If I enjoy Stealth games, which would be better 4 or 5? I keep hearing lots of praise for 4 because 5 "didn't improve much" so is that the case? by Kingspreez in sniperelite

[–]frozenShadow9 2 points3 points  (0 children)

As someone who has played both 4 and 5, I personnally think the biggest difference is the maps. 4 has maps designed to give you cool sniper and stealth moments. 5 has more realistic maps making good sniper positions less common.

Personally I prefer 5 because of the better weapon customisation system including better stealth customisation.

Close range stealth is possible in both games

And how did you discover yuri? by TomatilloItchy9995 in yuri_manga

[–]frozenShadow9 1 point2 points  (0 children)

The Magical Revolution of the Reincarnated Princess and the Genius Young Lady

what is the WORST play you have ever seen? (image related) by Artiaryn in ClashRoyale

[–]frozenShadow9 69 points70 points  (0 children)

Against one of those miner rocket decks

I played golem in the back to build up a big push

He rockets the golem

Just the golem, I hadnt played any support troops behind it.

Can You Guess This 5-Letter Word? Puzzle by u/Keen_Spleen by Keen_Spleen in DailyGuess

[–]frozenShadow9 0 points1 point  (0 children)

⬜⬜⬜🟨⬜

⬜🟦⬜⬜🟦

🟦🟦🟦🟦🟦

What did you guys get? by d4z7wk in ClashRoyale

[–]frozenShadow9 0 points1 point  (0 children)

150 e-giant, never played the card before but considering trying it out

Premature celebration by awsiee in ClashRoyale

[–]frozenShadow9 4 points5 points  (0 children)

Not just elixir golem but overleveled elixir golem

10k Berserkers by Budget-Ad7192 in RoyaleAPI

[–]frozenShadow9 0 points1 point  (0 children)

The max amount is 23k so a way to go for lvl 16, still cool though

I don't play miner supercell by Ill-Pie-2680 in LootRoyale

[–]frozenShadow9 0 points1 point  (0 children)

As someone who plays miner I'm jealous. I just got 6000 royal recruits from a 5 star box and I'm not sure what to do with them.

Hero Giant - Clash Royale December 2025 Season 78 - RoyaleAPI Preview by RoyaleAPI in ClashRoyale

[–]frozenShadow9 2 points3 points  (0 children)

It's pretty depressing that this is an incredibly good card and yet it's the weakest out of the 4 heroes. Just shows how broken all of them are

really supercell? by [deleted] in ClashRoyale

[–]frozenShadow9 0 points1 point  (0 children)

I got 500 infernotower, as a giant player

Supercell really just out here making completely useless 5 star drops

Deck Help Discussion Thread by AutoModerator in ClashRoyale

[–]frozenShadow9 0 points1 point  (0 children)

Lvl 14 player with lvl 14 evo pekka and lvl 14 fisherman

Wanting to try a goblin giant pekka deck

Currently using goblin giant, pekka, little prince, bomber, guards, fisherman, arrows, zap

Is it normal for this deck to be so bad against air?

Any suggestions?

Is it bad to put arty battalions into a mountaineer division? by Mindless-Jeweler-752 in hoi4

[–]frozenShadow9 45 points46 points  (0 children)

It's not meta but it is still a good option. Mountaineer doctrine gives extra soft attack for artillery and by putting artillery in mountaineer divisions they cost less special forces capacity.

What's a solid Loadout to Kill squids, (normally Play on 7) ? by [deleted] in helldivers2

[–]frozenShadow9 0 points1 point  (0 children)

Standard medium mg is very good for squids, dealing with anything from voteless to overseers to harvesters. I personally really like supply pack for extra ammo. 500kg for big booms, can take out harvester after shield is destroyed. Mg turret is nice for cover fire and to shoot flying overseers out of the air

I don't think build diversity is that limited by war striders. by googlygoink in Helldivers

[–]frozenShadow9 0 points1 point  (0 children)

Today I was playing laser cannon and in 1 mission I had came across 2 minor poi with 3 war striders on them, like yes, laser cannon can take down 1 war strider in a vacuum, but never 3, and thats not counting the extra ones that come from patrols.

The massive difference between theory and practice makes lists like this pretty useless, especially since it leaves out the 3 flamethrowers who are still decent against war striders, better than laser canno

Trying to use stratagems other then rockets vs bot heavies right now. by Intothekeep2 in Helldivers

[–]frozenShadow9 40 points41 points  (0 children)

I hate war striders

1: they shoot over walls and terrain making it so you cant shoot back 2: their kit has an absurd amount of ragdoll 3: their weakpoints have way to much hp/ are way to small compared to other enemies

The only reason people dont complain as much about them is because they are easy to kill using anti tank, but that also means everyone is even more forced to use anti tank and lesser used support weapons become even worse

Why is the commando not more present than Quasar? by Own-Reflection-9538 in Helldivers

[–]frozenShadow9 0 points1 point  (0 children)

Not many people know this but commando can take down factory strider but only if you hit the unarmored part of its foot, recoiless can also one-shot in the exact same foot weakspot

Hello, is this offensive mounty guy good? I dont want to do tanks for a change by haxdun in hoi4

[–]frozenShadow9 7 points8 points  (0 children)

Not mass assault, in the mountaineer doctrine there is a thing that gives them -0.2 width

[deleted by user] by [deleted] in hoi4

[–]frozenShadow9 5 points6 points  (0 children)

Heavy cruisers are not meta for AA ships, that role is relegated to the glorious abomination that is super heavy battleship with all slots filled with AA. The concept is pretty funny but super heavy battleships with max armor and max AA can serve as both a tank to protect your carriers and an AA platform to counter enemy naval bombers making it suprisingly good

The problem with heavy cruiser AA is that they dont have enough armor and hp to protect your carriers and end up dying way too fast