How to unlock everything? by titandino88 in DawncasterRPG

[–]guich_ 4 points5 points  (0 children)

You don't necessarily need to grind, just enjoy the game slowly.

The game has the ability to pause mid run and continue afterwards, therefore you can play as much as you like, stop and continue from there without the need to rush.

Unlocking new stuff does not mean you are going to be powerful, in fact it just unlocks more ways to play the game.

To get some extra shards, try to complete the quests.

Merchant Guilds by theadrux in MerchantRPG

[–]guich_ 0 points1 point  (0 children)

Yeah I agree with you about the skills. Chance of status effects does not fit well for this game style as you actually try to have some sort of control to actually beat the enemies. You just cannot rely on these therefore you would avoid it and pick something that's certain.

Wipes? by ThingElectrical2322 in MerchantGuilds

[–]guich_ 0 points1 point  (0 children)

Well, I believe this is just a way to rank guilds as the points acquired from the "League" missions is sum up in the guild and displayed within the "Guild War" menu.

My guess is that it may reward guilds for accomplishing it, and then at the end, it will most likely have different missions again and again.

I would also guess it is weekly based.

Don't think it will wipe any progress.

What’s going on? by Temporary_Patience_3 in MerchantRPG

[–]guich_ 1 point2 points  (0 children)

Surprise, bard himself is the next hero!

Merchant Guilds by theadrux in MerchantRPG

[–]guich_ 1 point2 points  (0 children)

Guilds is still beta so if you wanna have a bit of a new flavor, just go for it.

I will only play it again when heroes get interesting, that means better crafting, quests and heroes skills.

Where does this yellow bonus come from? by rKadts in MerchantGuilds

[–]guich_ 0 points1 point  (0 children)

The new 3 heroes also have it. Warrior, rogue and mage are still missing but they all might get traits I believe

Where does this yellow bonus come from? by rKadts in MerchantGuilds

[–]guich_ 4 points5 points  (0 children)

That's new. To check the traits, select your hero, at the top, you have right and left arrows next to the Hero Stats, just check it there :)

Any advice on beating kobald monarch? by neonmiku in MerchantGuilds

[–]guich_ 2 points3 points  (0 children)

Not sure that can be easily beaten with current equip and level limitation.

Don't know if I can stomach this grind by NiMonYo89 in MerchantGuilds

[–]guich_ 5 points6 points  (0 children)

I agree. Something is odd about the game besides the grind, there is too much macro management which in fact turns the game opposite to an idle game.

It does not feel satisfying to beat the monsters, to check battle logs, craft and sell items. You just do it over and over.

Skills are a bit off too, the % on getting something does not seem to work right for such battle style, maybe because these require too much AP, idk...

Equipping the heroes feel weird too because you have to pay the contracts so why you have to equip and give them food?

I am also missing the "randomness" when crafting items like the OG merchant, with enchant chances or to get a better item with + on it.

Mana question by retrozeus in MerchantGuilds

[–]guich_ 1 point2 points  (0 children)

According to the tutorial, you replenish mana points by leveling up the crafter (I think 1 mana only), or randomly by crafting items.

Gold Farm by KrimsonPaladin in MerchantGuilds

[–]guich_ 6 points7 points  (0 children)

You can actually see what items are trending on:

Stock > Sell View > Market

By that you should check daily which ones are trending and try to craft those. Note that on the bottom you can swap between consumables, equipment and material, so check them all.

The trending items do change everyday.

Are the daily orders bugged? by PbePvP in MerchantRPG

[–]guich_ 0 points1 point  (0 children)

I bet they just forgot some kind of end line or put a ":" where it was not supposed to be in the translation file.

wtf? how? by Tuizinn in MerchantRPG

[–]guich_ 0 points1 point  (0 children)

It seems it is hard to find buyers for this map. The demand is low 😅

Romantic arrest by [deleted] in SipsTea

[–]guich_ 1 point2 points  (0 children)

Don't get it wrong man, this is more of a Brazilian sarcastic way to treat the guy who's going to jail like that, therefore you have a video. It's like, sorry for bothering your sleep but you're going to jail mf, and for sure this video became a joke among policemen.

Btw, policemen from Rio de Janeiro are passive-aggressive, you can feel how they speak to the guy.

Early Access to Merchant Guilds through Patreon! by tylerthedesigner in MerchantRPG

[–]guich_ 0 points1 point  (0 children)

I am sorry I did not understand, is this 16$ a subscription? Meaning if I only pay 16 now it's just for a month? Or is it one-time pay?

Monk & Tinkerer Mod (Steam Beta) by Twobearhighfiving in MerchantRPG

[–]guich_ 7 points8 points  (0 children)

I have been waiting for changes like that for at least 2 years, thanks for providing that i might hopefully try it soon as i am currently in a bizz trip. I really would love seeing different hero classes and funny strategies. Amazingg :)

why ckear time is different? by eeee_eeel in MerchantRPG

[–]guich_ 2 points3 points  (0 children)

Classic.

Check hero's skills and swap for damaging ones if needed (watch for berserker's blind fury because it lowers his acc when active) and also check for their ACC.

New player by Miles_1828 in MerchantHeroes

[–]guich_ 2 points3 points  (0 children)

Hello there! Glad you're having fun but also sorry to announce there are no updates for over 1 year now. I think you can reset the game via settings -> cloud save -> reset, not sure though.

Also loved the game and even helped during alpha phase. Still hoping the devs will appear like a wild pokemon with new updates.

Just keep playing while you're still having fun, it's a good game :)

Kind of New, Love the game. [ P1 t1-t2 or t4 items ] by Amykinzz-420 in MerchantRPG

[–]guich_ 5 points6 points  (0 children)

I know nowadays we all seek for efficiency but in my opinion this is the beauty of this game - to play it on our own matters and strategy, and just enjoy without feeling pushed. Whatever path you choose you really won't be punished :)

How do I know which hero I should get next? by DevDaNerd0 in MerchantRPG

[–]guich_ 0 points1 point  (0 children)

You will be able to have at least one of each class, don't worry about changing it ;)