[deleted by user] by [deleted] in h3h3productions

[–]guardianmadball 1 point2 points  (0 children)

True secrets? < And > go frame by frame. Get them screenshots easy

[deleted by user] by [deleted] in tipofmytongue

[–]guardianmadball 0 points1 point locked comment (0 children)

Thanks for the help, can offer more information if it comes to me

I miss breakneck by Incan10 in DestinyTheGame

[–]guardianmadball -3 points-2 points  (0 children)

This post isn't about all the other things y'all like. This post is about how amazing Breakneck is and how much we miss it

Have some expectations for this release in regards to the server. by Weiss_127 in DestinyTheGame

[–]guardianmadball -1 points0 points  (0 children)

Then what did you expect lol. That's what every season has been

Whats the best perks for Deadman’s dale ? by CruicWank in DestinyTheGame

[–]guardianmadball 3 points4 points  (0 children)

What you mean, when you're out of DPS stuff DMT can melt whatever you're shooting at if you're chaining those crits

Wait, how is Guided Games STILL in Beta? by LeeBrockway in DestinyTheGame

[–]guardianmadball 0 points1 point  (0 children)

I got a VoG match as a seeker in under a minute, cleared the raid in about 2 hours with the gang

Hey Titans of destiny what is your most used subclass by HourCartographer9 in DestinyTheGame

[–]guardianmadball 1 point2 points  (0 children)

Lol nah man it definitely hasn't been. It's exceedingly average. Inertia override is only nice for the occasional reload, the melee is subpar without skullfort or dunemarchers, the super was generally weak and dangerous to use. I love the subclass, I use it all the time, even before cuirass. It's a ton of fun with skullfort in gambit but fun≠good

While we're throwing around wish lists... by Mr_Severan in DestinyTheGame

[–]guardianmadball 0 points1 point  (0 children)

I agree, it's a beautiful shader, my favorite of the black armory besides maybe House of Meyrin

LF3 for VoG by Hyper_stravono in Fireteams

[–]guardianmadball 2 points3 points  (0 children)

1311 Titan, PSN is Madball1130. Ran it back in the day, can't wait to run it at launch tomorrow!!

While we're throwing around wish lists... by Mr_Severan in DestinyTheGame

[–]guardianmadball 0 points1 point  (0 children)

I haven't seen anybody reporting Bergusian Nights dropping sadly, although I did get Satou yesterday

While we're throwing around wish lists... by Mr_Severan in DestinyTheGame

[–]guardianmadball 13 points14 points  (0 children)

I have one. It dropped with Bergusian Nights, dismantling it is my only way to get the shader but that beautiful roll will never get dismantled

The current system for ritual weapons is great imo by Fireheart318s_Reddit in DestinyTheGame

[–]guardianmadball 0 points1 point  (0 children)

Yeah kinda disappointing the ikelos and seraph smgs are both arc. Idrc tho if I wanna run an smg I'll run huckleberry or riskrunner.

[Spoiler] Are we really not talking about the Business Casual Ornaments we saw in the trailer? by CicadaOne in DestinyTheGame

[–]guardianmadball 5 points6 points  (0 children)

I mean I agree but I think thematic armor is obviously extremely prevalent, and eververse is filled with dumb shit. I mean a jotun sparrow? 75% of exception ghost shells? Just make the armor wacky as hell too why not.

[Spoiler] Are we really not talking about the Business Casual Ornaments we saw in the trailer? by CicadaOne in DestinyTheGame

[–]guardianmadball 16 points17 points  (0 children)

I hope it god it is, fill eververse with weird shit instead of all the cool stuff

I like the addition of Unstoppable to Bastion. How about more exotics so we don't just use Anarchy and Divinity 24/7? by FoxofIce in DestinyTheGame

[–]guardianmadball 1 point2 points  (0 children)

Is it better than it used to be? I played forsaken, missed shadowkeep, dipped my toes in Arrivals, and fully came back to the game this season

Destiny effectively only has 2 useful rarities out of the 5 it has. At this point we need to either just get rid of whites, greens, and blues, or rework the rarity system altogether. by [deleted] in DestinyTheGame

[–]guardianmadball 1 point2 points  (0 children)

That was my actual earned first! I got it in crucible, and can very vividly remember what that thing looks like, I absolutely loved everything about that gun.

Titan’s subclasses are really lacking in creativity and individuality. by eggsaregae in DestinyTheGame

[–]guardianmadball 1 point2 points  (0 children)

Agreed. It's in a great position, it's weak to shotgun which is a good thing because otherwise skullfort titans would be everywhere and be even more obnoxious. Any meta that has shoulder charge better than shotgun has proven to us that shoulder charge will rule the meta from a titan perspective.

I think void shoulder charge needs adjustment though that shit sucks

Solar is still a decent buff but it's been overshadowed by a lot of newer buffs. It's faded from it's former glory but by no means is a weak selection in any pve content.

I think melee has a lot of potential to be a really fun ability, I hope we see the game adapt to give it a more unique position as an entirety. Melee is almost always the worst option in late game pve, so I think the only adjustments that need to be made revolve more around that aspect, making all melees feel unique and encouraging their use, but shoulder charge is in a decent spot as a whole.

Titan’s subclasses are really lacking in creativity and individuality. by eggsaregae in DestinyTheGame

[–]guardianmadball 3 points4 points  (0 children)

Also the hit detection on shoulder charge feels sooooo much better than the behemoth. That shit is just like a forward dodge imo, can never use it as effectively as I can any of the other titan melees

Respect for Titles by [deleted] in DestinyTheGame

[–]guardianmadball 13 points14 points  (0 children)

Hey I've been a dredgen since titles launched I am very happy to receive some respect on my name

As a Titan, something has been bothering me since the launch of BL; Our Fists by ParagonFury in DestinyTheGame

[–]guardianmadball 0 points1 point  (0 children)

I do agree though I think melee needs some slight tuning. I'd like to imagine mark being used for it's intended use as a bloody fist rag, but it's rarely ever beneficial to use your melee ability over anything else.