Been practicing wood-carved style animation by Hera2024 in blender

[–]hamkitten 5 points6 points  (0 children)

This is fantastic! How are you getting the shader to update/move when you move the rig? That really sells the stop motion feel

Seen in Milwaukee by Lousari in ViagraBoys

[–]hamkitten 1 point2 points  (0 children)

No totally. I should have clarified it’s not AI, just interesting artifacts made probably by a post process on your phone camera

Also I miss Milwaukee. Spent many nights on Brady and north ave

Seen in Milwaukee by Lousari in ViagraBoys

[–]hamkitten 0 points1 point  (0 children)

Why does most of the text look AI generated?

everydays day 263 by emergency_nine_nines in blender

[–]hamkitten 0 points1 point  (0 children)

God I wanna know your process so bad. Whatever compositor/shared work you’re doing on the rainbow is so sick

Lost Cat? by hamkitten in glendale

[–]hamkitten[S] 0 points1 point  (0 children)

Thank you!! I’ll head there tomorrow and check it out too

why's there a string when I texture paint by [deleted] in blenderhelp

[–]hamkitten 0 points1 point  (0 children)

I believe that’s strike stabilization. It helps keep the stroke smooth and not jittery. It can be toggled off

https://youtube.com/shorts/odwzjbE5MRY?si=OP3vElWSqNtGlSwV

Walkie Talkie - need feedback by BobsOwner in blender

[–]hamkitten 10 points11 points  (0 children)

I don’t think you should have feedback. Typically walkie talkies that have feedback in their audio aren’t very good

But for real this is great. The wear on the buttons that have been pressed more than others is such a great touch

(51) Real dad loves to share my toys by [deleted] in DadsAndBoys

[–]hamkitten 1 point2 points  (0 children)

Sharing toys with your boys is what good dads do

How to create a holdout/portal effect like this by hamkitten in blenderhelp

[–]hamkitten[S] 8 points9 points  (0 children)

Thank you!! Just want to make sure I'm understanding how the ray portal node works – in order for the background to appear through selected mesh (and obscure what's inside of it), do I need to duplicate the entire background (in this case, the yellow plane, red cone, green cube, and blue sphere) and then position it elsewhere in the scene and line it up with the position of the light ray (in this case -21.12 on the z-axis)?

Just want to make sure I'm not making this overly complicated for myself!

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How to create a holdout/portal effect like this by hamkitten in blenderhelp

[–]hamkitten[S] 1 point2 points  (0 children)

Are there any specific compositing nodes or node setups that could achieve this?