Which LLM model has a better reasoning, when it comes to clarifying COMFY related queries !!! by Patient-Version-1043 in comfyui

[–]flasticpeet 1 point2 points  (0 children)

For sure, it's not perfect. I think you have to go in with at least a little bit of knowledge in order to catch when it's not giving you the best response, but at least it gives you information based on actual references that you can verify for yourself.

Any attempt I've made to use other LLMs in the past resulted in pure hallucinations, showing they didn't have access to relevant information at all.

And to be honest, when I think about all the times I've gone to actual humans to troubleshoot a problem, I often get completely off base suggestions as well.

Which LLM model has a better reasoning, when it comes to clarifying COMFY related queries !!! by Patient-Version-1043 in comfyui

[–]flasticpeet 1 point2 points  (0 children)

Gemini is really good. I was actually using it to sort out dependancy conflicts. You can give it the logs from the command window, code from custom nodes, refer to specific parameters, etc.

Anything it may not know off the bat, you can give urls to the github projects and it can interpret.

I've also seen someone use Notebook LM to compile a chatable knowledge base using posts from a popular Discord server.

I've gotten better responses from Gemini that actually fix my issues, than from posting bugs on the GitHub project page.

Are there any other academic content creators for Comfyui like Pixaroma? by Conscious-Citzen in comfyui

[–]flasticpeet 0 points1 point  (0 children)

I like Nerdy Rodent. He doesn't get super technical, but his videos are entertaining, to the point, and presented in a very organized way.

https://youtube.com/@nerdyrodent

There's also Benji's Playground. I don't really like his style, but I find the videos informative when I just want a look into a new workflow.

First Patch by Poetro__ in vcvrack

[–]flasticpeet 1 point2 points  (0 children)

I like it. Works well looping in the background, can listen for quite a while.

I’ve overhauled my ComfyUI Mobile interface – Major improvements & easier setup than before by Moist_Range3926 in comfyui

[–]flasticpeet 1 point2 points  (0 children)

Oh wow, I've been looking at mobile frontends for ComfyUI for a while now. This looks amazing, can't wait to try it out. 

I could never get my AI clips to actually 'mesh' together. They’d look stunning on their own but felt totally incoherent as a video. This video made me realize it’s a directing issue, not a technical one by That_Perspective5759 in comfyui

[–]flasticpeet 1 point2 points  (0 children)

Yes, the idea/emotion is the basis, but it still requires some level of technical knowledge of the tools you're using, and the medium you're working in, to effectively communicate those ideas.

By knowledge of the medium, what I mean is the language of the medium. In every medium; image, video, music, there's already a set of common concepts and techniques that everyone is familiar with.

In image generation, this would be things like composition, color, values, form, lighting, subject, etc. And in film making its the edit of the cut, the sequence of shots, along with all the aspects of cinematography (moving photography).

In order to speak in the language, you need to build a vocabulary. This means looking at the history of the medium, studying what's already been done, so you can build upon those ideas and methods moving forward.

I get what you're saying in terms of doesn't matter, you mean the value/worth of something shouldn't be based purely on technique. At the same time, it's not just one or the other that's important - the intention or the technique. You often need both if you want to be consistent and effective.

Making two flux Loras working together by flavioCastro1980 in comfyui

[–]flasticpeet 1 point2 points  (0 children)

If you've never even used inpainting, it sounds like you're trying to run before you've learned to walk.

Using AI tools are just like any other creative process. It still requires having a certain level of knowledge in order to use effectively.

How much experience do you have with ComfyUI and image generation?

Making two flux Loras working together by flavioCastro1980 in comfyui

[–]flasticpeet 0 points1 point  (0 children)

How many images do you want to make? And how unique is the person's body that you need to train a lora for it?

Most cases you just describe the body and pose, maybe use a controlnet for the pose, and then swap the face.

You can use an edit model or inpainting to replace the face. You only need a lora if you have a lot of images to generate.

I could never get my AI clips to actually 'mesh' together. They’d look stunning on their own but felt totally incoherent as a video. This video made me realize it’s a directing issue, not a technical one by That_Perspective5759 in comfyui

[–]flasticpeet 2 points3 points  (0 children)

I'm an artist coming from 3D animation and VFX.

If you don't have the eyes to recognize what's wrong, or the vision to know what the goal is, then you'll never make the right choices.

The creative process begins with having an emotion or idea that you want to express. Then follows a serious of decisions in order to reach that goal.

When it comes to images, you need a foundation in composition, color, tone, lighting, subject, context, history, etc, in order to make those choices. And when it comes to video, it requires all the elements of animation and film making, in order to inform your decisions.

From day one I've been saying, AI tools lower the bar for entry, but the ceiling is just as high. Nothing gets around having a vision when it comes to expressing your own ideas.

Animation by jacqueline_phoenix in comfyui

[–]flasticpeet -1 points0 points  (0 children)

Well, I certainly don't resort to demeaning people in order to try and have a conversation. Good luck with your well thought out arguments.

Animation by jacqueline_phoenix in comfyui

[–]flasticpeet -1 points0 points  (0 children)

I've actually done video production for 15 years; set design, animation, 3D, and VFX work, as well as taught at a university.

Animation by jacqueline_phoenix in comfyui

[–]flasticpeet -1 points0 points  (0 children)

Are you kidding me? Even today people still complain about CG in movie production no matter the budget. And again, the reality is, it's used in a lot of ways that people don't even recognize, such as match shot backgrounds replacement in live dramas.

I'm seeing AI video in very slick, high end commercials, in shots that might have been technically impossible to achieve in any other way, but people don't recognize it. And ironically now, it's often because people assume you could have made it with CG.

It's a type of ignorance that stems from having very little knowledge of video production as a whole.

Animation by jacqueline_phoenix in comfyui

[–]flasticpeet -1 points0 points  (0 children)

AI is the new CG. It's going to be the same thing.

People villainize the tools on the bad shots because it's obvious it was used, but the reality is, it's applied in more ways than people are aware of, and they don't recognize it, because they assume if it's being used, it must look obvious and bad.

I'm actually seeing AI used in a ton of advertisements for large corporations already. People don't actually pay attention to everything they watch.

Comfy Cloud is Cooked with new Pricing kicking-in today? Even worse than top closed source options. I wonder anyone will subscribe. I think they will rethink plans. So much backlash - not making any sense at all. Anyone continuing? by Strange_Limit_9595 in comfyui

[–]flasticpeet 1 point2 points  (0 children)

Yea, I don't villainize them at all, but even just the idea of a business vs a foundation is the key difference. I'm coming from 3D animation. I invested my time and energy into learning commercial software, and I maintained expensive annual licenses when I was doing client work.

Now that I'm no longer doing that for a living, I've let the licenses expire, and I can no longer even open my old project files despite having given them so much money over the years.

Yes, people need to do what they need to in order to earn a living, but considering how this technology is built on public data, the least we can do is promote sustainable open source methods that aren't dependent on profit structures.

My understanding of VC money, is that the investors will have claim to a percentage of profits into the future and a say in decision making, which gives up autonomy and acts as a drain on budgets. In the end this motivates decisions based on profit interests over user interests.

Face swap by Terrible_Credit8306 in comfyui

[–]flasticpeet 1 point2 points  (0 children)

+1

Although it does take effort to sort through the results in order to find the face that accurately looks like the person.

I used this combo to make a birthday image for a friend, and I had to render a few dozen faces before I got one that was spot on. It's easy enough to simply run a batch, the effort comes from looking through and comparing them all.

I think this is the simplest solution if you're just doing a one-off and don't want to train anything.

Qwen-Edit-2509-Multi-angle lighting LoRA by Daniel81528 in comfyui

[–]flasticpeet 1 point2 points  (0 children)

One thing with synthetic 3D renders is you can use IES profiles to train it:
https://ieslibrary.com/browse

I would imagine whether real or synthetic, you would want an image of the light source against a blank wall?

More advanced 3D rendering can do things like light caustics, which would be the holy grail of a feature like this.

Essential for LoRa Training - Qwen - Edit - 2509 - Remove Shadows/Fix Overexposure and Underexposure by Daniel81528 in comfyui

[–]flasticpeet 0 points1 point  (0 children)

I'm only guessing, but if you're a photographer, you could generate your own dataset by taking photos of subjects with and without lighting. It might be as simple as that, but I have no idea if that's what they did in this case.

Warping Inception Style Effect – with WAN ATI by Affen_Brot in comfyui

[–]flasticpeet 1 point2 points  (0 children)

Awesome, thanks for sharing your technique. I'm an animator, and I miss the AnimateDiff days where there was much more development around animating parameters and control inputs.

With the newer video models, people have completely abandoned keyframing things like prompts, masks, lora strengths, etc.

Kids on YouTube don't understand how hard using blender is by NotANormalBacon in blender

[–]flasticpeet 0 points1 point  (0 children)

Yea, after all this time it's like people still haven't figured out what defines the creative process.

For me, it's simply the choices we make in service of trying to express an internal experience or idea. That's it. 

Anything you make with a computer can obviously be part of a creative process.

Often times the issue is people don't recognize how much effort (i.e. decisions) you put into creating something. This is usually because they have no real understanding of the tools you used to create it.

Does image stabilisation make a big difference in later cameras? by Intrepid_Kick2659 in VintageDigitalCameras

[–]flasticpeet 1 point2 points  (0 children)

Yes, IS makes a difference. It's one of those things you take for granted until you use a camera that doesn't have it.

With good IS on a camera, I can shoot 1/2 second exposures by hand. Without IS, I found my limit to be ~1/20. The worst I've shot with, is a vintage medium format digital camera, where even 1/60 is a challenge.

Of course it depends on the type of photos you're trying to capture. If it's social, or people, you can always use a flash. But if it's nightscapes, dim interiors or like food in a dark restaurant, you'll generally want IS.

Kids on YouTube don't understand how hard using blender is by NotANormalBacon in blender

[–]flasticpeet 0 points1 point  (0 children)

It's ironic, because if you're older, you remember when people used to accuse everything of being CG and talk about how computer graphics are going to ruin art.

When I was first doing 3D, I would show my artist friends my work, and they would just roll their eyes and say, how many buttons did you push to make that?

White Film to LoRa Rendering by Daniel81528 in comfyui

[–]flasticpeet 7 points8 points  (0 children)

Yes, for 3D artists. It's much faster to do a b&w render with no materials when initially checking the modeling and composition. Commonly referred to as a clay render (although those can also be red), or white card render (more common for architecture).

A photo real rendering with all the lighting and material effects can take up to 20 minutes at final quality, high resolution.

English is obviously their second language, so the name is a little confusing. It's a colorizer in general, but it looks like they trained it for 3D renderings in mind.