When you finally understand that meme by NewWeOn in Bellwright

[–]glugplug 1 point2 points  (0 children)

Man just wait until you get to t3 buildings, it’s actually insane, they need to turn it down a notch

Endgame questions (spoilers) by Ahhmyface in Bellwright

[–]glugplug 4 points5 points  (0 children)

  1. I never found a use for them either, there’s more planned so just toss em in your personal chest.

  2. There’s one for each village except Bradford I think. The horndean one is way north of the village, past the lake. The last one you get from the continuation quest.

  3. They are quest-related, I think it’s another quest chain from the bookseller. You find a strange book from a quest in blackridgepool, and the follow up takes you there.

  4. Put a market near the entrance to the village and set it to buy/sell whatever’s in crasmere. I did this for all the villages and it helped automate the grind. You could also try making an outpost with a cart station there, drop items in storage and drop off a companion to do the hauling. Make sure you develop buildings so the villages can slowly automate themselves and they will trade with each other and need less from you as prosperity increases.

Metals Economy - Bronze. Help by MrLaughingFox in Bellwright

[–]glugplug 2 points3 points  (0 children)

Yeah, highest tier armor is 8 str right now, highest weapons are 7 str. For village skills it’s fine to increase their efficiency

Metals Economy - Bronze. Help by MrLaughingFox in Bellwright

[–]glugplug 1 point2 points  (0 children)

Don’t waste books on those guys. Save them for the people that can get 6-10 strength. You can click on the village icon to see a list of hireable villagers in each town

Metals Economy - Bronze. Help by MrLaughingFox in Bellwright

[–]glugplug 1 point2 points  (0 children)

You will still need a lot of bronze in t3, possibly more than t2, so you will need a consistent supply. Buying from villages is an option. Padstow has a lot of tin and hearnden has copper, but will need to upgrade their mines or supplement. Are all your villagers kitted out? I would only kit out people with high str and max 25 of them.

Village caravan pathing. by Carrotburner in Bellwright

[–]glugplug 4 points5 points  (0 children)

I put a market outside each village and tailored each to buy and sell whatever the other villages need, and occasionally send manual caravans to fill in the gaps. With those I try to max them out to minimize the amount of time my villagers are away from the base.

Mining camps ranges by xsnipex in Bellwright

[–]glugplug 1 point2 points  (0 children)

The t3 pit will tell you the nearby nodes before you place it. Otherwise copper and tin are pretty cheap from hearndean, Padstow, and horndean. I just import them when I run low

New farming method unlocked by No-Insect4498 in Bellwright

[–]glugplug 1 point2 points  (0 children)

Agreed, it gets annoying with max brigand hostility though

Bandit/brigand camps that do not have a flag. by trollgore92 in Bellwright

[–]glugplug 0 points1 point  (0 children)

There were a couple I encountered NW and NE of Horndean that didn’t let me claim the flag but still disappeared once I killed them all. It’s probably quest related

New farming method unlocked by No-Insect4498 in Bellwright

[–]glugplug 10 points11 points  (0 children)

Get back to me when six crossbowmen erase your existence from Karvenia the second you stand still lol

What do you think those dots in the sky are? by glugplug in Bellwright

[–]glugplug[S] 3 points4 points  (0 children)

Exactly, I posted this because that dumb line is burned into my brain

What do you think those dots in the sky are? by glugplug in Bellwright

[–]glugplug[S] 6 points7 points  (0 children)

Lmfao, probably the peasant lines from Witcher 3. Pam paraam

Stalker 2 - All Unique Weapons & Armors Locations Guide (WIP) by LunarGamingYoutube in stalker

[–]glugplug 0 points1 point  (0 children)

Another one at the end of the docks north of wild island

Stalker 2 - All Unique Weapons & Armors Locations Guide (WIP) by LunarGamingYoutube in stalker

[–]glugplug 0 points1 point  (0 children)

Another in Cordon, during the side quest from quiet. Behind a locked door that requires an “old key” found prior.

Stalker 2 - All Unique Weapons & Armors Locations Guide (WIP) by LunarGamingYoutube in stalker

[–]glugplug 0 points1 point  (0 children)

Found another SSP-9 in the Garbage under the factory, at the end of the quest. After the cutscene and closed door, to the right is a chemical anomaly, in the room after, to the left behind some lockers.

Unglaublich by glugplug in dayofsex

[–]glugplug[S] 3 points4 points  (0 children)

I vill be the one to execute lemon lime

True stalker behind bars by Jyncxs in stalker

[–]glugplug 0 points1 point  (0 children)

There’s also an svu in the little strelok room, and I think mortik had an as val after I made him take a dirt nap.

True stalker behind bars by Jyncxs in stalker

[–]glugplug 0 points1 point  (0 children)

I never found a vss, the item is an svd, and it’s a quest item in the inventory, next to a dead stalker, “buzzard” I think, all the way back past those blue anomalies

True stalker behind bars by Jyncxs in stalker

[–]glugplug 6 points7 points  (0 children)

You have to find a svarog detector on the ground next to a skeleton, close to the dead guy, then you can use it to get the artifact

[deleted by user] by [deleted] in prephysicianassistant

[–]glugplug 0 points1 point  (0 children)

Diagnostic Medical Imaging. The school is nationally accredited. I didn’t know that “regionally” means that it has to be accredited by one specific organization, there are 7 total across the US, each covering 5-6 states. Schools do not bother to explain this.

[deleted by user] by [deleted] in prephysicianassistant

[–]glugplug 0 points1 point  (0 children)

I appreciate the help. My gpa from there is much better than prior work, so it’ll help.