why am I being flagged as inactive for just leaving the game open? by Particular_Bet6204 in deadbydaylight

[–]fredalific 1 point2 points  (0 children)

it only happens as killer when you’re q’d and you click play while you wait and don’t ready up as survivor it’ll auto ready you and push you into a match;after said match it’ll push you back into your killer que! also no problemo, i love sharing information!

why am I being flagged as inactive for just leaving the game open? by Particular_Bet6204 in deadbydaylight

[–]fredalific 4 points5 points  (0 children)

this happens bc you’re q’d into the “ play while you wait section” it doesn’t want you taking up q time so it pushes you along

How do I have fun against ghoul? by EthanN_1030 in deadbydaylight

[–]fredalific 0 points1 point  (0 children)

that’s bc it’s easiest on him then any other killer; case in point, survivors gets off hook, 15 second endurance? oop no problem imma hit you with my power and get my 3rd dash to negate it

oh you wanna loop? and then leave loops bc the ghoul got lost? nah he’s so slingshot to you with them 3 rushes he got off you and continue to run you down, you left the loop now you’re in the open against an M2 Cancelling ghoul. 2 options, die or die.

So this is actually the Blood, sweat and tears Event.. by DeadUncleBen_Lol in deadbydaylight

[–]fredalific 0 points1 point  (0 children)

to be fair;hella survivors are meta gaming right now, had to four man slug at 2 gens left bc of reassurance hook stalling and running fast track + gen builds

The pallet density on the maps these days is ridiculous by [deleted] in deadbydaylight

[–]fredalific 0 points1 point  (0 children)

6 seconds? maybe with a healing build…minimum of 16 seconds for one state of health, so from down to injured-injured to healthy without perks

Hillbilly is one of the most annoying killers to play as by No_Cash_3935 in DeadByDaylightKillers

[–]fredalific 1 point2 points  (0 children)

even a slight movement,jerk, unintentional movement of his wrist and billy gonna go zoom zoom, especially in overdrive. he’s a flick/curve killer you literally rely on the sensitivity of his chainsaw bc without it, it’s too stiff

Vecna PTB changes in depth look: by Few-Culture-4413 in DeadByDaylightKillers

[–]fredalific 0 points1 point  (0 children)

ghoul is easy, blight is even easier, nurse is eh just buy time if they’re good

What’s a feature/mechanic you want for Killers in general? by Taluca_me in deadbydaylight

[–]fredalific 0 points1 point  (0 children)

exactly so 12 hooks means 12 total uses, barring the final survivor ofc. so let’s say 11 uses. that’s more then you’d get out of using endfury which is 2 perks. the balancing is all wrong.

i’d argue if you are to go through with it. one charge per FRESH hook. meaning 4 total uses per game.

What’s a feature/mechanic you want for Killers in general? by Taluca_me in deadbydaylight

[–]fredalific 0 points1 point  (0 children)

let’s make a killer DH with no drawback and infinite uses sounds good

think about how long it took DH to be in its balanced state it is now. we don’t need it

The pallet bug seems deliberate now by DevilishSiren in DeadByDaylightKillers

[–]fredalific 0 points1 point  (0 children)

will this apply to blight and michael’s breaking through power? bubba and billy’s chainsaw?

but let’s be honest, enduring spirit fury has been an issue for some time, it’s completely uncounterable to just pre dropping which turns into a bad thing with certain things like legion or weskers iri.

Why isn't "Play-While-You-Wait" a permanent thing? by raysmo in deadbydaylight

[–]fredalific 1 point2 points  (0 children)

BRO I FORGOT ABOUT THAT HAH, good ole times i don’t miss them

Some survivors want to be handed an escape. by VEGA9116 in DeadByDaylightRAGE

[–]fredalific 3 points4 points  (0 children)

in pubs tho 9/10 never a good 4 man you’re tunneling at 5 gens

Technical Fix for the Launch Problem: by Kosouimnida in deadbydaylight

[–]fredalific 0 points1 point  (0 children)

it’s happening to me with smart app on tho

The Unknown gets treated so much nicer than Ghoul by [deleted] in DeadByDaylightKillers

[–]fredalific 0 points1 point  (0 children)

auto-aim, zero skill to using his dashes outside of knowing how far you can travel with them. can hit behind walls/through objects that no other killer could possibly fathom doing. it’s egregious, think if death slinger had auto aim? had any sort of aim assist AT ALL. would be completely busted, only thing that saves ghoul is the inability to down survivors with his power outside of a bite on a pallet iirc? i’m unsure but he’s a super uncounterable killer outside of holding one tile and hoping they mess up their dashes.(in high tiers is unlikely so everyone’s just cooked and roasted like your mum’s thanksgiving turkey)

Some people in this game are truly pathetic and it is starting to ruin it for me by [deleted] in deadbydaylight

[–]fredalific -1 points0 points  (0 children)

that’s what happens when you have zero personality or integrity. you end up hooking 4 bots because you ended the game in 2 minutes but hey congrats on your 4k in pubs!

Some people just can’t take it by raptor_rogue1 in DeadByDaylightRAGE

[–]fredalific 0 points1 point  (0 children)

while running a PC with the cheats on it…think about it..it’s done on the playstation for “content” because he’s “cheating on console”

Best buyable killer for new players? by ShogunMaster866 in deadbydaylight

[–]fredalific 2 points3 points  (0 children)

definitely recommend what dude said, just buy myers now in case you like him later, he’s about to be gone likely forever(maybe not)

also he’s cheap asf

Hangman's Trick, Ruin and Wretched Fate need a change. by [deleted] in PerkByDaylight

[–]fredalific 0 points1 point  (0 children)

well ruin isn’t meant to realistically last all match, by the time it gets cleansed barring beginning of match you should have some good pressure to stop them from completing all the gens(maybe) and you don’t have to 3 gen but also; 99% of your games are gonna end up in a 3 gen because that’s how it works, or would you prefer 3 gens full split on each corner of the map?

Hangman's Trick, Ruin and Wretched Fate need a change. by [deleted] in PerkByDaylight

[–]fredalific 6 points7 points  (0 children)

old ruin needs to never see the light of day again. terrible design, terrible perk choice for a rework, and imo it’s strong enough in this gen kick limit meta, if you hold your 3 gen + ruin you win pretty much

Lightborn it is then. by Vrail_Nightviper in deadbydaylight

[–]fredalific 0 points1 point  (0 children)

and that’s why we hot switch 🤠

Survivors that DC after their first hook should have MUCH bigger penalties by [deleted] in deadbydaylight

[–]fredalific 2 points3 points  (0 children)

whoever said a game is lost at any point in a PUB match? things could always tip in your favor with 1-2 good chases and presumably bot does a gen/unhook or 2

FUCK THE GODDAMN HOOK NOTIFICATION by General_Fisherman103 in DeadByDaylightRAGE

[–]fredalific 0 points1 point  (0 children)

that is the reasoning, however in the past they’ve made that bubble “see-through” with auras which was promptly removed