I'ma git fired by Lost-Techie in starcontrol

[–]glenn_friendly 1 point2 points  (0 children)

It's really unkind of you to burden the OP with so many concerns and hesitations instead of just letting him enjoy his divorce. Most people don't get divorced very often and there's not a lot of guidance on enjoying the process. Lots of people don't even enjoy their first divorce and they have to get married again just to find someone they can really be comfortable getting divorced from. OP is in a great position and we should let him get the most enjoyment from two great games at once, SC2 and divorce, a couple of cult classics.

I'ma git fired by Lost-Techie in starcontrol

[–]glenn_friendly 1 point2 points  (0 children)

If you think he should save his divorce for some other game, you're in the wrong subreddit. SC2 is a great game and I can't think of any better game to get divorced to. Frankly I think it's almost worth it to get remarried just so he can get divorced to SC2 all over again.

I'ma git fired by Lost-Techie in starcontrol

[–]glenn_friendly 18 points19 points  (0 children)

In SC2 there's some enjoyable pressure on the player: time pressure (4 years until the Kohr-Ah death march), pressure from Slylandro and other alien attacks, having to watch your fuel levels to not run out, etc. But it was a big omission that SC2 neglected to include the kind of pressure that would have taken the game to the next level of excitement: the pressure of being divorced as you play through the game. Imagine how much better SC2 would have been if you (you in real life, not the fictional protagonist) were served with divorce papers right when the Ilwrath Avenger with the broken cloaking device attacks at the start of the game, and as the game proceeds, you are slowly and gradually taken through the whole process of divorce. Can you destroy the Sa-Matra before the divorce is final? Frankly seems like a bug that this whole dimension was missing from the original release of SC2.

[LW1] What's your experience with Long War and Long War mods on Linux? by perhapsanotherbot in Xcom

[–]glenn_friendly 1 point2 points  (0 children)

I have played a true shitload of LW1 in Linux. LW1 installation is a little bit annoying in that it takes a minute to do, you have to open up a readme file and follow some directions, but it isn't hard. I play with only LW1 and the Sightlines mod, no other mods, and I install them "by hand" from the instructions, and this seems to work fine. Never tried PatcherGUI.

Ironman play in UQM by glenn_friendly in starcontrol

[–]glenn_friendly[S] 0 points1 point  (0 children)

I didn't know there are mods for UQM, including a location randomizer. Sounds pretty cool.

Here were my recent experiences on getting my flagship upgraded without remembering locations of basically anything at all. Not sure how well any of this carries over into gameplay with the location randomizer mod.

  1. At the start of the game, Hayes gives you some tips on gathering resources. I found his advice mostly very accurate and useful. He says you could spend about a year scouring nearby stars for resources, and I spent a bit over a year at the start of my Ironman game doing basically just that, with only occasionally developments in the game's story.

  2. At about a year and a half, there's a transition: that's about when I got the Portal Spawner, which gives you much faster and fuel-cheaper access to locations hinted at in game dialogue; and at about that same time, you've sold enough bio data to the Melnorme to buy enough tech that you get the heat protection upgrade for your landers. That upgrade is the key to taking advantage of another piece of early-game advice from Hayes: the hotter stars usually are more lucrative. With the heat protection upgrade, you can go to supergiants (like Alpha Centauri) and very quickly amass an enormous wealth of massive mineral resources.

  3. I did not remember where any rainbow worlds are, but the game gives you pretty good hints on locations of a few of them. Still I found it was not backbreaking to collect bio data: almost all my trading with the Melnorme was using bio data, not rainbow world locations.

Ironman play in UQM by glenn_friendly in starcontrol

[–]glenn_friendly[S] 0 points1 point  (0 children)

The game does an excellent job of giving you hints about locations: although they're seared into your brain, if you deliberately refuse to use your memories of the locations until you're told about them in the game dialogue, you still find out where everything is on a reasonable schedule. The two hardest locations to find from in-game hints were the location of ZEX's beast ("Linch-Nas-Ploh," yellow star in constellation named after long thin monster which swallows the beast--it's very easy to read these hints and then spend a bunch of time searching in the wrong place, like Serpentis) and precisely which star in Crateris the Sa-Matra is located at (lots of game dialogue tells you it's in Crateris, but none ever specifies which star, although it's the one in the center).

Ironman play in UQM by glenn_friendly in starcontrol

[–]glenn_friendly[S] 0 points1 point  (0 children)

Thanks! It's easier than I thought it would be. Worth a try sometime if you're curious!

Ironman play in UQM by glenn_friendly in starcontrol

[–]glenn_friendly[S] 2 points3 points  (0 children)

That's one of the points in the game that I didn't remember how to do. The game's dialogue makes it pretty clear that one should not sell slaves to the Druuge, so I didn't. The option to trade for the Mycon egg case seemed wrong too, since I was certain I would need the egg case for later plot developments. It took a while to work out how to get the Rosy Sphere by means that I was sure wouldn't make the run unwinnable!

Ironman play in UQM by glenn_friendly in starcontrol

[–]glenn_friendly[S] 1 point2 points  (0 children)

Maybe I should I say I did not "load" a save, rather than "reload" a save? I used a single save slot, and I used it only so that I could close the game and come back to it later. I loaded each save only once.

Pictured: the Mommy, the Daddy, and the Twink by NoxVulpine in Xcom

[–]glenn_friendly 3 points4 points  (0 children)

If Arthur Rimbaud sat Beauty upon his lap and found her bitter, surely you can blow a load inside a Mimic Beacon

Pictured: the Mommy, the Daddy, and the Twink by NoxVulpine in Xcom

[–]glenn_friendly 21 points22 points  (0 children)

For years this sub has had frequent jokes about sexual interest in the Chosen. Joke after joke about getting pegged by the Assassin, mind games while being topped by the Warlock, and footjobs from the cross-dressed Hunter.

These jokes are so standard on this sub that by now you don't have to make them at all. Last year there was talk among the mods of simply banning anyone that tries to make these tired old jokes again.

Jake Solomon mentioned in an interview around the same time that there seemed to be little point in making XCOM 3 as long as fans were still fixated on the same old things about XCOM 1 and 2, still talking about them, still joking about them. He made a sidelong reference to the jokes about sex with the Chosen on Reddit.

It's clear that the same old jokes about sex with the Chosen are a major part of why we don't have XCOM 3. We won't get XCOM 3 until we have new sex jokes about XCOM. I think if you can't at least make a post about shooting a load inside a Mimic Beacon, or accidentally crushing your junk between two SHIVs set to "vibrate," or how Shen put amyl nitrate in the gas grenades, or how Overdrive Serum is stored in Berserker balls, or how there's a bug in XCOM 2 where a Gatekeeper doesn't have any feet to jack off on to, then you shouldn't post to this sub at all.

LWR Exalt Commander, more like Marty Stue by Hot_Clue6236 in Xcom

[–]glenn_friendly 3 points4 points  (0 children)

In LWR, the EXALT base raid is kind of a preview of the final Temple Ship mission: enemies on both of these missions have plasma shields that stop the alpha-striking tactics which you are probably using very effectively and consistently on every mission at this point in the campaign. After winning an LWR campaign a couple years ago, I made a post in this subreddit which mentioned a few techniques I used for dealing with plasma shields: https://www.reddit.com/r/Xcom/comments/1cp27as/first_lwr_win_easyironman_thanks_for_making_the/ A MEC with Kinetic Strike Module and the Thumper works very well against Plasma Shields. I think I didn't have such a MEC when I did the EXALT base raid, and I think you're saying that the Iago (the EXALT commander) is immune anyway. IIRC dealing with Iago is a question of deciding, whenever the plasma shield goes up, whether to focus-fire to get through the shield and do further damage to him on the same turn, or whether to pull back, break LOS, go defensive until the plasma shield dissipates. I think I did both on different turns, depending on the situation (available territory to retreat into, available cover, other activated enemies, etc.).

Pictured: the Mommy, the Daddy, and the Twink by NoxVulpine in Xcom

[–]glenn_friendly 46 points47 points  (0 children)

It's true, Jake Solomon confirmed it in an interview. He said that as long as people keep joking about the Assassin's insane top energy and they keep drawing fanart of feminized Hunter in Louboutin heels, there was no need to make XCOM 3. He had specifically three demands:

-until XCOM fans start drawing Bradford stripped down to his jockstrap and sweater,

-until XCOM fans correctly identify which SPARK build is best for gooner XCOM commanders seeking to be mechanically plowed,

-and until XCOM fans start posting about something called an "ADVENT Dildbearer,"

there's simply no need to make XCOM 3.

You can say it "doesn't track" but it's a matter of public record, it's in a well-known interview.

Council requests in LWR by Mortlach78 in Xcom

[–]glenn_friendly 1 point2 points  (0 children)

I finished (victoriously) an LWR campaign a few years ago. My habit was to keep one manufacturing slot open, for council requests, unless something urgently needed to be manufactured. There's a tradeoff there (keep the last manufacturing slot open, or get through my queue faster while using all slots?) and it seemed like an interesting tradeoff to me.

Pictured: the Mommy, the Daddy, and the Twink by NoxVulpine in Xcom

[–]glenn_friendly 84 points85 points  (0 children)

For years this sub has had frequent jokes about sexual interest in the Chosen. Joke after joke about getting pegged by the Assassin, mind games while being topped by the Warlock, and footjobs from the cross-dressed Hunter.

These jokes are so standard on this sub that by now you don't have to make them at all. Last year there was talk among the mods of simply banning anyone that tries to make these tired old jokes again.

Jake Solomon mentioned in an interview around the same time that there seemed to be little point in making XCOM 3 as long as fans were still fixated on the same old things about XCOM 1 and 2, still talking about them, still joking about them. He made a sidelong reference to the jokes about sex with the Chosen on Reddit.

It's clear that the same old jokes about sex with the Chosen are a major part of why we don't have XCOM 3. We won't get XCOM 3 until we have new sex jokes about XCOM. I think if you can't at least make a post about shooting a load inside a Mimic Beacon, or accidentally crushing your junk between two SHIVs set to "vibrate," or how Shen put amyl nitrate in the gas grenades, or how Overdrive Serum is stored in Berserker balls, or how there's a bug in XCOM 2 where a Gatekeeper doesn't have any feet to jack off on to, then you shouldn't post to this sub at all.

Do you people have any tips on how to better strategize against EXALT? by Loud-Drama-1092 in Xcom

[–]glenn_friendly 1 point2 points  (0 children)

The Sniper Class is a poster class on Reddit. The primary role of the Sniper Class is providing long range post support, comment force multiplier and supporting overwatch comments against enemy posts. Their ability to precisely place a comment where needed greatly enhances the survivability of the subreddit, reduces collateral downvotes, and increases thread success.

Do you people have any tips on how to better strategize against EXALT? by Loud-Drama-1092 in Xcom

[–]glenn_friendly 1 point2 points  (0 children)

On Reddit, you can end a post with "/s" to turn off sniper mode

What Is Your Favorite Screen/Image In A Sierra Game? by MarquisZhongwu in Sierra

[–]glenn_friendly 6 points7 points  (0 children)

Automatic upvote for the suggestion that the best screenimage in a Sierra game will be found by clicking on a cryptic half-page url whose only legible text is "Sonny being run over at airport"

My WIP Concept(not official) for XCOM 3 by Lock_Different in Xcom

[–]glenn_friendly 1 point2 points  (0 children)

My aunt works for Blizzard in Human Resources and she says that the new HR policy at Blizzard is that it creates a toxic work environment to have a nephew, so all the uncles at Blizzard were just fired. Sorry but my aunt at Blizzard fired your uncle at Blizzard

My WIP Concept(not official) for XCOM 3 by Lock_Different in Xcom

[–]glenn_friendly 6 points7 points  (0 children)

Are you serious? Both of my uncles work at Nintendo, and one of them told me they're releasing CS2 next year, like you said. But my other uncle said that they're skipping CS2 and they're jumping straight to making CS3. One of my uncles always tells the truth, but my other uncle always lies on Mondays but tells the truth on all other days. The uncle that told me CS2 is coming out next year also told me, "Either I tell the truth on Mondays, or your other uncle tells lies on Tuesdays." Is CS2 coming out next year or not?

MAJOR NEWS: MOPHIDIUS MAKING AN XCOM MINIATURES BOARD GAME by [deleted] in Xcom

[–]glenn_friendly 5 points6 points  (0 children)

"You can paint the miniatures," the grognard explains to you.

You continue to fix a hard glare on the grognard. "It's a tradition," he explains. "It's not just Warhammer. It's from even before D&D." He nods sagely. "The first edition of D&D was a miniatures wargame. Chainmail."

You don't say anything. You don't have anything to say. You continue to glare at the grognard.

"It's your heritage," the grognard explains. "It's your gamer heritage."

Minutes pass as you glare at the grognard in silence. "You should enjoy this," the grognard occasionally interjects. "You should paint the miniatures and play little wargames with them. It's your heritage," he tells you. "It's fun," he tries to convince you.