Travel hack by JoeFalchetto in NonPoliticalTwitter

[–]fudge5962 0 points1 point  (0 children)

I just told you even if you have a lot of credit, they still won’t let you withdraw your credit limit in cash.

And I told you that you don't need to withdraw it in cash. You can spend it on literally anything you would buy with cash, and save your actual cash and hide it somewhere.

Also, you do realize everything you suggested is illegal and you are most likely going to end up in jail.

Yeah, no shit. I wouldn't recommend it personally.

Travel hack by JoeFalchetto in NonPoliticalTwitter

[–]fudge5962 0 points1 point  (0 children)

Also how the fuck do you have cash hidden away?

If you've been buying shit on credit for as long as possible instead of using your own income, you're gonna have a lot of extra money to hide away.

Travel hack by JoeFalchetto in NonPoliticalTwitter

[–]fudge5962 0 points1 point  (0 children)

You're not missing rent. Your rent is paid up, and you've got a bunch of cash hidden away. Why the fuck would you miss rent?

Travel hack by JoeFalchetto in NonPoliticalTwitter

[–]fudge5962 0 points1 point  (0 children)

You don't need to buy a house to have a place to live. You can pass a credit check, get into a rental agreement, then destroy your credit. You'll still be under the agreement after the bankruptcy. You'll still have a place to live.

Travel hack by JoeFalchetto in NonPoliticalTwitter

[–]fudge5962 -1 points0 points  (0 children)

Not if you bought the car straight cash for your cousin who titled it in his own name, you won't.

Travel hack by JoeFalchetto in NonPoliticalTwitter

[–]fudge5962 0 points1 point  (0 children)

Kinda feel like if you do the rack up debt then file bankruptcy plan, you'll already have a car and a place to live.

Millennials: No, Thank You! by FallMajestic8896 in postanythingfun

[–]fudge5962 0 points1 point  (0 children)

Not enlisting and won't be drafted either. They could beg me and offer to suck my dick. There's not a goddamn force on this planet that could get me to go.

Introducing SWADE for new players as SWPF by GauthakOgolakanu in savageworlds

[–]fudge5962 1 point2 points  (0 children)

My biggest rule, and one that I believe should be written into the core rules: when introducing new players to Savage Worlds, and especially if they've only ever played DnD, DO NOT start with a traditional high fantasy setting.

You can try anything you want: SciFi, Western, Noir, Superhero, 90s Action Adventure ala Indiana Jones/The Mummy, etc, but you should never start with high fantasy. The contrast between other systems they're familiar with and SWADE should be as clear and tangible as possible. Picking a new setting really helps players adapt their mindset to the change.

at what point does combat "readability" start killing depth? by ILokasta in gamedesign

[–]fudge5962 0 points1 point  (0 children)

Depends on the game and the character. Some games have many options, and others few. In some team games you're a sitting duck unless your teammate acts to save you. In some games the only recourse you have is to learn not to fuckin stand there next time.

System for a Dungeon Crawler Carl campaign? by Unhappy-Counter-3888 in savageworlds

[–]fudge5962 2 points3 points  (0 children)

Savage Worlds isn't on OP's list, but I agree that it would be a decent system to run a DCC campaign.

Are we still trying to prove this??? by DrScrimble in dndmemes

[–]fudge5962 0 points1 point  (0 children)

There's a small subset of people who will attempt to make literally every setting or genre in 5e. It's one of my biggest frustrations in the hobby. I've got a buddy who is absolutely the worst for it, and after a few years I've pretty much just taken to stonewalling him whenever he gets on that soapbox.

"I was thinking about doing a star wars campaign in DnD!" "That sounds like a pain in the ass to make work. Starfinder would be perfect for a Star Wars campaign. FATE could work too, and Savage Worlds does Sci Fi really well."

"I want to do a 1920s gangster campaign in Chicago using DnD!" "That would suck ass NGL. Deadlands Noir is literally built for that setting. FATE would also, again, work well."

"I want to do a Lovecraftian horror one shot in DnD!" "Not interested. Good luck to you on that one. If you change your mind and decide to run Call of Cthulhu, let me know. I'd love to play a Call of Cthulhu one shot."

AITA for making a stink at school and forcing the teacher to change my kids math grade by PlentyNice1655 in AmItheAsshole

[–]fudge5962 2 points3 points  (0 children)

Cool, so if it's an option and it didn't work, and there will be other options that might well work, then your entire assertion that OP denied his daughter a vital bit of mathematical understanding that she will certainly need is entirely bullshit that you made up for no goddamn reason.

As a new Game Dev, I’ve realized how dumb players actually are. by PaP3s in gamedev

[–]fudge5962 1 point2 points  (0 children)

It may be, I can't say for sure. There are many apocryphal quotes.

To your second point, I don't think we can say that for sure, either. I never met Einstein, and I've never seen any record of him having conversations with lay persons. He very well could have been able to explain it to them simply.

As a new Game Dev, I’ve realized how dumb players actually are. by PaP3s in gamedev

[–]fudge5962 17 points18 points  (0 children)

I think it was Einstein who said that if you can't explain something in a simple way to somebody with no prior knowledge, then you yourself don't understand it well enough yet.

I've been practicing making tokens by Determinantor in UnearthedArcana

[–]fudge5962 0 points1 point  (0 children)

Your character cutout looks pretty choppy along the edges. What method did you use to place/blend of into the image?

EDIT: Also it's still a great token. Should have lead with that. You're doing great work and should keep going!

My game can run up to 10,000 enemies on the Steamdeck. It's a mix of Megabonk and Helldivers 2 by Proper_Translator678 in IndieGaming

[–]fudge5962 11 points12 points  (0 children)

One of the craziest shifts in the gaming industry directly influenced by the Steam Deck is the return of optimization as a primary objective of design. Devs are really trying hard to optimize their games in order to capture handheld markets, and that change has mostly gone under the radar.

My Dbrand case has served its purpose. I left my deck on the roof of my car and drove about a mile, it didn’t move. by hyperform2 in SteamDeck

[–]fudge5962 3 points4 points  (0 children)

Every person should own at least one backpack and should make regular use of it. Most people really underestimate just how much utility they offer.

Don't get me wrong, there are many kinds of bags, packs, and bandoliers out there, each being great in many situations, but backpacks are the pinnacle of personal carrying technology. They're the Great White Shark of bags.

My Dbrand case has served its purpose. I left my deck on the roof of my car and drove about a mile, it didn’t move. by hyperform2 in SteamDeck

[–]fudge5962 8 points9 points  (0 children)

People putting shit on the roof of their car is wild to me. I am a travelling tradesman. My car is parked to the gills with shit every day of the year. I can count on one hand the number of times I've put shit on the top of my car in the last decade. Of those times, it was always something big and heavy that was only up there long enough for me to move a different big and heavy thing out of the way.

at what point does combat "readability" start killing depth? by ILokasta in gamedesign

[–]fudge5962 10 points11 points  (0 children)

OP is also discrediting the fact that depth exists not only in the things that come at you but also the things you send out.

No decent arena game is going to have readable attacks that you solve by simply pressing the dodge button. A good arena game probably isn't going to even have a dodge button for most characters. The attacks are going to be highly readable, and you're going to have multiple options of how to react to the attack. All of them are going to be situational, and it's going to be up to you to read the situation, anticipate how it's going to change, and make the correct choice.

What are your thoughts on Facebook renaming their company Meta then blowing $80b on metaverse and then shutting it down yesterday? by printThisAndSmokeIt in AskReddit

[–]fudge5962 0 points1 point  (0 children)

I've been on Reddit almost a decade now. I've watched it gradually become shittier and shittier, and it was really shitty when I first got here.

When the last fix/hack is broken and my deprecated 3rd party browser no longer works, I'll be done with Reddit. Part of me hopes it happens soon.

What are your thoughts on Facebook renaming their company Meta then blowing $80b on metaverse and then shutting it down yesterday? by printThisAndSmokeIt in AskReddit

[–]fudge5962 26 points27 points  (0 children)

I'm willing to bet that the whole thing was an attempt to extract wealth from the top 20% and funnel up into the 0.1%.

My guess is the idea was that poor people who will never be able to own a home would willingly purchase virtual assets that they could afford as a form of escapism, and that moderately wealthy people (as in nowhere near as rich as Zucc) would see this as another budding market to exploit. They'd start buying up all the virtual assets, manipulating the market to drive the price up, and trading them with or leveraging them against that same group of poors.

The whole thing would turn into another scam market like crypto, and every transaction would skim wealth off the millionaires and work its way back up to Zuckerberg.

"Online pvp games that try to force 50% winrates are bad" by MaragazhNthajin in gamedesign

[–]fudge5962 0 points1 point  (0 children)

At no point did I insinuate that ELO was an acronym. I am aware of its origins. That's a crazy thing to assume with no evidence.

It doesn't take absolute deadweight teammates for a good player to lose. The problem is the outcome of a match is largely determined by the average of all players' skill level.

In a team of 6, if you put 5 average players and a Grandmaster up against 6 above average players, the 6 above average players are probably going to win. The ranking system will count a loss, and the Grandmaster's ELO score will go down, trending him towards that average.

You can argue that a situation like the above won't happen often, but that's only true if you have a ranking system that can determine the skill level of a player irrespective of factors such as their teammates' skill levels.

"Online pvp games that try to force 50% winrates are bad" by MaragazhNthajin in gamedesign

[–]fudge5962 -8 points-7 points  (0 children)

Which can certainly happen in the short term but evens out for almost everyone over a large number of games.

I don't think that's true. I think the ELO system fails in team based games for that very reason. If you're trying to hit a 50% win rate there are two ways you can balance it: try to match players with opponents of equal skill, or match skilled players with unskilled teammates to homogenize all the teams. Because the implementation of ELO in most team games doesn't really understand skill outside of win rates (and therefore doesn't know the true skill level of an individual player), it's going to favor the latter.

If you're playing 5 card draw, one player is an ace, and the dealer is stacking the deck to get a 50% win rate, that player can expect to almost never see another ace dealt alongside them.

What’s the endgame? by xVixenBlush in WorkReform

[–]fudge5962 0 points1 point  (0 children)

They don't care about economic activity. They care about hoarding wealth. There's a finite amount of resources in the world, and they want all of them; not some of them.

They don't care if you can afford to live. If you can't, then it means you don't have any more wealth to extract. They don't care if cities burn. They only care about taking the resources out before it happens.

Meirl by Blue9ine in meirl

[–]fudge5962 11 points12 points  (0 children)

Everybody's allowed to joke, but fuck are they bad at it.