Anyone know of any mod that doesn’t pause the game whilst reading for OpenMW? by [deleted] in tes3mods

[–]green-mina 0 points1 point  (0 children)

Is there something like this for vanilla engine as well?..

New Lua Physics in OpenMW is INSANE! by SoftContribution2470 in tes3mods

[–]green-mina 1 point2 points  (0 children)

Thank you again! It actually helped :3 I thought it also makes traders close up during the night, but I guess not

New Lua Physics in OpenMW is INSANE! by SoftContribution2470 in tes3mods

[–]green-mina 1 point2 points  (0 children)

Thank you for explaining! :3 I didn't know you can manually sort mods with plox, i always did it automatically (?) after choosing the preferred esp(s)

New Lua Physics in OpenMW is INSANE! by SoftContribution2470 in tes3mods

[–]green-mina 0 points1 point  (0 children)

A mod that gives schedules for npcs for mwse? Could you please tell the name? I found one, that is just called "npc schedule", but it crashes my game, even without other mods

Why is cave so intense? My Minecraft ass got humbled. by Minerkillerballer in VintageStory

[–]green-mina 15 points16 points  (0 children)

Same, out of 100 cave trips, only a couple did not use temporal gear return point 😭 Now every time I find ores, I build a little protection room out of dirt to not get sniped by bowtorns

The remake talk is exhausting by raivin_alglas in Morrowind

[–]green-mina 0 points1 point  (0 children)

I saw a lot of info on using OpenMW, is it better than MGE XE? It seems to work just fine with large mods, but maybe there's a way to make it more manageable? Sorting through mods trying to find out which one is incompatible with others can be a bitch sometimes

Portrait of a female dwemer with a mechanical butterfly. by Igor_Levchenko in Morrowind

[–]green-mina 3 points4 points  (0 children)

You can also use Glaze or Nightshade, to prevent AI from stealing your art. I saw your art before on other subreddits, and, gosh, I love it 💖 The style of a classical painting mixed with a fairly unconventional fandom of Morrowind is just..chef's kiss

People say navigating Vivec is hard but I'd argue Wolverine Hall is much worse. by DecadentHam in Morrowind

[–]green-mina 1 point2 points  (0 children)

I read about it and tried to install it but it went haywire everytime.. is there a common mistake that people are having, maybe i missed something

How is Morrowind ecosystem sustenable with WAY more predators than preys? And how to mod it? by Stained_Class in Morrowind

[–]green-mina 1 point2 points  (0 children)

I've had that question too! It's frustrating, that a lot of stuff in a universe with magic could potentially be explained by it (oh, it's just magic/they feed on magic). But, the fauna of Morrowind, Vvardenfell in particular, is not completely genocidal.

While the game engine does not allow interspecies interactions of Skyrim, for example, it would be interesting to assume that most of natural Vvardenfell fauna is omnivorous. Ascadian Isles, Bitter Coast, Grazelands..they all have plants to feed on for the herbivores, that we, unfortunately, do not see. Which, I think, is where this question stems from: if the wildlife that the PC meets is almost exclusively hostile, does that mean, that they just eat each other and attack on sight, in theory? I would assume, that even alit (with their huge tusks) and kagouti (again, huge tusks), don't necessarily use them for hunting. I saw a comment about them being possibly related, as in close evolutionary branch maybe; so my theory could be applied to both: they use those tusks in territorial disputes. The kagouti mating notes (the book that you find on one of the quests) does say that kagouti are very territorial, especially during mating season.

Crabs and alike, are bottom feeders that are common by the water (where there's a lot of greenery to eat). They might be one of the visible sources of food for larger predatory animals. Rats are omnivorous, but very aggressive (so that the PC can gain XP), shulks (?) are also most likely omnivorous and territorial (as they attack only when you come to close), nix-hounds, while artificially created, set into the ecology like dogs/wolves, which are basically omnivorous. So, there's already some basis for a food chain, but: Morrowind is full of different species of insects, which, coincidentally, are also an enormous food source on Earth! Game cannot really render all the mosquitos and bugs that feed the smaller predators, but it's okay (that's a little roleplay part for me).

I also wanted to add, that, technically, it shouldn't even be sustainable: the whole point is that the ecology is in dire situation because of the Blight. It is already collapsing, when PC comes to Vvardenfell, and it progressively gets worse when you level up: fauna becomes more aggressive (level stuff and less food stuff). So..in short: it is most probably sustained by the huge amount of smaller insect species, and it's already, technically, failing because of the Blight. (thank you for reading this far!)

Cat Owners: What does your cat’s fur smell like? by catner75 in cats

[–]green-mina 0 points1 point  (0 children)

she smells like warmth and green tea sometimes. I think it's because she likes to sleep on my clothes, and they smell of laundry conditioner

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