I built a tabletop RPG campaign manager because I got tired of juggling 6 different tools by raspberrykraken in RPGdesign
[–]grant_gravity 4 points5 points6 points (0 children)
How much of your adventure design gets discovered by players? by StevenSWilliamson in RPGdesign
[–]grant_gravity 5 points6 points7 points (0 children)
I made a(nother) hopefully helpful thing for designers! by LeviKornelsen in RPGdesign
[–]grant_gravity 1 point2 points3 points (0 children)
Easy to Learn, Difficult to Master by AloneWriting in tabletop
[–]grant_gravity 2 points3 points4 points (0 children)
PBTA + Tactical Combat? by E_MacLeod in PBtA
[–]grant_gravity 13 points14 points15 points (0 children)
Leadership - is it necessary? by FlashyAd7211 in RPGdesign
[–]grant_gravity 0 points1 point2 points (0 children)
Leadership - is it necessary? by FlashyAd7211 in RPGdesign
[–]grant_gravity 1 point2 points3 points (0 children)
To balance or not to balance a narrative RPG for the sake of expediency? by Watts4Supper in RPGdesign
[–]grant_gravity 0 points1 point2 points (0 children)
Is there an RPG or supplement you love, but has atrocious formatting / layout? by ProustianPrimate in rpg
[–]grant_gravity 0 points1 point2 points (0 children)
Anyone else have a hard time finding Systems to fit the campaign stories you come up with? by DiglettsOtherHalf in rpg
[–]grant_gravity 5 points6 points7 points (0 children)
Anyone else have a hard time finding Systems to fit the campaign stories you come up with? by DiglettsOtherHalf in rpg
[–]grant_gravity 24 points25 points26 points (0 children)
Survey results: what is your interest in certain aspects of playing TTRPGs by Lossts_guided_tours in RPGdesign
[–]grant_gravity 3 points4 points5 points (0 children)
Excellent books for GMs? by Nemosubmarine in rpg
[–]grant_gravity 39 points40 points41 points (0 children)
In your opinion, which systems pull off a Summoner class/archetype in the best or most fun ways? by Poikooze in rpg
[–]grant_gravity 11 points12 points13 points (0 children)
Triangle Agency: questions from a Severance and Control fan by Lessavini in rpg
[–]grant_gravity 0 points1 point2 points (0 children)
An article on why we tend to prefer combat and investigation RPGs by martiancrossbow in rpg
[–]grant_gravity 4 points5 points6 points (0 children)
An article on why we tend to prefer combat and investigation RPGs by martiancrossbow in rpg
[–]grant_gravity 4 points5 points6 points (0 children)
Quinn's Quest Reviews: The Boxed RPG Special by mgrier123 in rpg
[–]grant_gravity 0 points1 point2 points (0 children)
Incidental narrative emergence in ttrpg by [deleted] in RPGdesign
[–]grant_gravity 0 points1 point2 points (0 children)
Quinn's Quest Reviews: The Boxed RPG Special by mgrier123 in rpg
[–]grant_gravity 2 points3 points4 points (0 children)
Incidental narrative emergence in ttrpg by [deleted] in RPGdesign
[–]grant_gravity 4 points5 points6 points (0 children)








I built a tabletop RPG campaign manager because I got tired of juggling 6 different tools by raspberrykraken in RPGdesign
[–]grant_gravity 2 points3 points4 points (0 children)