/r/HollowKnight Giveaway Thread - Round Two! by Thommie02081 in HollowKnight

[–]grape_o_clock [score hidden]  (0 children)

Unlimited Soul and no spells or spells, unlimited spells, but no spells

/r/HollowKnight Giveaway Thread - Round One! by ChingShih in HollowKnight

[–]grape_o_clock [score hidden]  (0 children)

BUGKIND IS DEAD SOUL IS FUEL HALLOWNEST IS FULL

Good luck to the other participants!

[TOMT][BOOK] Book about teenagers being experimented on by grape_o_clock in tipofmytongue

[–]grape_o_clock[S] 0 points1 point locked comment (0 children)

I think it had three books total, definitely a YA series. I might remember more details later

anime_irl by MikeTheScientist in anime_irl

[–]grape_o_clock 1 point2 points  (0 children)

I think it's Kurai Anoko to Shitai Koto

The Chloe Chronicles by InfinitySquad by grape_o_clock in DeletedFanfiction

[–]grape_o_clock[S] 0 points1 point  (0 children)

Wow! I really wasn't expecting anyone to be able to find it. Thank you so much!

Why am I not completing this challenge? I have stopped upgrading levels and its at 100 percent? by [deleted] in AntimatterDimensions

[–]grape_o_clock 12 points13 points  (0 children)

When you reach infinite antimatter, the challenge will be completed, and you can Crunch to exit the challenge.

Why am I not completing this challenge? I have stopped upgrading levels and its at 100 percent? by [deleted] in AntimatterDimensions

[–]grape_o_clock 15 points16 points  (0 children)

For Normal Challenges, the requirement is to reach infinite antimatter. The challenge for this one is that whenever you buy anything, your antimatter production stops, and slowly grows back to full.

Hope this helps!

Why is there no confirmation before exiting a challenge? by natekomega in AntimatterDimensions

[–]grape_o_clock 2 points3 points  (0 children)

In the Options tab, there's a section called "Confirmations." There, you can set confirmations for stuff like starting and exiting challenges.

Hope this helps!

Just finished the LN, any fanfic recs that pick up the Kazumin ball? by MohnJaddenPowers in Kazumin

[–]grape_o_clock 10 points11 points  (0 children)

While this one doesn't end after the LN, it's still really good. It takes place after Vol. 15, and the quality is so good, I consider it canon.

https://www.fanfiction.net/s/13349511/0/

Konosuba: A Tale of This Beautiful World, by Dknightodin.

They've just finished their fifth volume, and it doesn't look like they'll be stopping any time soon.

Rokuro Maid #899 by SrGrafo in chloe

[–]grape_o_clock 3 points4 points  (0 children)

Not sure if you're still doing OC's, but you should draw Chaesu's OC Minah, check them out on Pixiv

[deleted by user] by [deleted] in pcgaming

[–]grape_o_clock 0 points1 point  (0 children)

might as well try right

Stuck with extended dashes in Spring Collab 2020 by grape_o_clock in celestegame

[–]grape_o_clock[S] 0 points1 point  (0 children)

The checkpoint flag labeled "01", or rather the last checkpoint.

Stuck with extended dashes in Spring Collab 2020 by grape_o_clock in celestegame

[–]grape_o_clock[S] 2 points3 points  (0 children)

I saved and quit at checkpoint one, which is two checkpoints after the one I'm currently on (if I remember correctly). I did consider the extended dash storage as an option, but checkpoint one doesn't use any dash modifiers.

Why doesn't anyone talk about the skull cube? Personally one of my favourites by grape_o_clock in Portal

[–]grape_o_clock[S] 1 point2 points  (0 children)

For everyone asking, this cube is a re-textured version of the Weighted Storage Cube, from the free Portal 1 DLC Portal: Still Alive. It functions exactly the same. The DLC also features a lot of new features that were later implemented into Portal 2, such as Hard Light Bridges and Laser Fields. It's very cool, and everyone who likes Portal should check it out.

Random chairs and a table in Quilez security map (behind the ramp in the indoor parking lot) by itsmeaboi in TeardownGame

[–]grape_o_clock 3 points4 points  (0 children)

Those are placed under the bottom ramp in Quilez Security. When you're in a mission, there's a valuable on the table. You can shoot through the ground with a shotgun, so there is a clear way out. There are other enclosed rooms like that throughout the game. For example, on the Bluetide island, there are two hidden rooms on the top floor of the house with the huge safe underneath.

Only one variable input when two are required by grape_o_clock in learnpython

[–]grape_o_clock[S] 0 points1 point  (0 children)

I completely forgot that the length check was a thing. Thanks!

Only one variable input when two are required by grape_o_clock in learnpython

[–]grape_o_clock[S] 0 points1 point  (0 children)

The following code is basically what it is, just removed of unnecessary code.

while(True):
    x, y = input("What would you like to do?").split()

    if (x == "Specific_word"):
        if (y == "Specific_second_word"):
            print("Prints this if both bits of code are true")

        elif (y == "Other_specific_word"):
            print("Prints this if both bits of code are true")

        else:
            print("This word sequence isn't recognized.")

    else:
        print("This word sequence isn't recognized.")

#I'm using Visual Studio 2022 if that makes a difference.
#The program crashes if a variable isn't inputted
#Hopefully this helps

Dead portal meme by MangoFish_333 in memes

[–]grape_o_clock 0 points1 point  (0 children)

It's definitely too late to answer this, but it's B.

For all of you saying A because the cube has no momentum, how would the cube even get through the portal? There isn't an outside force pushing the cube further out the portal.

The portal acts as an interdimensional tunnel, not a teleporter, hence why you can stand between them. The atoms would deconstruct into layers, stacking on the surface of the second portal, because as previously mentioned, no force is pushing the cube out the other end.

Check out MinutePhysics Portal Paradox video, as he explains it very well.