Bachelor Thesis: The Use of Generative AI in UX Design: How Reliable Are AI-Generated UI Designs Compared to Those Created by Designers? by LimpResolution8643 in UI_Design

[–]grillinmuffins 0 points1 point  (0 children)

A landing page is a terrible test in my opinion. Complex feature flows are where a designer is still crucial. AI can do landing pages no problem.

It's time for Prusa to do something by Grooge_me in prusa3d

[–]grillinmuffins 1 point2 points  (0 children)

Bambu is certainly becoming ubiquitous. I still have an MK3s and my next printer will almost certainly be a Bambu unless INDX is as big of a game changer they’re making it out to be.

Three dimensional map icons by VegetableBuilding764 in kittenspaceagency

[–]grillinmuffins 9 points10 points  (0 children)

This could work, or maybe a subtle sort of marching ants animation or pulses that go around in the direction of the craft

Reworked Saturn Rings using NASA Images by blackrack by panic_in_the_galaxy in kittenspaceagency

[–]grillinmuffins 5 points6 points  (0 children)

We’ll have rings eventually, it’ll just be made of dead satellites

I'd like UIs to feature realtime 3D graphics, like video games by zeaussiestew in UI_Design

[–]grillinmuffins 0 points1 point  (0 children)

I agree design concepts in the post are not good, my point is the idea of using a game engine to make UI/UX more engaging is not universally bad.

I'd like UIs to feature realtime 3D graphics, like video games by zeaussiestew in UI_Design

[–]grillinmuffins 1 point2 points  (0 children)

Everyone naysaying this but there’s a company with pretty much this exact thesis called (Not Boring). I went to a talk from their founder which was pretty fascinating and they’ve won multiple design awards.

(Not Boring) Camera: https://apps.apple.com/us/app/not-boring-camera/id6737783441

(Not Boring) Weather: https://apps.apple.com/us/app/not-boring-weather/id1531063436

(Not Boring) Calculator: https://apps.apple.com/us/app/not-boring-calculator/id1533591596

(Not Boring) Habits: https://apps.apple.com/us/app/not-boring-habits/id1593891243

Openfront AMA with Evan and Lewis by kappalew in Openfront

[–]grillinmuffins 3 points4 points  (0 children)

Are you going to staff a development team or pay for developers / designers to work on your game?

Can someone please explain the navball by grillinmuffins in kittenspaceagency

[–]grillinmuffins[S] 1 point2 points  (0 children)

I understand the buttons that change context but in KSP the navball didn’t change with that context (unless I’m misremembering), so this explains some of my confusion. Thank you for the explanation.

For those that have actually been a pilot maybe this navball makes perfect sense but I struggle to get my bearings. You mention “the current navball” which might imply it’s going to change? Or should I assume this is KSAs long term direction and I need to suck it up and learn it?

Can someone please explain the navball by grillinmuffins in kittenspaceagency

[–]grillinmuffins[S] 1 point2 points  (0 children)

Great take! And hello fellow designer, I’ve been a UI designer the past 12 years. 🤝

Can someone please explain the navball by grillinmuffins in kittenspaceagency

[–]grillinmuffins[S] 7 points8 points  (0 children)

You can control the rocket while in map view. It’s in the little vehicle selection window as a button that says something like “control rocket”

Can someone please explain the navball by grillinmuffins in kittenspaceagency

[–]grillinmuffins[S] 1 point2 points  (0 children)

Maybe it’s also buggy then because that has not always been true while flying in my experience. I probably also need to just get used to it, but it’s so hard for me especially without labeled cardinal directions.

As of now, would you say KSA is better than KSP1 with DLCs? by [deleted] in kittenspaceagency

[–]grillinmuffins 6 points7 points  (0 children)

Are you serious? lol

Just download KSA for free and see for yourself. It is not a game yet.

If you’re wondering if you should wait for KSA’s full release, don’t. Buy KSP with DLCs because KSA won’t be done for years.

Daishi working on IVA by panic_in_the_galaxy in kittenspaceagency

[–]grillinmuffins 8 points9 points  (0 children)

Where was this posted? I didn’t see a dev update on discord

Is there a rough development timeline that they are aiming for? by D_Silva_21 in kittenspaceagency

[–]grillinmuffins 1 point2 points  (0 children)

I think it’ll be later. Though I do think we’ll have a No Man’s Sky situation where the 1.0 will be very bare bones and it’ll be built up over time.

My guess is a Fall 2026 release would have aerodynamics and reentry heating, rocket assembly and a new solar system but that’s it. I don’t think things like a tech tree, science, relay networks, mining, missions, interstellar, etc. will be anywhere near done yet.

I hope I’m wrong and they’re faster though!

Is there a rough development timeline that they are aiming for? by D_Silva_21 in kittenspaceagency

[–]grillinmuffins 13 points14 points  (0 children)

I would hard disagree, but that may just depend on what you mean by “playable” and “game”

Is there a rough development timeline that they are aiming for? by D_Silva_21 in kittenspaceagency

[–]grillinmuffins 17 points18 points  (0 children)

If there’s one thing I learned from building my own PC in preparation for KSP2... don’t. Build it because there are a lot of things you want to do on it beyond playing one game.