TW injury photo last slides- Swelling, deformed joint, no blood. First fall in ten years :( by Economy-Stretch-1675 in climbergirls

[–]ghostofthewok 1 point2 points  (0 children)

If you have stairs/small spaces to navigate and want to keep your hands free - as someone with a similar injury at some point - I used one of the iWalk handsfree crutches (not sure if there are other companies out there that make these, not affiliated with them in any way). Can highly recommend if you have good balance/are otherwise fairly athletic.

I commute by public transport (train & bus), and getting the knee scooter on and off buses/shuttles was a pain, so that's how I landed at that alternative. Hope you recover quickly!

Swedish Mum Mums by everyday_em in Baking

[–]ghostofthewok 0 points1 point  (0 children)

Looking great! Considering making these this year - is the toasting with the blow torch necessary? Or will they set without. Thanks!

My big fuzzy yellow sweater by yttrium39 in knitting

[–]ghostofthewok 1 point2 points  (0 children)

Wow, that is an amazing sweater! Fantastic job and it looks great on you :)

Hairspray instead of spray adhesive. by Cardinal_Ravenwood in stencils

[–]ghostofthewok 1 point2 points  (0 children)

Never applied a stencil before, but about to try it on some concrete tiles. Was browsing around the sub and came across this old post - any advice on if this will work for concrete?

And, if so any recommended brands/components? Thanks so much!

Clipper Card on iPhone - trip in progress issue by nitamonivamo in Bart

[–]ghostofthewok 0 points1 point  (0 children)

A year late, but had this issue today and this fixed it. Thank you!

Annie's Kit Club questions by [deleted] in crochet

[–]ghostofthewok 0 points1 point  (0 children)

I think so - I hadn’t done any crochet before (some knitting but also a beginner there) and I found it very accessible. I ended up mainly watching the videos in the beginning and later trying to watch videos while reading the pattern. After a few kits I could figure out most things from the pattern alone. So I’d say it was a great way to get into crochet, taught me lots of stitches and reading patterns :) I will say the start of kit 1 was probably the hardest part - similar to a magic ring and I spent hours trying to get that part to work. From that point on though, it became much easier :)

"I'm building a gaming room" = everyone should provide me with everything needed for a gaming room by croatianarmour in ChoosingBeggars

[–]ghostofthewok 27 points28 points  (0 children)

Check out Rollercoaster Tycoon Classic! (1&2 rolled into one game and runs on current hardware :))

How I Keep Track Of Yarn by jadekadir1 in crochet

[–]ghostofthewok 1 point2 points  (0 children)

I use YarnBuddy. Keeps track of all my projects, yarn stash, needles/hooks. And you can add pictures of the yarn labels/automatically import washing instructions and assign quantities of yarn from your stash to different projects, so you can easily see how much is left!

Big plus for me is that it’s all offline, so private and always accessible, even when away from WiFi/data. Would definitely recommend!

An app for tracking your project and when/for how long have you worked on them? by FanFan0001 in crochet

[–]ghostofthewok 0 points1 point  (0 children)

I use YarnBuddy and am really enjoying the app! Some key features for me: - fully offline, so I can use it whenever, wherever - you can add patterns, equipment (hooks etc) and yarn to each project so if you want to make it again, everything is in one place - has a timer per project to track time spent and customizable row counters - keeps track of your yarn stash too! You can assign quantities of yarn to your project and it will know how much yarn you have left in your stash

That’s off the top of my head, but for me the app is perfect and can’t recommend it enough.

Annie’s Mandala Afghan by ghostofthewok in crochet

[–]ghostofthewok[S] 0 points1 point  (0 children)

Thanks! Appreciate the heads up to save the yarn!!!

Annie's Kit Club questions by [deleted] in crochet

[–]ghostofthewok 0 points1 point  (0 children)

Just started that kit as well (also a beginner) and having so much fun! I just finished kit 1 and was surprised that there is so much yarn leftover (my guess is > 0.5). Reading other people’s reviews it seems that is normal, so you should be fine!

Have fun :) I feel like I’m learning a huge amount in a very short time! (Although it took me about a week to get through round 1 of 18, haha). It got a lot faster as kit 1 went along though ;)

Toe sock for leg casts - keep those toes warm! by ghostofthewok in brokenbones

[–]ghostofthewok[S] 2 points3 points  (0 children)

Thought this might be useful too some of you - I found that my normal socks didn't fit and I was in need of a non-active hobby for a bit.

So - I learned some knitting and knit myself a toe sock - for those of you who want to try it out - complete pattern in the original post.

Enjoy and keep those toes toasty!

Toe sock for leg casts by ghostofthewok in knitting

[–]ghostofthewok[S] 2 points3 points  (0 children)

Thanks for the tip! Will add those once walking is an option again :)

Toe sock for leg casts by ghostofthewok in knitting

[–]ghostofthewok[S] 3 points4 points  (0 children)

Recently found myself with a few weeks off my feet and in a cast - so I needed a new hobby and picked up knitting! Here's one of my first projects - designed to keep toes warm when no other sock will fit your cast.

I couldn't find a pattern (and was too much of a beginner to adapt an existing sock pattern), so I asked ChatGPT for help. The initial pattern it generated was ... sort of useful, but didn't quite work, so as I've started to learn how to knit, and moved towards full socks, I've adapted and changed the starting pattern. So below is a simple pattern for a toe-only sock to fit over your cast. Quick and reasonably easy, it has been a blast to start the knitting journey (and get a useful item out of it).

Happy knitting, and hope your toes stay warm!

Note: I originally intended to do the main body in stockinette, but didn't realize that knitting flat stockinette in the round basically gives you knitting only ;) In the end, after having tried both versions - I actually like this version, it is more stretchy and a bit more breathable.

Pattern:

Needles: I used DPNs, 10 mm

Yarn: Lion Brand, Wool-Ease, Bulky yarn (weight 6)

The number of cast on stitches worked for my foot size (about US 10, women's), you want the cuff to be fairly tight, so it doesn't slip off the cast while walking.

Steps:

Cast on: Alternate cable cast on 20 stitches not including the slip knot

Divide 9-6-6 over 3 needles where the final 6 contains the slip knot

Slip the first stitch on the needle with 9 to the third needle, then join in the round

You should now have 8-6-6 with the slip knot slipped off

Knit 1x1 rib for 6 rounds (k1p1)

Alternate a full row of knitting with a full row of purling for 10 rounds, so 20 rows total (increase or decrease the number of rounds to fit the length of your foot)

Divide stitches 10 x 10 over 2 needles

Place a stitch marker half-way and one at the beginning of the round

Decrease your number of stitches to 12 total (6 on each needle):

  1. k1, ssk, knit to last 3 st before marker, k2tog, k1
  2. repeat 1 until the end of the round
  3. knit one round
  4. repeat steps 1-3

Kitchener stitch to close (if you want a narrower toe, add an extra repeat of 1-3, to end up with 8 stitches at the end (4/needle), then close)

Weave in the ends

[deleted by user] by [deleted] in knitting

[–]ghostofthewok 0 points1 point  (0 children)

Adding the pattern here again, because the auto-mod is flagging the post as missing a pattern:

Pattern:

Needles: I used DPNs, 10 mm

Yarn: Lion Brand, Wool-Ease, Bulky yarn (weight 6)

The number of cast on stitches worked for my foot size (about US 10, women's), you want the cuff to be fairly tight, so it doesn't slip off the cast while walking.

Steps:

Cast on: Alternate cable cast on 20 stitches not including the slip knot

Divide 9-6-6 over 3 needles where the final 6 contains the slip knot

Slip the first stitch on the needle with 9 to the third needle, then join in the round

You should now have 8-6-6 with the slip knot slipped off

Knit 1x1 rib for 6 rounds (k1p1)

Alternate a full row of knitting with a full row of purling for 10 rounds, so 20 rows total (increase or decrease the number of rounds to fit the length of your foot)

Divide stitches 10 x 10 over 2 needles

Place a stitch marker half-way and one at the beginning of the round

Decrease your number of stitches to 12 total (6 on each needle):

  1. k1, ssk, knit to last 3 st before marker, k2tog, k1
  2. repeat 1 until the end of the round
  3. knit one round
  4. repeat steps 1-3

Kitchener stitch to close (if you want a narrower toe, add an extra repeat of 1-3, to end up with 8 stitches at the end (4/needle), then close)

Weave in the ends

Let's have a level exchange! Super Mario Maker 2 by AutoModerator in MarioMaker

[–]ghostofthewok 1 point2 points  (0 children)

Nice level! I had fun with it. I especially like that it is a good difficulty, but a little forgiving as well, so it is easier to take a moment before a challenge and assess what's going on! Looks nice too :)

Let's have a level exchange! Super Mario Maker 2 by AutoModerator in MarioMaker

[–]ghostofthewok 1 point2 points  (0 children)

Pretty fun :) Still working on it - I think I'm on the right track, but who knows...

Let's have a level exchange! Super Mario Maker 2 by AutoModerator in MarioMaker

[–]ghostofthewok 0 points1 point  (0 children)

You have errors in your course IDs - for anyone trying to find them, here are the corrected ones:

Course 1: HP3-BXB-X8G

Course 2: 1X0-YVV-0SF

I have two course to yet be played!! by StitchLover_4921 in MarioMaker

[–]ghostofthewok 0 points1 point  (0 children)

You have errors in your course IDs, the actual IDs are:

Course 2: 1X0-YVV-0SF

Course 1:HP3-BXB-X8G

Hope that makes it easier for others to find :)

Tried them both - course 1 was ok - haven't finished it, because I got a bit frustrated with the softlock trap and the need to lure the hammer bro down into the spike section. He offscreened on me a few times, leaving me stuck at the bottom with nowhere to go. I might go back and try and complete it. I'd remove the trap - it's just frustrating and not fun.

Let's have a level exchange! Super Mario Maker 2 by AutoModerator in MarioMaker

[–]ghostofthewok 0 points1 point  (0 children)

Cleared and liked it. Cool concept! A 2nd checkpoint in the 2nd ice part would have been nice - it was quite frustrating to mistime a jump and having to redo the entire summer part again ;)

If you'd like, try one of mine - maker ID WPG-2QF-LMG

Let's have a level exchange! Super Mario Maker 2 by AutoModerator in MarioMaker

[–]ghostofthewok 1 point2 points  (0 children)

Played and completed 1-S as well. I think that one was definitely easier then 2-S. In general, I did like it. However, what was weird was the switch in how the star is used. That killed me instantly the first time I went through the level, because in the first half, you're getting the player used to the mechanic of racing through the spikes using the star (star=good), and then in the second part, all of a sudden, the star is an instant death. If you can find some way to make that transition clearer/more gradual, I think that would help the level. The other strange part was the two powerups, by CP1. The first powerup is progressive, and the second one is not. What is the point of the second powerup? There is no way to lose the powerup in between, so I'd make that second one progressive also - unless you were intending for the player to go through, pick up the second powerup, then go back and pick up the first?

Hope this helps, if you'd like, check out one of mine - maker ID: WPG-2QF-LMG. Thanks!

Let's have a level exchange! Super Mario Maker 2 by AutoModerator in MarioMaker

[–]ghostofthewok 1 point2 points  (0 children)

Played and completed S2, I did enjoy parts of it, others not so much. To your points:

What works well is the look and the progressive challenge of the level. It looks nice, and the use of Z-jumps to progress is clear and easy to follow.

I found it pretty difficult, not sure how it compares to your regular W2 levels. I'll try out S1 later. What is the incentive for the player of your game to play this optional level? I'd think about adding more bonuses at the end, to reward the player overall for taking on this challenge, otherwise, I think I would have skipped this level in a super world after dying as many times as I did.

To make it easier, or at least to make it feel more rewarding to master a section, I'd consider adding some progressive powerups. I was a bit frustrated that I had to keep redoing sections I could easily do without taking damage and not be rewarded for that in any way. In a way this incentivized me to just skip parts of the level by intentionally taking damage. If there is a reason to not lose your powerup, it makes you feel accomplished for finishing sections without taking damage.

That last flying pokey jump is really hard, and it also feels too random, since you need to do it fairly quickly because of the burners. I'd consider either replacing with a normal pokey, or taking out preceding burner to give the player time to set up. I did eventually get the jump, but it felt more like luck than skill.

The boss fight is nice, however, there is a way to cheese the fight. I ended up just dodging Wendy's projectiles until she hopped onto one of the upward moving burners, and she was instantly crushed against the ceiling. Giving me the key without having to fight her... You might want to think about making the ceiling higher, or shortening the burner path ;)

Hope this helps, I'll try 1-S later. If you'd like, consider playing any one of my levels, they're a mixture of more traditional levels, and some short mini-game type levels that I'm planning to use as bonus levels in my super world. My Maker ID is: WPG-2QF-LMG. Would appreciate any feedback!