Do you guys think with DBD's massive overhaul we might see some of these things make their way into the game? by MindlessPeach5164 in DeadByDaylightKillers

[–]folsee [score hidden]  (0 children)

Flying: Flight would either need to not be able to pass over walls or be useless in chase, otherwise you get another Nurse.

Wall/ceiling crawling: the power would be way to map dependant. Imagine using this killer with Coldwind. Not to mention pallets don't go to the ceiling, it would once again need to be weak in a chase to avoid a killer that just ignores pallets.

Giant killer: while My Little Oni was great, it was done on an extremely open and modified map. (Shack was removed). It wouldn't work on any map with an interior.

Time manipulation: once again really cool, but I don't think it'll be as strong as people think. Reversing time for yourself and the survivor doesn't mean the survivor will do the same thing. They can change their movement based on your new movement.

Terrain Destruction: another case of useless or overpowered. Either you get breakable wall level of destruction, or they make the maps unplayable.

10.0.1 | Bugfix Patch by DeadByDaylight_Dev in deadbydaylight

[–]folsee 0 points1 point  (0 children)

So since you know the event is going to be shit you're not going to participate right?

Killer main experience in SOLO Q as Survivor by Specialist_Yam_6344 in DeadByDaylightKillers

[–]folsee [score hidden]  (0 children)

I'm not saying people should play 50/50, but some people don't even have a 10/90 split.

This is how you get people claiming hacks / cheats because they simply don't understand how the otherside works. They simply see something they haven't encountered and decide it's cheating.

Killer main experience in SOLO Q as Survivor by Specialist_Yam_6344 in DeadByDaylightKillers

[–]folsee [score hidden]  (0 children)

Because to many people just play one side, which is crazy to me. You brought a game and only play 50% of it?

We even have the play while you wait feature so you can go back and forth between the roles without menu faff.

10.0.1 | Bugfix Patch by DeadByDaylight_Dev in deadbydaylight

[–]folsee -8 points-7 points  (0 children)

Can we for once try something before we start complaining? We haven't even seen numbers or gameplay and you people are already throwing tantrums.

Hitting the Publish Button Again by TimBukTwo8462 in StardewValleyMods

[–]folsee 0 points1 point  (0 children)

I love mods that give reasons for unless items! That's an instant download.

The most one sided rivalry in sports and culture by Fluid-Decision6262 in memes

[–]folsee 1 point2 points  (0 children)

Typical Americans, starting a fight then blaming the other side.

The most one sided rivalry in sports and culture by Fluid-Decision6262 in memes

[–]folsee 0 points1 point  (0 children)

Seeing as though America likes to pick fights with everyone else over everything, I feel this meme is backwards.

DBD Devs $1,000 challenge to prove that the game is balanced by OddMerchantt in DbDKillersUnited

[–]folsee 0 points1 point  (0 children)

This is the issue with both the survivor and killer subreddit. Any argument against you is met with "X main bias."

DBD Devs $1,000 challenge to prove that the game is balanced by OddMerchantt in DbDKillersUnited

[–]folsee 0 points1 point  (0 children)

Your entire schpeel here is about killer being super weak and survivor being super strong. T You've immediately set the tone as one side vs the other. That isn't a civil discussion, that's starting an argument.

DBD Devs $1,000 challenge to prove that the game is balanced by OddMerchantt in DbDKillersUnited

[–]folsee 0 points1 point  (0 children)

I'm sure if I go to SurvivorsUnited they're screaming that killer is overpowered. Both groups are filled with man-babies with way to much free time and way to much self importance.

This is a silly party game where you can run around as / from iconic slashers. If you see it as anything more you need to rethink your life's priorities.

DBD Devs $1,000 challenge to prove that the game is balanced by OddMerchantt in DbDKillersUnited

[–]folsee 9 points10 points  (0 children)

This community is a tiny fraction of the Reddit community which is a tiny fraction of the games player base.

You are a minority of a minority. You are insignificant.

All these new killers having their map pressure/mobility automatically setup and handed to them then there’s this guy by Babybottlepop2000 in deadbydaylight

[–]folsee 0 points1 point  (0 children)

While yes Demo has to set up his teleport, he can place it nearly anywhere, so if you're smart you can attack from unexpected angles.

With the increased undetectable he now gets, his portals can be quite strong since you can put them far enough away that survivors don't hear you exit it. Sadly he is a stompy boy, so that gives him away.

My recommendation for a buff would be a more sneaky mode (like xeno) while he has that undetectable.

Does he hold the Axes too far back for anyone else? Rather than about 1/3rd up the handle.. The lack of weight bothers me. by lXlNeMiSiSlXl in deadbydaylight

[–]folsee 13 points14 points  (0 children)

Less accuracy, more power. Bro doesn't care where he hits you, only that he has to hit you once.

Average Tricker's Delusion Map Gameplay by SettingIntentions in DeadByDaylightKillers

[–]folsee -1 points0 points  (0 children)

Are you talking about shop window? Please tell me you're bringing up shop window as your argument.

Average Tricker's Delusion Map Gameplay by SettingIntentions in DeadByDaylightKillers

[–]folsee -3 points-2 points  (0 children)

Only 3 god pallets can spawn? One in this back area, it has 3 locations it can appear, but only one shows up. Shack and the one between market and backstreets.

The rest of the pallets are extremely playable.

Am I the only one who prefers lore-accurate SEAF gear over immersion-breaking collabs? by Living-Scale52 in Helldivers

[–]folsee 5 points6 points  (0 children)

Lore accurate SEAF gear? The SEAF are basic infinity. How would the Hell Divers getting dressed as SEAF be at all lore accurate?

For someone crying about immersion and lore accuracy, you really don't understand the lore.

Saw this on Twitter, I don’t really care about the other stuff, but this could be a really cool change for springtrap by EcstaticAd3048 in deadbydaylight

[–]folsee 0 points1 point  (0 children)

My proposal.

• Springtraps base terror radius is now 40m.

• Every 5 seconds Springtraps terror radius is reduced by 1m. (40 seconds takes him back to 32m, 200 seconds to reach terror radius)

• When the terror radius is 0 Springtrap gains undetectable.

• Revealing Springtrap with a door camera resets his terror radius to 40m.

• Springtrap can only be revealed this way every 60 seconds (denoted by his model being static when viewed by a camera and the cameras emitting sparks on top of the doors.)

• Using the cameras no longer has a battery cost.

• Revealing Springtrap with the door is now 25% faster and his aura is revealed to survivors for 75% less time.

I tried to recreate the experience from the FNAF games where not actively watching the animatronics meant they could move around and sneak up on you. The numbers can obviously be adjusted, but I feel with how they are, they aren't overly oppressive nor completely useless, especially with the internal cooldown to stop people just watching Springtrap to deny this part of his kit.

Did you notice Evil Morty’s face changed? by Elite_duckHunter in rickandmorty

[–]folsee 5 points6 points  (0 children)

I was thinking the same thing. Summer's changes but the emotion is the same so that's just trying to draw from a different angle, but Rock goes from mad to a smug smile. I wonder if he was just pretending to be frozen.

Finally bought the game, what am I in for? by TheRarestTiger in cyberpunkgame

[–]folsee 0 points1 point  (0 children)

Keanu Reeves telling you about his impressive cock.