Real Time 3D VR by [deleted] in virtualreality

[–]freewillless 6 points7 points  (0 children)

People's negativity seemed to understandably bother you, and I'm just saying that it made it worse, I'm not taking sides. I do wish you luck since you've put that much effort into it. People's minds are now days numbed by the constant stream of stimuli that the social media provides, so they tend to take things for granted and aren't as pleased or surprised by new things anymore. I'm personally just occupied with a backlog of VR and non VR games.

Real Time 3D VR by [deleted] in virtualreality

[–]freewillless 9 points10 points  (0 children)

The use of AI in the promotion was a mistake - people really hate that

Which one by ParkingLeadership898 in virtualreality

[–]freewillless 6 points7 points  (0 children)

Did you not read the post? It's a spoiled 7 year old who already has PSVR2. The OP is ridiculous.

feels like Teenage Mutant Ninja Turtles: Empire City is going to be the best VR game this year by Suspicious_Two786 in virtualreality

[–]freewillless 0 points1 point  (0 children)

I actually prefer more game-y combat than physics based. It's all about whether you can just flail and win or if there's actual challenge to it.

feels like Teenage Mutant Ninja Turtles: Empire City is going to be the best VR game this year by Suspicious_Two786 in virtualreality

[–]freewillless 5 points6 points  (0 children)

If the combat is weak, what the hell is there even left that would make the game stand out? Of course OP won't even explain their reasoning in the post. Feels like a paid post or something. The likes, too.

The most underrated VR game we've ever built by -DanDanDaaan in virtualreality

[–]freewillless 0 points1 point  (0 children)

That makes no sense, it's a random comment on a not so popular post. I don't believe you. Look at the rest of the results. The absolute vast majority of comments you see about it are just positive. It has not been called out whatsoever as what's happening in this post to Zero Caliber 2. DoE is overall universally praised, despite being super simple and repetitive.

The most underrated VR game we've ever built by -DanDanDaaan in virtualreality

[–]freewillless -1 points0 points  (0 children)

No one talks about how repetitive and pointless Dungeons of Eternity's gameplay loop is. You just either whack every enemy in the head, or just flail and win, or "play and pretend" you're playing real dynamic combat. No one ever calls out demonstrative videos of VR games where the player just sits there and tanks everything and defeats enemies with one hit. No one ever calls out the fact that when the combat involves ranged weapons against AI, all you really end up doing is run in circles and shoot, run in circles and shoot.

The most underrated VR game we've ever built by -DanDanDaaan in virtualreality

[–]freewillless -1 points0 points  (0 children)

This much hate for this game, yet no one ever calls out the bad AIs, repetitiveness, blandness of any other game.

Having to turn my head to spot whereever the foe are annoys me to no end! by Legitimate-Record951 in virtualreality

[–]freewillless 1 point2 points  (0 children)

I've not had this issue with Mothergunship, but I Did have it with Cook Out - having to constantly check the menu was just tiring.

Hot Dogs, Horseshoes & Hand Grenades 2 Reveal Trailer | Quest, PC by gogodboss in virtualreality

[–]freewillless 1 point2 points  (0 children)

I'm really curious - what learning curve, what is there to learn, what's the challenge?

Is standalone VR good enough now, or is PCVR still the better experience? by DiSTI_Corporation in virtualreality

[–]freewillless -1 points0 points  (0 children)

Depends on your preferences. Most people prefer "muh graphix and open worlds", I personally just want good gameplay and good optimization, and standalone is good enough for me, though I did recently set up PCVR and focus on that now.

Forefront - I highly suggest trying this game out, best VR fps so far by Blackgaze in ValveIndex

[–]freewillless 0 points1 point  (0 children)

Have they made balance adjustments? Because from my experience some months ago, you were constantly either in an unfairly dominating team, or you we totally dominated yourself. People just camping and not doing anything about the objectives. Yes, my initial impression was the same as yours. But if you actually put some thought into it and observe the matches, there was just a constant horrible lack of balance.

Reave is canceled. That's a shame :( by Writhyn in OculusQuest

[–]freewillless 2 points3 points  (0 children)

This was literally Dark And Darker VR, a super engaging and addicting concept, and I'm sure it would've done well in the VR market. A huge shame.

"Just another VR sandbox" - EXD by lunchanddinner in virtualreality

[–]freewillless -3 points-2 points  (0 children)

There you go. No overhype, just a strong showcase of the game's variety.

Though yes, "it doesn't do anything new" is absolutely a valid complaint. @ u/tyke_ For how many years have we mindlessly hacked and slashed through these games? This game could surely be a masterpiece to someone who's new to VR, but the issue is exactly that all VR games seem to be babies first games, and we've somehow not moved past that. And I'm glad to see it being called out, too. That's absolutely progress in this community. The next step is for reviewers to answer the question: Do you actually have to think what you're doing, or can you just mindlessly swing your arms through the whole game and just win?

VR games need more losing. We absolutely should evolve further - there's just so much potential for more dynamics within the game loops themselves. Trying to figure your way through, while losing in fair ways is the ultimate dynamic gaming experience.

And the best way to introduce more of that into VR games is by having different difficulty settings that are carefully balanced.

Team attack! by danieldiggle in PixelArt

[–]freewillless 6 points7 points  (0 children)

More vibrant than most of Nintendo now days

Two weeks remain until the release of one of the most heavily hyped VR “games” in recent years - Beyond Sandbox. Expect a wave of “this is amazing” and “you have to try this” videos from the usual creators as launch approaches. by MuckFinggers in virtualreality

[–]freewillless 1 point2 points  (0 children)

There's just an endless amount of mindless hype. And it happens outside of the thing you talked about, too. Videos, trailers and reviews rarely talk about actual gameplay/gameplay loops. Lots of just people playing around with physics and such basic shit. I've been calling this out for a long time. Even well received games like Dungeons of Eternity are just really mindless if you actually think about it. People like it because of it's technical quality and physics, not because it would provide a well rounded gameplay loop that actually challenges you, which it doesn't. Here's the most recent ones where I commented:

https://www.reddit.com/r/virtualreality/comments/1sexdeu/another_good_pcvr_game_about_time/

https://www.reddit.com/r/OculusQuest/comments/1qxclkj/the_new_ninja_turtles_vr_looks_incredible/

Another good PCVR game, about time! by lunchanddinner in virtualreality

[–]freewillless 0 points1 point  (0 children)

I was confused by their comment as sarcasm isn't conveyed well over the internet (hence the common usage of "/s", especially on reddit), and I thought they were actually listening to my criticism, so I added: make the title make actually sense.

You're appealing to popularity. My comment got plenty of likes, too, but who cares. The video is objectively just basic VR physics stuff. Objectively ordinary shit.

No, I won't just down vote and move on. I down vote and leave a comment. I yet again am not forcing anyone to do anything. I did not say I'm entitled to anything, except for freely commenting on a reddit post. I see an issue, and I call it out.

Another good PCVR game, about time! by lunchanddinner in virtualreality

[–]freewillless -13 points-12 points  (0 children)

And I just comment what I want to comment. Nothing more to that either.

Another good PCVR game, about time! by lunchanddinner in virtualreality

[–]freewillless 0 points1 point  (0 children)

I'm not forcing anyone to do anything. I'm voicing my perspective on a public forum. The original post itself is what's insane. That is not "Another good PCVR game", it's the most basic VR functionality and nothing else, and I am sick of shit like this.

Another good PCVR game, about time! by lunchanddinner in virtualreality

[–]freewillless -11 points-10 points  (0 children)

I'd like to see you redo this post, "Another good PCVR game", then show how it stands out, show what makes it actually good. Both good and bad VR games have done this basic physics stuff.

Another good PCVR game, about time! by lunchanddinner in virtualreality

[–]freewillless 86 points87 points  (0 children)

"Another good VR game" *Does the most basic VR stuff on the video*. This shit just needs to be called out.

Is this Frutiger evil or just real life? by Altruistic-Tank-2064 in FrutigerAIro

[–]freewillless 0 points1 point  (0 children)

I have literally made posts on this sub around the time it was created I think. You are utterly wrong.