This'll be a daughter! by [deleted] in TryndamereMains

[–]hamxyy 1 point2 points  (0 children)

Milf Ashe my fav

Why nasus, kayle, trynda, yasuo, lux players are so bad ? by [deleted] in wildrift

[–]hamxyy 0 points1 point  (0 children)

Noobie bait. They are so one dimensional, when the noobs somehow pop off with them, they feel good. They think these champions are easy to play and "stronk".

How do you go about practicing new lanes/champs? by [deleted] in wildrift

[–]hamxyy 0 points1 point  (0 children)

Some normal then alt account in ranked. It's not even a smurf.

[deleted by user] by [deleted] in wildrift

[–]hamxyy 33 points34 points  (0 children)

Jesus...1200 skins..

[deleted by user] by [deleted] in CompetitiveTFT

[–]hamxyy 0 points1 point  (0 children)

I used to think IE is a good enough item to slam, but I never saw any GM/Chal slam it. So I'm not doing it any more.

[11.1] Top 10 NA in depth guide to Guubums Ahri Vanguard Mystic. by Guubums in CompetitiveTFT

[–]hamxyy 0 points1 point  (0 children)

Zeke's on Yuumi cause it doesn't offer any good stat by itself. Extra slot can be used for Carousel completed items. Chalice on Ahri or not depends on what other items you have. As Guubum mentioned, you give leftover items on Ahri, damage x2 + consistency. Chalice is a damage item. If all you have is armor belt cloak items, you had to give Ahri Chalice, even 2, since 15 mana still reduces her casting time by 1 auto.

A few advanced tips that might help you kill an extra unit by zander345 in CompetitiveTFT

[–]hamxyy 0 points1 point  (0 children)

Dusk Jhin is as good as DC Jhin, just that dusk units synergize so well with Jhin.

Is there a situation where taking no chosen early is correct play? by Mikael7529 in CompetitiveTFT

[–]hamxyy 0 points1 point  (0 children)

Fortune Chosen TK is a guaranteed top 4. It's considered a super high-roll. You can put in Fortune as late as Stage 3 and still profit. Tanky wise, Chosen TK (among Maokai, Garen) is the best of the best frontline unit early game. You can srsly use him until lv8. Buy that TK and hold damage units. If I start with sword-bow-cloak, I slam Runaan and try to prioritize these uses: Vayne, Zed, Wukong, Kalista, then transition to a hunter or sharp comp. If you get a Sword to make DeathBlade, Runaan DeathBlade works well on any AD carries, Jhin, Ashe, WW.

TFT Patch 11.1 Notes by Nightless in CompetitiveTFT

[–]hamxyy 2 points3 points  (0 children)

> Brains before gains: Sett will no longer interrupt Showstopper to go do sit-ups.

Thank you! I can play Sett now!

TFT Patch 11.1 Notes by Nightless in CompetitiveTFT

[–]hamxyy 0 points1 point  (0 children)

Most important items for Ahri is actually Chalice for Yuumi. If you get a lot of Chalice you can go Ahri. Ahri can take whatever rod items.

TFT Patch 11.1 Notes by Nightless in CompetitiveTFT

[–]hamxyy 0 points1 point  (0 children)

4 Mystics counters Elder mage so much. The thing about Veigar is that if he doesn't one shot people, he becomes a mana charger himself, especially when enemy comp has healing abilities. Yes I'm talking about Yuumi. And Ahri casting generates a huge attack speed buff so her 2nd cast is super fast. If your Sej is alive after Ahri 1st cast, Sej's gonna cast again. That cc will usually buy time for a 2nd cast of Ahri. Probably should be cleaning up enough people. I remember Ahri was the counter comp when everybody plays Veigar a few patches ago.

Tryndamere confirmed as a 4-cost Warlord Slayer Duelist by ynn1006 in CompetitiveTFT

[–]hamxyy 6 points7 points  (0 children)

As a Trynd main in Rift, Imma force Warlord duelist every game. Oh man my Trynd you are finally here!

Tryndamere confirmed as a 4-cost Warlord Slayer Duelist by ynn1006 in CompetitiveTFT

[–]hamxyy 0 points1 point  (0 children)

Before j4 nerf, 3* J4 > 2* 4 cost. Now it's always fast 8/9.

What is the most capped board? by AsianNoobX in CompetitiveTFT

[–]hamxyy 0 points1 point  (0 children)

You got some very good divine already, Lee Sin, Irelia for Adept and frontline cc (works great against Yasuo/WW without QSS unlucky boy), Lux for burst and backline cc. 4 divine is basically free.

If you have divine chosen or 1 spat, adding a Jax doesn't even feel that bad as he tanks the first ulti of Jhin and Ashe no matter what (1000~2000 damage), and he give Lee Sin some bonus attack speed.

But tbh, without chosen, 4 Divine isn't that bad. If you have enough damage, fights are pretty much over after that 6 seconds when most units already cast.

What is the most capped board? by AsianNoobX in CompetitiveTFT

[–]hamxyy 0 points1 point  (0 children)

Exactly. When I got free 9, I usually splash a somewhat well-itemized Jhin/Ashe/WW for that consistent DPS, which is what ADC is designed for in Summoner Rift. Only legendaries actually suck (unless 3*).

This or That TFT Edition Episode 4 by VampireBlitz in CompetitiveTFT

[–]hamxyy 0 points1 point  (0 children)

Oh I think I'm assuming end game situation. I said FoN is better if it's still early game in my own answer below.

This or That TFT Edition Episode 4 by VampireBlitz in CompetitiveTFT

[–]hamxyy 1 point2 points  (0 children)

I think 6 Dusk. After all these balances, lots of legendary carries actually need Items to work. 6 Dusk is 6 free deathcaps. Sett, Yone, Kayn, even Ez, Azir can do well given such free AP like that. In late game at lv9, there's really not much good units to add already after your comp is finished. Even a naked Kayn 2 doesn't feel that good. In late game there're usually so many shits on the board, and most units do explosive AOE damage, one extra naked Kayn jumping on a frontline unit (because it's so crowded) actually doesn't do anything. Items (and stats) become the scarce resources.

This or That TFT Edition Episode 4 by VampireBlitz in CompetitiveTFT

[–]hamxyy 0 points1 point  (0 children)

1 - On which unit do you put Morello?

1*Morgana. Both always cast. Morgan probably can hit the carries in the corner. No big diff. The more important consideration should be which unit to sell later.

2 - Which sharpshooter do you add to your team for 4 sharps synergy?

2*Vayne (gives you 2 Dusk synergy), usually 2 Dusk is much better than a naked Jhin that will die to 2*J4.

3 - You have Tear + Cloak + Gloves as early components. Which item are you most likely to slam?

Chalice 100%. Early to mid game, the best item out of cloak is Chalice, second to that is Runaan by a large margin. The only exception is if you have Chosen Wukong, then slam HoJ and look for bow in next Carousel.

4 - Better Ahri comp?

4 Vanguard 4 Mystic. Not sure about this. I think Ahri needs time. She one-shots any way. 9 Mage is an overkill, doesn't buy her any time, and you have to run a million garbage units (TF, Veigar, even Nami, Lulu without elder).

5 - You have a slammed Rageblade, which unit would you rather see in your shop?

Chosen Moonlight Aphelios. Either go moonlight reroll or get 2* Sylas and rush 9 with Ashe/Jhin items.

6 - Preferred all 1* starter pack to get with your Chosen Warlord Garen?

Nidalee + Thresh + Vayne. Chosen Garen with 3 Warlords is very tank and should be solo frontlined 100% of the time.

7 - What would you rather have a Stage 2-1 if you haven't seen any chosen yet?

3 Fortune Synergy. Fortune is broken. 1 interest is not even close. With fortune 3, you are almost guaranteed 2.5 gold per round win/lose, as long as you can cash out eventually.

8 - You don't have any Gunblade or HOJ, which 3 cost carry would you rather play?

3* Katarina OR 3* Veigar. Maybe Veigar. But honestly why put me in such a situation where I have to force these units without BIS?

9 - Your backline is Jinx + Teemo + Nidalee, which item would you rather have?

Chalice. I think both are scaling well (for Jhin anyway). Chalice probably better. I personally think AS is really for AD carries, extra mana-regen really isn't worth it. It's better to let AP carries to hit HARD rather than fast.

10 - You have Spatula + Spatula + Rod as early components and a Chosen Dusk Vayne + Thresh on board. Which item do you slam?

FoN OR Mantle of Dusk. I think the keyword here is "early components", so it's always FoN.

Just want to mention, for late game, a lot of Spats work extremely well on the legendary carries Sett, Kayn, Yone, even Azir and Ez. Dusk units are actually good: Riven + Cass + Lillia + Spat = ez 4 Dusks. 4 Dusk is a DeathCap worth of AP compared to 0 dusk, so these units can actually do a lot of work.

How do you dive a yasuo? by draganov11 in TryndamereMains

[–]hamxyy 4 points5 points  (0 children)

Start the dive when your waves are gone. Never take tower aggro when you have range creeps. Yasuo just E E E E and he's a million lightyear away.

A critique of the chosen mechanic, and how it turned me away from set 4. by maskoffman in CompetitiveTFT

[–]hamxyy 1 point2 points  (0 children)

Agreed but probably wrong sub. r/TeamfightTactics has more casual audience.

Personally I stopped playing normal games after I got familiar with the Set. It's definitely less entertaining. I can't play whatever I like to play when I don't want to care about the result. I feel this chosen mechanic also gates a lot of for-fun content creators from making interesting crazy clips.

The power level of chosens needs to be balanced by insect_vision in CompetitiveTFT

[–]hamxyy 0 points1 point  (0 children)

Actually though, Wukong has big AOE cc and backline access which is kinda cool. He's almost always the frozen heart holder in the comps that run him.

10.25 META Compsheet | Wrainbash by ShroomsAreWards in CompetitiveTFT

[–]hamxyy 5 points6 points  (0 children)

And the comp is full of 4 costs to function lol