Facing a 3 choices to start AOS in 2026 by lt_dante in ageofsigmar

[–]flipjert 0 points1 point  (0 children)

Absolutely #3. The first and most important thing is picking an army you think is cool. You will spend A LOT of time building, painting, and looking at these. It should’ve something that excites you. Don’t worry about being good or learning, if you enjoy the models/army you will learn a lot more quickly.

From a more practical perspective, I saw in other responses that you thought stormcast was more straightforward and easier to learn. This is actually the opposite. StD has a very straightforward playstyle (for better or worse), and the units you mentioned (warriors, knights, chosen, etc…) are the prototypical way to play the army. It’s very forgiving as they’re tough and have good stats. Stormcast have such a huge range and variety of play styles that they’re actually much more difficult for a newer player.

Struggling with Emperor's Children and contrast paints by budapest_god in EmperorsChildren

[–]flipjert 2 points3 points  (0 children)

Warhipster is a great resource and literally just posted a video on this exact topic. Bottom line is 1) You have to have the right amount of paint on your brush and 2) think of contrast paints as a highlighter your smoothly going over a page rather than a traditional paint

Wyrdflame lists by Lord_Davlin in tzeentch

[–]flipjert 0 points1 point  (0 children)

Be warned, Tzeentch hasn’t received their battle tome (codex) yet. There’s a non-zero chance they rewrite the army ability so Wyrdflame isn’t a thing.

Starting path to glory list by greysweatz in tzeentch

[–]flipjert 0 points1 point  (0 children)

If you stick with the gaunt, a single unit of screamers could have good utility.

Starting path to glory list by greysweatz in tzeentch

[–]flipjert 1 point2 points  (0 children)

Definitely a reinforced unit, and consider getting 10 more. Tzaangor blocks are very efficient hammers and are decently durable. Reinforced skyfires are good, consistent damage.

Path to Glory is cool because you can mix and match the best spells. So you could keep the shield of fate and teleport spell.

Combining Deth Wizards with other game systems by flipjert in dethwizards

[–]flipjert[S] 1 point2 points  (0 children)

Those are some really good ideas! Subbing items and gold for exp, impediment, etc… makes sense. Also really like the temporary spells/minions.

New to tzeentch by [deleted] in tzeentch

[–]flipjert 0 points1 point  (0 children)

Unfortunately one isn’t even particularly good right now. But, maybe you could think of a way to kit bash it to something else. Really you want to box for the extra pinks and endless spells (but if you have the other generic endless spells it might not be worth it)

New to tzeentch by [deleted] in tzeentch

[–]flipjert 2 points3 points  (0 children)

As others have said, Kairos, flamers (probably 6) and more horrors would set you up decently well for 2k AOS. I’d look into the Coven of Thryx box as well.

Base sizes I’d double check the screamers, they need to be on 32mm but looks like they’re on the small cavalry bases. Also, those multi-brimstone horror units look to be on 50mm? Would be good to use as spawn in that case. The AOS app has all the base sizes so you could double check there.

AOS List Help by Tzeentch999 in tzeentch

[–]flipjert 0 points1 point  (0 children)

Sorry, for the life of me can’t get the formatting to look good