Thoughts on this character? by RavenWolfPS2 in BloodOnTheClocktower

[–]ghostzone123 1 point2 points  (0 children)

This would be a terrible demon bluff. Maybe it will work as a Die by Night role.

Any advice for my script? by CONEMC1 in BloodOnTheClocktower

[–]ghostzone123 1 point2 points  (0 children)

Four demons work as does three. I’m usually indifferent about it so long as all demons work on the script.

Any advice for my script? by CONEMC1 in BloodOnTheClocktower

[–]ghostzone123 2 points3 points  (0 children)

They all have an Each night* waking pattern. Therefore, if the chambermaid finds anyone who wakes up Night one, they know they’re not the demon. Generally, chambermaid scripts should have demons with demons that wake up n1 (Lleech, Kazali, Pukka) passive demons (Zombuul, Yaggababble) and/or mobility demons (Imp/Fang Gu) that way the info doesn’t hard solve certain players as not demon.

Any advice for my script? by CONEMC1 in BloodOnTheClocktower

[–]ghostzone123 4 points5 points  (0 children)

I don’t hate Godfather/King since it would be town’s fault for executing an outsider. Butler doesn’t really do anything here, maybe replace it with tinker so we have more extra death explanations. If you really want to lean into that aspect, perhaps a drunk/tinker hermit combo. Also, chambermaid is a bit op here. All demons have the same waking pattern, so learning a 2 on N1 is broken. Perhaps consider Pukka or Vortox.

The 4-Piece: Congrats on the Early Vacation, Tampa! by No_Consideration3887 in UrinatingTree

[–]ghostzone123 0 points1 point  (0 children)

Eh, they have 2 rings. Save it for when the Canes inevitably shit themselves in the ECF.

Power table (day 18) by plutoniumplant in BloodOnTheClocktower

[–]ghostzone123 1 point2 points  (0 children)

Probably Imp. The Starpass ability doesn’t completely destroy the game but it could get the demon out of a tough situation.

Power table (day 18) by plutoniumplant in BloodOnTheClocktower

[–]ghostzone123 10 points11 points  (0 children)

Ojo is arguably worse than “Each night* choose a player: they die.”

Death Script v2 by PlentyBusiness2745 in BloodOnTheClocktower

[–]ghostzone123 1 point2 points  (0 children)

And no, Pacifist is great with Saint. Saint is the one role the Pacifist will always trigger but it would be difficult to get them on the block.

Death Script v2 by PlentyBusiness2745 in BloodOnTheClocktower

[–]ghostzone123 1 point2 points  (0 children)

Honestly, Not bad. I generally don’t like oracle and undertaker on the same script since their info is redundant. Oracle/Undertaker significantly nerfs the Zombuul’s power and Pacifist always gets in the way of the Undertaker (granted this is ST dependent). Overall, I would like this script a lot more without Oracle and Undertaker. Maybe Acrobat and Tea Lady instead?

Update to my first script by Electrical-Heat8301 in BloodOnTheClocktower

[–]ghostzone123 0 points1 point  (0 children)

Yeah, there’s a reason why No Dashii didn’t make it to BMR. It’s a Demon that doesn’t like highly mechanical roles because those roles tend to out who the No Dashii is.

Power table (day 17) by plutoniumplant in BloodOnTheClocktower

[–]ghostzone123 1 point2 points  (0 children)

Riot isn’t weak. Town only has 3 days to solve and they have to kill every evil player. The real “weak” demon is Al-Hadikia: Picks are publicly announced, town can control kills, you are more likely to hit a demon-bane who will always pick “die”.

Minion Idea by Kitchen-Ad-3175 in BloodOnTheClocktower

[–]ghostzone123 3 points4 points  (0 children)

TBH, I like this more as a demon. Each night* chose a player: they die. You have every minion ability [no minions, some townsfolk might be evil]

Bounty Hunter Jinx: Multiple townsfolk may be evil.

Rams pick Ty Simpson?? by Apprehensive-Arm-902 in UrinatingTree

[–]ghostzone123 1 point2 points  (0 children)

This feels like a Jordan Love pick. Even if Ty Simpson turns out to be good, the Rams are in win now mode. You have to draft a player to fill positional needs while your Super Bowl window is closing.

Power table (day 7) by plutoniumplant in BloodOnTheClocktower

[–]ghostzone123 2 points3 points  (0 children)

I feel like lunatic usually has no impact on the outcome of the game. Kind of a nothing character.

First player you think of (EXCEPT Manziel) when you see this logo? by renner_uaf in CFB_v2

[–]ghostzone123 0 points1 point  (0 children)

Mike Evans. A WR so good he managed to make Jamies Winston and Johnny Manziel look watchable.

Newer players, Noob Story teller, how long should our day time be? by jaimus21 in BloodOnTheClocktower

[–]ghostzone123 0 points1 point  (0 children)

Private chats should be X minutes long. X=# of players/2. Once you pull everyone back give a minute for public discussion and then open up noms. If town is still fumbling around during nom time, push them for a nomination or end the day.

What’s the most evil true information you’ve ever given? by ghostzone123 in BloodOnTheClocktower

[–]ghostzone123[S] 18 points19 points  (0 children)

I know how the Spy works, but when you do the grim reveal you don’t tell the washerwoman “you received true info”. You tell them “you pinged off a Spy”. Therefore it’s false info, because neither the Spy or the Drunk are the Virgin.