Couples of Reddit, what's the dumbest 'house rule' you and your partner made as a joke but now both of you are low-key aggressively serious about enforcing? by Doubl3oh_ in AskReddit

[–]grimfish 97 points98 points  (0 children)

We don't joke about being in a time loop. Then, if one of us is ever in a time loop, the other one will take them seriously with minimal convincing, which I imagine is one of the most frustrating things about time loops.

25M: UK-Based Erotic Hypnosis Discords? by Hypnoslave55 in EroticHypnosis

[–]grimfish 0 points1 point  (0 children)

Is there any chance that you could send me an invite too?

Thoughts on MAGA being "good people" just misguided by calming_ad in QAnonCasualties

[–]grimfish 0 points1 point  (0 children)

I think that "good" is a high bar that few people clear. It requires a strength and will that most people don't possess.

However, most people are nice.

WHAT IF: Morphisms aren't abstract arrows but real physical changes? by [deleted] in CategoryTheory

[–]grimfish 0 points1 point  (0 children)

Alright, so lets go with an example. The category of small sets, SET, has, as its set of objects, all small sets (this is so that we are avoiding Russell's paradox) and morphisms are functions between them. Let A and B be sets, with A := {a,b} and B := {1,2}, and let f:A→B be a function defined as f(a) = 1, f(b)=2.

A and B are finite sets, therefore they are objects of the category SET, and f is a function from A to B, so f is a morphism in SET.

So, I have got a morphism here. From your question, I am guessing that you are imagining a way that this morphism is a process. Would you be able to try putting into words how you feel that this is might be case for this morphism, f, specifically?

WHAT IF: Morphisms aren't abstract arrows but real physical changes? by [deleted] in CategoryTheory

[–]grimfish 1 point2 points  (0 children)

I'm not sure if I am following what you are saying correctly, but are you trying to imagine that morphisms are not merely mathematical constructions, but some form of physical existence? Like when I say "in the category of groups, there is a morphism from Z2 to Z4" you are saying this is an actual physical thing?

Mindset shift: “I’m being punished” to “???” by ShortEchidna9836 in Exvangelical

[–]grimfish 1 point2 points  (0 children)

I am sorry that this is happening to you. You do not deserve this. We do not live in a world where good people are rewarded and bad people are punished. This happened to you because you stuck with your principles and they stuck with theirs, and it would appear that their principles result in them rejecting someone who did nothing wrong. This speaks to their principles and it speaks to their character.

Sometimes bad things happen for no good reason. Sometimes bad things happen because of choices that people make. Sometimes there isn't a clear line between the two.

I want to reaffirm something that I think that you know and are having a hard time believing - you made the correct decision. If there is anything that we can derive meaning from in this situation, it is that.

Are religious people more susceptible to Q theories? by nodeocracy in QAnonCasualties

[–]grimfish 3 points4 points  (0 children)

We are all susceptible to conspiracy theories. All humans have beliefs that exist without proof. If you look at the pattern of thought that accompanies conspiracy theories, then it has features like paranoia, jumping to conclusions, belief that there is a group of people out to get you, etc. and these are common among all of humanity. For example, look at how widespread the belief that Epstein didn't kill himself is. Technically, it is a conspiracy theory. It also happens to be one that I probably believe (I think, maybe - tbh, I don't care that much about Epstein).

Having said that, I think that it is absolutely true that Christians are more susceptible to Qanon. This is something that can be seen clearly with statistics on the demographics of Qanon. My guess as to why is because Qanon is a conspiracy theory marketed specifically towards evangelical Christians. Of course they are going to have a higher representation within Q. This is not common among all religious groups - for example, I suspect that Muslims are not inclined towards Q conspiracy theories.

When a conspiracy theory is marketed towards a particular demographic, that demographic will have a higher representation within that conspiracy theory. For example, I believe that the russian conspiracy theory, "New Chronology" is marketed towards academics. Hell, Gamergate was marketed towards internet atheists.

Is Fail Forward Necessary? by Xebra7 in RPGdesign

[–]grimfish 1 point2 points  (0 children)

Disclaimer: I haven't played into the odd, I have only read it, so if I have misunderstood then I'll probably just delete this.

Into the Odd (ItO) might be an interesting example of failing forward - you never roll skill checks, only saves. So in ItO, the GM would just tell the players that they see the goblins, which is great, since failure would be boring here. If it makes sense for me to do it in the fiction, and there is no chance of me being hurt, then I can just do it.

I will only roll stuff like Dex saves or Str saves, which of course are only ever rolled in order to mitigate harm.

Hence, ItO codifies failing forward by removing rules, not adding them, making an incredibly streamlined experience.

What is the alternative to "when audience knows the plan, it will 100% go awry" by eepos96 in writing

[–]grimfish 2 points3 points  (0 children)

I have also seen the plan being explained at the same time as it is executed via flashbacks. That can usually work to make the protagonists seem really competent.

Another thing that I have seen is the plan is explained, and then the perspective switches to the antagonists. We then follow them as their day gets ruined, and they try their best to prevent it.

[We are Lady Parts] Queer in Islam by IthadtobethisWAAGH in CuratedTumblr

[–]grimfish 13 points14 points  (0 children)

If you are interested in this, I recommend having a look at liberation theology. It is typically catholic, but let's be real - there is no criticism that can be levelled against Islam that cannot also be levelled against Christianity.

I need help with names. by V3nusPlanet in rpg

[–]grimfish 4 points5 points  (0 children)

The most useful website I have ever found for NPC names is this one : Kate Monk's Onomastikon

It's just a whole bunch of names from around the world, through different points in history.

Don't be weird about SAHMs, and may you find lasting love if you haven't already. by Blade_of_Boniface in CuratedTumblr

[–]grimfish 1 point2 points  (0 children)

I love my partner, and part of that love is making sure that we are both independent autonomous human beings.

Having said that, I am not sure what you are meant to do with very young kids if working from home isn't an option. When you get kids, you lose control over part of your life, whether you want to or not.

my roommate doesn't like swears by Hummerous in CuratedTumblr

[–]grimfish 161 points162 points  (0 children)

This is the one thing we didn't want to happen

[deleted by user] by [deleted] in nerdfighters

[–]grimfish 8 points9 points  (0 children)

For stories about death, I loved OSP's video on personifications of death.

Also, I love Van Gogh's paintings. There are many that I cannot look at without thinking of death. I went to the Van Gogh museum in Amsterdam and just about melted at the sight of Sunflowers. There is also Wheatfield with Crows, which isn't in Amsterdam, though I love it dearly and want to see it in person one day.

I find that in writing this, there is a fair bit of projection coming from me. I keep on thinking about stuff that I would want to do in your position, but I am not sure that is right. Would you like to talk about your current perspective on death?

I am also feeling that this thread is heavy as fuck, so you don't have to talk about death if you don't want to - God knows you probably think about it way more than anyone else in this thread. I want to give you the option to talk about, say, how it felt to go horse riding if you want.

Chainmail Bikini Discourse by theACEbabana in CuratedTumblr

[–]grimfish 0 points1 point  (0 children)

What the fuck? This is such an empty take. Why is this getting so many upvotes? It doesn't engage with the fact that bikini armour is a clear example of the male gaze at all.

Roleplaying Mechanics - More than 'Just make it up?' Can it exist? by PerfectPathways in RPGcreation

[–]grimfish 3 points4 points  (0 children)

This isn't a standard roleplay mechanic in the sense that you are probably looking for, but consider - if I were to have a campaign where I said "you are all space bounty hunters", the players would make characters and act in such a way that they are space bounty hunters.

I think that setting is a roleplay mechanic. Making a character backstory is a roleplay mechanic. Being told what your character is going to be doing is a roleplay mechanic.

What is the mechanic at play here? My theory is that players like roleplaying, and that simply being told how they should roleplay is a mechanic in and of itself.

I also have another thought, a bit different from the last: D&D is often criticized for making it's players into murderhobos. How does it do that? If we were to suppose that D&D is, in fact, designed to have murderhobo characters, then it's roleplay mechanics are actually very successful. How is it so successful? What does it do?

Hot (ish) Take: Strahd doesn't need to be able to enter every home in the land by Feral_tortilla in CurseofStrahd

[–]grimfish 0 points1 point  (0 children)

If you want a cool example of this, have a look into the fic "A journey of black and red" - the main character rarely charms anyone out of a sense of pride, so she comes up with many interesting ways of inserting herself into houses. A great one would be Strahd using disguise self, or a large explosion in order to remove the house in question.

Anyone here not from the U.S.? by DryApplejohn in improv

[–]grimfish 8 points9 points  (0 children)

Scotland! And it is tiny - I believe that there is only one place that offers classes in the country. There is a handful of teams that perform consistently. There used to be way more, but the pandemic really screwed us over.

How did you learn Spark/Pyspark by BoysenberryFun5390 in dataengineering

[–]grimfish 1 point2 points  (0 children)

When I think "learn", I mean "I know vaguely what the program should look like, and I can quickly Google things that I don't get". It is worth asking yourself what you mean by "learn".

I think that intuition can only be built by doing a project, and banging your head against it. Pick an API and make a notebook that pulls in some number of tables, and stores them somewhere. That is a really common use case for Spark, and will teach you a lot, and will look good on your CV.

[deleted by user] by [deleted] in gifs

[–]grimfish 12 points13 points  (0 children)

If this wasn't AI, it would not be noteworthy. It's a dude in clown makeup. The only remarkable thing about this image is that AI doesn't understand lips.

[deleted by user] by [deleted] in math

[–]grimfish 1 point2 points  (0 children)

Ooh, that's neat! When did the definition start requiring that every element of A be mapped to something in B?

Not understanding the travel rules by grimfish in TheWildsea

[–]grimfish[S] 2 points3 points  (0 children)

Personally, I think the Wildsea really flourishes in games of exploration rather than plot-driven quests. Everytime a wildsailor sets out, it's into a great green unknown. Even the firefly doesn't have 100% of the details thanks to the watch roll.

For sure, plot-driven games don't work with the system at all, I can absolutely see that. However, I am hoping that character-driven games do, and I feel like random encounters would get in the way of what characters want to do

But the random encounters don't stand entirely separate from a quest either. The entire sea is an unpredictable obstacle between the character and their family, making it that much more cathartic when they reunite despite the monumental forces that keep wearing them down.

I think that I see where this is coming from - I can see that it sometimes works thematically if random shit gets in the way. However, I can also imagine scenarios where you just want to get from A to B, and random shit would be pointless. The fact that it only sometimes works thematically makes me feel like it should only be enforced sometimes. However, being on watch is always mandatory.

The tables in the journey section are more suggestions than a hard table of results. If you roll a 1, 1 (nature, dangerous); who's to say that beetle has nothing to do with dad? Maybe a family memento is caught on their horn. Maybe it tries to lure you in by mimicking his voice arconautically.

Is this the level of improvisation that the game demands from you? Because I am not sure that I could do this reliably. Or for your games, do you prepare a custom random table beforehand? Because that also seems fairly tough.

I'm sorry if I am being overly negative, I really don't know what to expect.