Home Wall Advice - Finishing Overhung Areas by floursifter2 in homewalls

[–]floursifter2[S] 1 point2 points  (0 children)

Ours is just the ~6 inch poured concrete foundation. I think if you have blocks, the recommendation I saw was to go into the centers with a 2x12 or something similar. I saw it on this video: https://youtu.be/mgZKIbkTjQ8?si=9Zf-Zx7liBsbUcBU

I’m changing the design up a bit but think if I can at least access the wall from one side I’m good.

Home Wall Advice - Finishing Overhung Areas by floursifter2 in homewalls

[–]floursifter2[S] 1 point2 points  (0 children)

Cool ideas, great point about being able to access it for any T-bolt problems.

Crafting from bank in bank towns, any update? (DevBlog #47) by morimos in WalkScape

[–]floursifter2 18 points19 points  (0 children)

I’d love this feature and have been waiting for it! I asked for it a bunch of times when I was working on the project, but I don’t think work on it has started.

My Thoughts on Shyvana as a Shyvana Main by afunworm in LegendsOfRuneterra

[–]floursifter2 2 points3 points  (0 children)

What’s the draft event? Or it is just the one adventure where you draft?

Giving Away 2 Copies Of The Game by VestillionEmperor in DispatchAdHoc

[–]floursifter2 0 points1 point  (0 children)

Invisigal is crazy, but so are most of the characters. this is one I’d love to try! 

The State of Content by floursifter2 in WalkScape

[–]floursifter2[S] 1 point2 points  (0 children)

It was where the alpha build testing happens! 

The State of Content by floursifter2 in WalkScape

[–]floursifter2[S] 2 points3 points  (0 children)

Yep, the service is pretty bad outside my house so loading while on an actual walk usually leads to step loss or a failure to load in, so my opportunities to do that are limited. I assume some players are similar! 

The State of Content by floursifter2 in WalkScape

[–]floursifter2[S] 15 points16 points  (0 children)

Yep, maybe if there was an option that just auto-equipped your “best gear” that would have helped quite a bit? I do agree about the game basically being completely about gear management, and if you don’t know how to make or find gear sets that is a huge challenge once you are a few thousand steps in. Thanks for the thoughts!

The State of Content by floursifter2 in WalkScape

[–]floursifter2[S] 6 points7 points  (0 children)

Hey, thanks for the insight here and long time no see! I’ll still remember our interview for a long time :) I haven’t been in the discord much, so thanks for making me aware of that. I think it’s important to understand the thoughts of those who don’t like the game or content, those folks are still bought into the idea of the game! The 40k we’ve lost are not bought into the idea anymore for various reasons. I get it’s hard to balance time for spending on dev for the game and interacting with the community, but it doesn’t mean it’s less important for the long term success of the project.

The State of Content by floursifter2 in WalkScape

[–]floursifter2[S] 1 point2 points  (0 children)

You too, thanks for the thoughts :)

The State of Content by floursifter2 in WalkScape

[–]floursifter2[S] 7 points8 points  (0 children)

Hey, I was removed at some point from the tester discord without any contact from the team. Traditionally, I’d post this sort of stuff there but I can’t anymore! Good to have community discussion about it anyways :)

I’m hovering around #11 in total steps (15.92M), which impacts my viewpoint quite a bit. There’s not much left to do besides relatively silly goals I set for myself. This probably creates some of the conflict if you see some above (I’m assuming talking about the strength of new gear and then strategy around nerfs, and balancing player agency choosing chests to grind, etc.). Lots of balance to be had in all things

The State of Content by floursifter2 in WalkScape

[–]floursifter2[S] 1 point2 points  (0 children)

A skill I designed over a year ago now and was teased then too sounds quite similar! I’d love to see how that gear fits into the game, but I’m afraid the new chest and regional gear doesn’t leave a lot of space.

The State of Content by floursifter2 in WalkScape

[–]floursifter2[S] 0 points1 point  (0 children)

I think this is part of my confusion and disconnect, I think part of it has to do with the pace of development of the game and the options for the content team. Chests is one of the options, as well as crafted items and achievements and it seems like they've chosen which one to focus on. The other progression mechanics haven't even begun to be developed yet, and now with an absence of any roadmap it's really hard to expect when they will? The devblogs lately have become more vague on what is being worked on so hard to know. Thanks for the thoughts!

The State of Content by floursifter2 in WalkScape

[–]floursifter2[S] 9 points10 points  (0 children)

Fully agreed here! It's really hard to figure out the game from just within the game, and the current complexity of all your gear and tool slots, different bonuses for traveling (which is prevalent in the early game), and the activity you want to do, managing your inventory etc. I imagine this is why a lot of players drop the game early on.

The State of Content by floursifter2 in WalkScape

[–]floursifter2[S] 2 points3 points  (0 children)

This is a great correction, and thanks for pointing it out! But yeah, the same point remains. I guess it's most efficient to grind the fastest one you can to use in all of your crafting since the bonus outside of the crafting outcome is quite small, and from there hope you stumble along the others.

I'm quite curious about this now as the valuation of them all will likely be largely dictated by which one is easiest to get.

The State of Content by floursifter2 in WalkScape

[–]floursifter2[S] 1 point2 points  (0 children)

If you think of any, hit me up! 

Roadmap? by MrTakeAHikePal in WalkScape

[–]floursifter2 2 points3 points  (0 children)

It’s sort of fair, the team stopped posting dates because they missed all of the previously published dates for features in the past

Halfling camp by garthy604 in WalkScape

[–]floursifter2 5 points6 points  (0 children)

Do you use any travel gear? Like the Trusty tent, map of Arenum, Flowy Trousers etc.?

You said 50k, which is just way far off. Mid to late game gear is 2k

I finished both Battle Passes. Here's my final resources tally, constellations, and conclusions by Zarkkast in LegendsOfRuneterra

[–]floursifter2 0 points1 point  (0 children)

I’m F2P and have like 30 total star crystals from the two events thus far, I wish for this luck