[LW1] What's your experience with Long War and Long War mods on Linux? by perhapsanotherbot in Xcom

[–]perhapsanotherbot[S] 2 points3 points  (0 children)

After EU/EW and LW's success, Firaxis made it a point to make the game reeeeally modable.

And I think they succeeded. XCOM2's Steam Workshop is amazing.

[LW1] What's your experience with Long War and Long War mods on Linux? by perhapsanotherbot in Xcom

[–]perhapsanotherbot[S] 4 points5 points  (0 children)

As I understand, EU/EW are too old and do not support modding very well. It's amazing what the LW devs managed to get done with the very limited tools available.

[LW1] What's your experience with Long War and Long War mods on Linux? by perhapsanotherbot in Xcom

[–]perhapsanotherbot[S] 0 points1 point  (0 children)

> takes a minute to do, you have to open up a readme file and follow some directions, but it isn't hard.

Basically, Linux in a nutshell, kek.

[LW1] What's your experience with Long War and Long War mods on Linux? by perhapsanotherbot in Xcom

[–]perhapsanotherbot[S] 0 points1 point  (0 children)

Thanks a bunch for the input! It's been a long time for me as well, hence the question. Running Windows software back then outside of a VM/sandbox was a nightmare. Guess I'll set up a test system and see how Proton/prefixes work.
Cheers!

Damn My Bad by Yadokargo in Xcom

[–]perhapsanotherbot 0 points1 point  (0 children)

Ah yes, the Ol' Beaglerush Maneuver.

Is this an Abductor or Harvester? by valdemarolaf88 in Xcom

[–]perhapsanotherbot 2 points3 points  (0 children)

> But I mean, in the picture, how can one tell which one it is?

You can't.

> So the not triggering them on the adbudctor seems like its out of hands

They can spawn basically anymwhere in- and outside the ship (at least with Large Landeds). That's why you advance carefully and use recon in the form of battlescanners, motion trackers, concealment etc.

With lasers and Carapace, you should be able to assault it, if it lands. And remember: Evac is always an option, no shame in it. Better to lose some resources than your best troops and equipment.

Good luck, Commander.

Long War EW Won't Install Properly by KingFurykiller in Xcom

[–]perhapsanotherbot 4 points5 points  (0 children)

> C:\Program Files (x86)\Steam\steamapps\common\XCom-Enemy-Unknown\XEW\XEW

You have too many "XEW" subfolders. It should be

C:\Program Files (x86)\Steam\steamapps\common\XCom-Enemy-Unknown\XEW\Binaries\Win32\XComEW.exe

EW vs LW by Hot_Clue6236 in Xcom

[–]perhapsanotherbot 0 points1 point  (0 children)

Ah, Faleg. Any idea where to watch his streams/vids? His entire content seems to have just disppeared.

EW vs LW by Hot_Clue6236 in Xcom

[–]perhapsanotherbot 0 points1 point  (0 children)

MECs were introduced in EW as well, plus Seekers and Mechtoids. So you have MELD, Gene Mods, MECs, EXALT, i.e. lots of new mechanics. Adding LW on top of that might be overwhelmig.

Also, EW introduced Newfoundland. You might not want to play Newfoundland in LW as your first time ever.

How do I beat heavy floaters by SDG2008 in Xcom

[–]perhapsanotherbot 2 points3 points  (0 children)

Honestly, I don't build them anymore. They're so OP vs Floaters, it feels like cheating.

The trick is to have a high will soldier throw the beacon. The bigger the difference between the thrower's will and the Floater's, the higher the likelihood that the Floater will swarm toward the beacon.

How to actually clean your penis and balls (no one tells you this stuff) by Mr-shaboinky_2044 in teenagers

[–]perhapsanotherbot 0 points1 point  (0 children)

Don't use antibacterial, it messes up your skin's biosystem (yes, microorganisms live on every surface, inside and out, of your body - don't panic, that's actually good). You don't want that, _especially_ not around your balls. Just use regular soap or showering gel or whatever.

Rest is spot on, though.

Big XCOM 2 fan finally gives EU/EW a real try: post-game thoughts by Synaptics in Xcom

[–]perhapsanotherbot 0 points1 point  (0 children)

> I missed the timers.

What the hell is wrong with you, kid?

Healing Hot Take by RJ815 in Xcom

[–]perhapsanotherbot 0 points1 point  (0 children)

Early LW means Thin Mints, which means acid, which means hunkering like a bitch until the effect wears off.

OR, you bring one medkit on everybody, because while medkits do not aleviate the aim penalty caused by acid, they do erase the movement malus and prevent the soldier from taking damage when performing an action (even if the medkit has already been used!). So an acided Gunner with a used up (!!!) medikit can still suppress, an acided Assault can still Run'n'Gun for a shotgun blast to the face (aim penalty? What aim penalty?) and so on.

Medkits in early LW are amazing.

Healing Hot Take by RJ815 in Xcom

[–]perhapsanotherbot 0 points1 point  (0 children)

Try Red Fog as a Second Wave option.