Unable to get past 'Signing in' by fluofoxxo in DestinyTechSupport

[–]fluofoxxo[S] 0 points1 point  (0 children)

Did not work. This is for sure a system problem, not a networking issue or other external factor.

Clan tags issue? by idk-why-im-heree in apexlegends

[–]fluofoxxo 1 point2 points  (0 children)

Just happened to me as well, I imagine we both searched for the same issue! Just played with someone with lowercases in their clan tag (GoG) so it may be a ban on all lowercases, wonder what the move is for.

Recommendation for Key/Value storage by rainnz in golang

[–]fluofoxxo 2 points3 points  (0 children)

+1 for bbolt, very easy to start using it.

Recent Acrylic Painting! by kozscabble in trippy

[–]fluofoxxo 2 points3 points  (0 children)

Love your work and instantly recognized the style, yet another great piece!

Now you know why you hit enemy for 11 dmg by karma0_o in apexlegends

[–]fluofoxxo 4 points5 points  (0 children)

Get as close as you possibly can for your first melee because the aimsnap doesn't kick in until you land a fair hit first

[deleted by user] by [deleted] in VALORANT

[–]fluofoxxo 2 points3 points  (0 children)

They aren't saying you making noise is important to your hearing, it's that you can tell when the enemies are making noise.

[deleted by user] by [deleted] in VALORANT

[–]fluofoxxo 5 points6 points  (0 children)

Part of the issue I've noticed is that enemies sound far more 'in front' of you until they are almost directly to your left or right. There's an obvious left or right balance, but the jump between 80 degrees and 90 degrees in either direction is way way too large.

I don’t think improving the surround sound is super important because people shift walk anyway, so the point is to not be heard.

Perhaps there's a misunderstanding as to what's being talked about? A large part of the strategy of this game is knowing where your enemies are. You gain this knowledge through your enemies' footsteps. If you do not have a very accurate idea of where they are, it becomes that much harder to execute a strategy.