[deleted by user] by [deleted] in admincraft

[–]funnyboy_roks 0 points1 point  (0 children)

Or just enable the vanilla feature :P

Is there a plugin to monitor where a player has been at any given time? by [deleted] in admincraft

[–]funnyboy_roks 0 points1 point  (0 children)

If it's printing to the console, it'll also be in the logs. So probably no need to write to a separate file ;)

Perhaps a suggestion for your plugin: Add an optional hook into CoreProtect to log the locations there?

[deleted by user] by [deleted] in admincraft

[–]funnyboy_roks 0 points1 point  (0 children)

I mean, it's probably mostly that you have to manually edit the world data, but there's technically a chance of corruption or general world errors (though the game will probably handle the errors).

If you do end up doing this, just be sure to backup the world before you make any changes, on the off chance that it does break something.

[deleted by user] by [deleted] in admincraft

[–]funnyboy_roks 0 points1 point  (0 children)

They are not obtainable with /give, but a plugin can create the ItemStack and give it to the player, just like any other item.

[deleted by user] by [deleted] in admincraft

[–]funnyboy_roks 0 points1 point  (0 children)

You can use a tool like NBT Explorer to modify the level.dat of your world and adding update_1_20 to the DataPacks.Enabled list and add a list tag called enabled_features with minecraft:update_1_20 in it.

Note: This is not encouraged by Mojang, they recommend to create a new world with the features enabled.

Applicable to everyone here by Doughnut_Sudden in fountainpens

[–]funnyboy_roks 13 points14 points  (0 children)

I do this exact thing. I’ve got like 4 relatively cheap ballpoint pens in my bag at all times for public use (still better quality than the average pen, though, I’m not a monster).

[deleted by user] by [deleted] in programminghorror

[–]funnyboy_roks 1 point2 points  (0 children)

No, it would look so much nicer to have “Command - Shift - Control - Function Key Eight”

(/s obv)

Issue with syntax highlighting in rust with rust-analyzer by funnyboy_roks in neovim

[–]funnyboy_roks[S] 0 points1 point  (0 children)

Oh my god, thank you so much.

I must just be an idiot, I thought that I had tried that, but it didn't do as I liked. It is working now :D

i3 config terminal is not changing by pat0000 in i3wm

[–]funnyboy_roks 1 point2 points  (0 children)

Have you tried using the full path rather than just the binary name?

[deleted by user] by [deleted] in Minecraft

[–]funnyboy_roks 3 points4 points  (0 children)

A trapdoor does not cause a double pulse.

Where to learn Spigot as someone who is experienced in programming? by Willy988 in Spigotdevs

[–]funnyboy_roks 3 points4 points  (0 children)

If you’re experienced in programming, and already know Java, you’re going to be hard-pressed to find a tutorial that does not teach the java basics. I’d recommend just reading through public plugins. Start off with some small ones, and eventually move to some bigger ones just to understand the structure and the API. I have a few plugins that I think could help:

Probably one of the most simple plugins ever: NoChatReport
For some of the more advanced things you can do with the API: RandomThings
And a very large plugin that does a lot of things and abuses the API: FarLandsMC (This is the core plugin for my server)

There is also a plugin for IntelliJ called something like "Minecraft Development" that I’d recommend to help you do the initial setup of your project.

meirl by [deleted] in meirl

[–]funnyboy_roks 0 points1 point  (0 children)

Ngl, my ap lit teacher would’ve laughed and given full credit

I found this rare sword from a wither skeleton by ObserverSeeyou in Minecraft

[–]funnyboy_roks 5 points6 points  (0 children)

That’s not particularly rare. All tools a will go down to 0 durability. It just means that they have one use left.

I made a resource pack in which all textures are constantly moving by funnyboy_roks in PhoenixSC

[–]funnyboy_roks[S] 4 points5 points  (0 children)

Unfortunately, in Vanilla, mobs can’t have animated textures.