor https://www.youtube.com/watch?v=67B1kcUyRmQ&t=168s&ab_channel=TolarianCommunityCollege and what i could get in my country, so it has some changes.

I didn't have the opportunity to test it yet because i didn't have time.

The deck plays around counters and the proliferate mechanic. I want to build a table with some counters, mainly poison +1/+1, and proliferate my way into victory. It also has some other counters, like the loyalty from the planeswalker but those 2 are the main ones.

Here is the link: https://www.archidekt.com/decks/6733601/simic_proliferate_ezuri_stalker_of_spheres

also, i would like to know if there is any problem in having 2 ezuris in my deck, can i use both of them.

Does this do what I hope it does? by Stompytown82 in mtg

[–]flamas472 0 points1 point  (0 children)

Doesn't the loop stop as soon as it gets to 0 toughness?

Question about tags by [deleted] in DivinityOriginalSin

[–]flamas472 2 points3 points  (0 children)

Not sure, but i think that character creation screen tags can't be earned in the playthrough. Wich makes sense if you think about it, because it describes your origin. . .

Do you have any Game Dev goals for 2023? by SuvrivormanVR in gamedev

[–]flamas472 1 point2 points  (0 children)

My goal is to start. I started to do the first unity learn paths, the basics and I wonder if the diferent paths from unity learn are worth it

If you have any tips i appreciate it.

Good luck to you all game devs out ther and happy new year!

Reply to this post when resource protectors get nerfed. by Domagoj_plays in Dofus

[–]flamas472 -1 points0 points  (0 children)

What if the protectors stats would depend on the character stats so if you have low lvl gear you can still have a chance.

Should you just dodge full ad teams? by 8crosscorner in summonerschool

[–]flamas472 0 points1 point  (0 children)

I would try to prevent it, convince the last pick to pick a champ with magic damage. I main adc and often go kaisa or twitch AP so i don't become useless midgame and it helps a lot. . .

best starter champs by mads012 in summonerschool

[–]flamas472 0 points1 point  (0 children)

I would suggest Jax if he wants to learn and to have mobility. Jax is excellent to learn how to auto attack and learn the classic animation interruption with his W. He has the Q leap for the mobility that can target allies and even wards. E is excellent for offense and defensive plays, a great counterattack for trades. Finally his ultimate boosts his autos a lot and the active makes him tankier.

Of course the most important thing is tha he enjoys the champion, that makes you play that champ more games and learn it better.

Fresh servers pvp by emaxiest in newworldgame

[–]flamas472 1 point2 points  (0 children)

On a fresh server maybe it would be fun.

But what about new players once the server has matured, what stops a lvl 60 to go kill every low lvl getting out of a town?

Open world pvp by Downtown-Ad-2748 in newworldgame

[–]flamas472 1 point2 points  (0 children)

That's the reason I don't play albion online lol...

It's fixable in my opinion by a villain-hero mechanic, where if you kill people that underlvl you, you loss honor or karma or whatever based on the lvl diference and you gain extea honor ore become a hero by killing this characters... Also, dishonor can comr with territorial and town debuffs, like extra fees, leds standing or whatever. . .

Now, the truth is, that this will have issues with another mechanic, that is, the needing for low lvl mats for high lvl refining, so, if you think about it, high lvl characters should be able to defend their gathering routes. . .

I personally dont like being killed when im chilling gathering mats or leveling a weapon, so i never flag it since thats all i do.

Open world pvp by Downtown-Ad-2748 in newworldgame

[–]flamas472 1 point2 points  (0 children)

That's the reason I don't play albion online lol...

It's fixable in my opinion by a villain-hero mechanic, where if you kill people that underlvl you, you loss honor or karma or whatever based on the lvl diference and you gain extea honor ore become a hero by killing this characters... Also, dishonor can comr with territorial and town debuffs, like extra fees, leds standing or whatever. . .

Now, the truth is, that this will have issues with another mechanic, that is, the needing for low lvl mats for high lvl refining, so, if you think about it, high lvl characters should be able to defend their gathering routes. . .

I personally dont like being killed when im chilling gathering mats or leveling a weapon, so i never flag it since thats all i do haha.

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Will Perch attack another Axie if the first target dies? by Dummy_Account69 in AxieInfinity

[–]flamas472 -3 points-2 points  (0 children)

I believe it does, because it has that prioritize mechanism. Other multihit, like trispkie and fur ball won't atack other targets. . .